General Entertainment Market Research Reports & Industry Analysis
The general entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of general entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of general entertainment and entertainment products.
General Entertainment Industry Research & Market Reports
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Global Metaverse Market Size, Segments, Outlook and Revenue Forecast 2022-2030 by Component (Hardware, Software, and Professional Services), Platform (Desktop, Mobile, and Wearable), Offerings (Virtual Platforms, Asset Marketplace, Avatars, and Financial Services), Technology (Augmented Reality & Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa)
... Virtual Reality, Mixed Reality, and Blockchain), End-user (Gaming, Social Media & Live Events, Online Shopping, Industrial Manufacturing, Aerospace and Defense, Education, and Healthcare) and Region (North America, Asia-Pacific, Europe, Latin America, Middle East & Africa) ... Read More
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Travel in the Metaverse
... waters, offering fun, immersive travel experiences and launching brand campaigns in the metaverse to reach new audiences. There is scope for vast transformation where operational efficiencies will be powered by digital twins, with personalisation, loyalty, ... Read More
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NFTs and the Virtual Economy
... by Yoni Assia in 2012; these were small parts of bitcoins that represented assets, primarily digital collectibles, and were the predecessor to NFTs. In 2017, John Watkinson and Matt Hall created CryptoPunks, 24x24 pixel characters ... Read More
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Kiosk Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... that information is transferred to the user (consumer) at the fastest rate. Kiosks have become a vital part of various organizations, businesses, and locations where necessary information and guidance are required. Moreover, the growing need ... Read More
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Metaverse Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... the growth of the Metaverse Market globally are rising demand in the worldwide media, entertainment, and gaming industries, primarily due to the increased usage of Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) ... Read More
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Online Event Ticketing Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... it is expected to reach USD 94.92 billion by 2027, registering a CAGR of 7.52% from 2022 through 2027 (hereafter referred to as the forecast period). Key Highlights Online ticketing gained popularity due to the ... Read More
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Metaverse Market Forecasts to 2028 – Global Analysis By Platform (Mobile, Desktop, Other Platforms), Type (Non-Statins, Statins), Offering (Avatars, Virtual Platforms, Financial Services), and Others
... is accounted for $91.78 billion in 2022 and is expected to reach $134.68 billion by 2028 growing at a CAGR of 6.6% during the forecast period. Polythene films are largely used in the plastics industry ... Read More
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Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By Industry Vertical; By Region; Segment Forecast, 2022 - 2030
... reach USD 680.80 billion by 2030, according to a new study by Polaris Market Research. The report “Metaverse Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software, Service); By Technology; By Application; By ... Read More
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Metaverse Market Size, Share, Trends, Analysis and Forecasts By Vertical (BFSI, Retail, Media and Entertainment, Education, Aerospace and Defense, Manufacturing, Others), Component Stack (Hardware, Software, Services), Region and Segment 2022-2030
... size was valued at USD 22.79 billion in 2021 and is expected to grow at a compound annual growth rate (CAGR) of 39.8% during 2022-2030. This market intelligence report offers a thorough, forward-looking analysis of ... Read More
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Global Tarot Cards Market 2022-2026
... report on the tarot cards market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding ... Read More
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2022 Leisure and Recreational Instructional Programs In Dance, Music, and Theatre Global Market Size & Growth Report with Updated Forecasts
... Figures are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell leisure and recreational instructional programs in dance, music, and theatre combined with ... Read More
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2022 Other Leisure and Recreational Activities Instruction and Training Global Market Size & Growth Report with Updated Forecasts
... from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell other leisure and recreational activities instruction and training combined with country and regional economic, ... Read More
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2022 Retail Sales of Hobby Goods Global Market Size & Growth Report with Updated Forecasts
... 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell retail sales of hobby goods combined with country and regional economic, firmographic, and demographic data. Our analysts ... Read More
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2022 Contract Live Musical Theater and Opera Performances Global Market Size & Growth Report with Updated Forecasts
... 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell contract live musical theater and opera performances combined with country and regional economic, firmographic, and ... Read More
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2022 Leisure and Recreational Instructional Programs In Visual Arts, Crafts, and Photography Global Market Size & Growth Report with Updated Forecasts
... countries. Figures are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell leisure and recreational instructional programs in visual arts, crafts, and photography ... Read More
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2022 Admissions to Dance Halls and Clubs (Including Cover Charges) Global Market Size & Growth Report with Updated Forecasts
... are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell admissions to dance halls and clubs (including cover charges) combined with country and ... Read More
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2022 Admissions to Cultural Institutions Global Market Size & Growth Report with Updated Forecasts
... with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell admissions to cultural institutions combined with country and regional economic, firmographic, and demographic data. Our analysts develop the ... Read More
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2022 Wholesale Sales of New and Used Public Furniture, Including Theater Seats, Church Pews, Park Benches, and School Desks Global Market Size & Growth Report with Updated Forecasts
... 4 global regions, 22 subregions, and 216 countries. Figures are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell wholesale sales of new ... Read More
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2022 Admissions to Historic Sites Global Market Size & Growth Report with Updated Forecasts
... with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell admissions to historic sites combined with country and regional economic, firmographic, and demographic data. Our analysts develop the ... Read More
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2022 Wholesale Sales of Other Hobby Goods and Supplies Global Market Size & Growth Report with Updated Forecasts
... from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell wholesale sales of other hobby goods and supplies combined with country and regional economic, ... Read More
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2022 Retail Sales of Stamps, Autographs, and Other Philatelic Materials and Supplies Global Market Size & Growth Report with Updated Forecasts
... countries. Figures are from 2012 through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell retail sales of stamps, autographs, and other philatelic materials and supplies ... Read More
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2022 Event Ticket Sales and Reservation Services Global Market Size & Growth Report with Updated Forecasts
... through 2021, with forecasts for 2022 and 2026. The historical data utilizes in-depth survey results from companies that sell event ticket sales and reservation services combined with country and regional economic, firmographic, and demographic data. ... Read More
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The Top 5 Things to Know About Advertising in the Metaverse
... affect consumer adoption, and how advertisers could go about gathering experience with advertising in VR worlds."The metaverse does not exist yet, but its potential for advertising could be tremendous if players address the hurdles currently ... Read More
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Sex Toys Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Material (Silicone, Plastic, Metal, Glass, and Others), Gender (Female and Male), Product (Vibrators, Dildos, Anal Toys, Penis Rings, BDSM Toys, Masturbation Sleeves, Sex Dolls, Clothing and Others), and Distribution Channel (E-Commerce, Specialty Stores, and Others)
... Sex Dolls, Clothing and Others), and Distribution Channel (E-Commerce, Specialty Stores, and Others) The sex toys market was valued at US$ 30,974.79 million in 2020 and is projected to reach US$ 55,648.88 million by 2028; ... Read More
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Arts, Entertainment and Recreation Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2028, NAIC 710000
... of research. Key Findings: Arts, Entertainment and Recreation Industry (U.S.) to reach $261,422,601,000 million by 2029. Arts, Entertainment and Recreation Industry, including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to Customer: 1) ... Read More