Category: Entertainment
Entertainment market research reports by Allied Market Research
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Sports Training Market By Sports Type (Soccer, Cricket, Baseball, Volleyball, Basketball, Hockey, Tennis, Golf, Table Tennis, Rugby, Badminton, Boxing, Handball, Ice Hockey, Lacrosse, Pickleball, Spikeball, Softball, Others), By Form (Academy and Coaching, Therapy, Sports Analytics), By Application (Men, Women, Kids), By Age Group (Below 20, 21-35, 35 and above), By Medium (Online, Offline), By Component (Accessories and Devices, Software): Global Opportunity Analysis and Industry Forecast, 2024-2035
Sports Training Market By Sports Type (Soccer, Cricket, Baseball, Volleyball, Basketball, Hockey, Tennis, Golf, Table Tennis, Rugby, Badminton, Boxing, Handball, Ice Hockey, Lacrosse, Pickleball, Spikeball, Softball, Others), By Form (Academy and Coaching, Therapy, Sports Analytics), By Application ... Read More
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Outdoor Cushions Market By Type (Inflatable Cushion, EVA Foam Cushion, Others) , By Application (Picnic, Hiking, Camping, Sports, Travel) By Material (Polyester, Nylon, Vinyl, Acrylic, Others) : Global Opportunity Analysis and Industry Forecast, 2024-2033
Outdoor Cushions Market By Type (Inflatable Cushion, EVA Foam Cushion, Others) , By Application (Picnic, Hiking, Camping, Sports, Travel) By Material (Polyester, Nylon, Vinyl, Acrylic, Others) : Global Opportunity Analysis and Industry Forecast, 2024-2033 Outdoor Cushions Market The outdoor cushions ... Read More
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Sports Equipment and Apparel Market By Product Type (Equipment, Apparel and Shoes) , By Sports Type (Bike, Outdoor, Tennis, Other Racket Sports, Running, Fitness, Football/Soccer, Other Team Sports, Winter Sports, Watersports, Others) By Distribution Channel (Online, Offline) : Global Opportunity Analysis and Industry Forecast, 2024-2034
Sports Equipment and Apparel Market By Product Type (Equipment, Apparel and Shoes) , By Sports Type (Bike, Outdoor, Tennis, Other Racket Sports, Running, Fitness, Football/Soccer, Other Team Sports, Winter Sports, Watersports, Others) By Distribution Channel (Online, Offline) : Global Opportunity An ... Read More
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Virtual Tour Market By Type (360 Virtual Tour, 3D Virtual Tour, Virtual Reality Tour), By Application (Tourism, Real Estate, Art gallery and museum, Others): Global Opportunity Analysis and Industry Forecast, 2024-2035
Virtual Tour Market By Type (360 Virtual Tour, 3D Virtual Tour, Virtual Reality Tour), By Application (Tourism, Real Estate, Art gallery and museum, Others): Global Opportunity Analysis and Industry Forecast, 2024-2035 The global virtual tour market was valued at $0.96 billion in 2023, and is projec ... Read More
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Artificial Intelligence in Sports Market By Component (Software, Service), By Deployment Model (On-premise, Cloud), By Technology (Machine Learning, Natural Language Processing, Computer Vision, Data Analytics, Others), By Application (Game Planning, Game Strategies, Performance Improvement, Injury Prevention, Sports Recruitment, Others), By Game Type (Football, Cricket, Tennis, Basketball, Baseball, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032
Artificial Intelligence in Sports Market By Component (Software, Service), By Deployment Model (On-premise, Cloud), By Technology (Machine Learning, Natural Language Processing, Computer Vision, Data Analytics, Others), By Application (Game Planning, Game Strategies, Performance Improvement, Injury ... Read More
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Photo Market By Type (Stock Photography, Theme Park and Cruise Line, Schools and Colleges, Sports, Conferences, Events and Weddings): Global Opportunity Analysis and Industry Forecast, 2023-2032
Photo Market By Type (Stock Photography, Theme Park and Cruise Line, Schools and Colleges, Sports, Conferences, Events and Weddings): Global Opportunity Analysis and Industry Forecast, 2023-2032 The global photo market was valued at $4815.4 million in 2022, and is projected to reach $9163.3 million ... Read More
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Cricket Equipment Market By Type (Bats, Balls, Protective Gears, Others), By Price Point (Economical, Medium, High), By Distribution Channel (Hypermarkets/Supermarkets, Sports Retail Stores, Branded Outlets, Online Stores, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032
Cricket Equipment Market By Type (Bats, Balls, Protective Gears, Others), By Price Point (Economical, Medium, High), By Distribution Channel (Hypermarkets/Supermarkets, Sports Retail Stores, Branded Outlets, Online Stores, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032 The cri ... Read More
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Catering And Food Service Contract Market By Ownership (Standalone, Chain), By Application (Corporate, Educational Institutions, Healthcare, Industrial, Hospitality Services, Sports and Leisure, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032
Catering And Food Service Contract Market By Ownership (Standalone, Chain), By Application (Corporate, Educational Institutions, Healthcare, Industrial, Hospitality Services, Sports and Leisure, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032 Catering and food service contract ... Read More
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Cheerleading Equipment Market By Equipment Type (Apparel and Accessories, Protective Gear, Mat, Flags and Banners, Pom Poms, Others), By End User (Schools and Colleges, Universities and Institutes, Gymnastic and Acro Teams, Sports Teams), By Distribution Channel (Retail Stores, Brand Stores, Online Stores, Others): Global Opportunity Analysis and Industry Forecast, 2023-2032
Cheerleading Equipment Market By Equipment Type (Apparel and Accessories, Protective Gear, Mat, Flags and Banners, Pom Poms, Others), By End User (Schools and Colleges, Universities and Institutes, Gymnastic and Acro Teams, Sports Teams), By Distribution Channel (Retail Stores, Brand Stores, Online ... Read More
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Live Events Industry Market By Event Type (Music Concerts, Festivals, Sports, Exhibitions and conferences, Corporate Events and Seminars, Others), By Revenue Source (Ticket Sale, Sponsorship, Others), By Age Group (Below 20 Years, 21-40 Years, Above 40 Years): Global Opportunity Analysis and Industry Forecast, 2023-2032
Live Events Industry Market By Event Type (Music Concerts, Festivals, Sports, Exhibitions and conferences, Corporate Events and Seminars, Others), By Revenue Source (Ticket Sale, Sponsorship, Others), By Age Group (Below 20 Years, 21-40 Years, Above 40 Years): Global Opportunity Analysis and Industr ... Read More
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Adult Entertainment Market By Type (VHS and DVDs, Magazines and Books, Sex toys and accessories, Adult novelties), By Gender (Male, Female), By Age Group (18 to 24 year, 25 to 34 year, 35 to 44 year, Above 45 year), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2023-2032
Adult Entertainment Market By Type (VHS and DVDs, Magazines and Books, Sex toys and accessories, Adult novelties), By Gender (Male, Female), By Age Group (18 to 24 year, 25 to 34 year, 35 to 44 year, Above 45 year), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry ... Read More
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Video Game Market By Device (Smartphones, PC, Consoles), By Age Group (Generation Z, Generation Y, Generation X), By Platform Type (Offline, Online): Global Opportunity Analysis and Industry Forecast, 2023-2032
Video Game Market By Device (Smartphones, PC, Consoles), By Age Group (Generation Z, Generation Y, Generation X), By Platform Type (Offline, Online): Global Opportunity Analysis and Industry Forecast, 2023-2032 The video game market was valued at $231.4 billion in 2022 and is expected to reach $446. ... Read More
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Family/Indoor Entertainment Centers Market By Activity Area (Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games, Others), By Facility Size (Up to 5,000 Sq. Ft., 5,001 to 10,000 Sq. Ft., 10,001 to 20,000 Sq. Ft., 20,001 to 40,000 Sq. Ft., 1 to 10 Acres, 10 to 30 Acres, Over 30 Acres), By Revenue Source (Entry Fees and Ticket Sales, Food and Beverages, Merchandising, Advertisement, Others), By Type (Children’s Entertainment Centers (CECs), Children’s Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), Location-based VR Entertainment Centers (LBECs)), By Visitor Demographics (Families With Children (0-9), Families With Children (9-12), Teenagers (12-18), Young Adults (18-24), Adults (Ages 24+)): Global Opportunity Analysis and Industry Forecast, 2023-2032
Family/Indoor Entertainment Centers Market By Activity Area (Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games, Others), By Facility Size (Up to 5,000 Sq. Ft., 5,001 to 10,000 Sq. Ft., 10,001 to 20,000 Sq. Ft., 20,001 to 40,000 Sq. Ft., 1 to 10 Acres, 10 to 30 ... Read More
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Emotion Detection and Recognition Market By Software Tool (Facial Expression and Emotion Recognition, Gesture and Posture Recognition, Voice Recognition), By Application (Law Enforcement Surveillance and Monitoring, Entertainment and Consumer Electronics, Marketing and Advertising, Others), By Technology (Pattern Recognition Network, Machine Learning, Natural Language Processing, Others), By End User (Commercial, Entertainment, Retail, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
Emotion Detection and Recognition Market By Software Tool (Facial Expression and Emotion Recognition, Gesture and Posture Recognition, Voice Recognition), By Application (Law Enforcement Surveillance and Monitoring, Entertainment and Consumer Electronics, Marketing and Advertising, Others), By Techn ... Read More
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Kids Toys Market By End User (Unisex Toys , Toys for Boys , Toys for Girls ), By Product Type (Building Toys, Figurine Toys, Sports and Outdoor Toys, Others), By Distribution Channel (Hypermarket/Supermarket, Specialty Stores, Departmental Stores, Online Channels, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
Kids Toys Market By End User (Unisex Toys , Toys for Boys , Toys for Girls ), By Product Type (Building Toys, Figurine Toys, Sports and Outdoor Toys, Others), By Distribution Channel (Hypermarket/Supermarket, Specialty Stores, Departmental Stores, Online Channels, Others): Global Opportunity Analysi ... Read More
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Used Bike Market By Distribution channel (C2C, B2C), By Source (Domestically Manufactured, Imported Bikes), By Engine capacity (50 to 125cc, 125 to 250cc, Above 250cc, Electric Drive), By Type (Standard, Sports, Cruiser bikes, Mopeds, Others), By Propulsion (ICE, Electric): Global Opportunity Analysis and Industry Forecast, 2021-2031
Used Bike Market By Distribution channel (C2C, B2C), By Source (Domestically Manufactured, Imported Bikes), By Engine capacity (50 to 125cc, 125 to 250cc, Above 250cc, Electric Drive), By Type (Standard, Sports, Cruiser bikes, Mopeds, Others), By Propulsion (ICE, Electric): Global Opportunity Analys ... Read More
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Motorized Quadricycle Market By Type (Light Quadricycle, Heavy Quadricycle), By Propulsion Type (ICE, Electric), By End Use (Household, Commercial, Others (resorts, museums, and leisure)), By Price Range (Low, Mid, High): Global Opportunity Analysis and Industry Forecast, 2021-2031
Motorized Quadricycle Market By Type (Light Quadricycle, Heavy Quadricycle), By Propulsion Type (ICE, Electric), By End Use (Household, Commercial, Others (resorts, museums, and leisure)), By Price Range (Low, Mid, High): Global Opportunity Analysis and Industry Forecast, 2021-2031 The report incorp ... Read More
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Recreation Clubs Market By Category (Recreational sports clubs, Non sports recreational clubs), By Age Group (Baby Boomers, Generation X, Millennials, Generation Z), By Travelers Type (Solo, Group): Global Opportunity Analysis and Industry Forecast, 2021-2031
Recreation Clubs Market By Category (Recreational sports clubs, Non sports recreational clubs), By Age Group (Baby Boomers, Generation X, Millennials, Generation Z), By Travelers Type (Solo, Group): Global Opportunity Analysis and Industry Forecast, 2021-2031 The recreation clubs market was valued a ... Read More
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Sports Training Market By Sports Type (Soccer, Cricket, Baseball, Volleyball), By Form (Academy/ Coaching, Therapy, Sports Analytics), By Application (Men, Women, Kids), By Age Group (Below 20, 21-35, 35 and above), By Medum (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021-2031
Sports Training Market By Sports Type (Soccer, Cricket, Baseball, Volleyball), By Form (Academy/ Coaching, Therapy, Sports Analytics), By Application (Men, Women, Kids), By Age Group (Below 20, 21-35, 35 and above), By Medum (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021- ... Read More
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Wireless Anc Headphone Market By Price (Below USD 150, USD 151 TO USD 250, Above USD 251), By Application (Gaming, Virtual Reality, Music and Entertainment, Others (Fitness, Sports)), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021-2031
Wireless Anc Headphone Market By Price (Below USD 150, USD 151 TO USD 250, Above USD 251), By Application (Gaming, Virtual Reality, Music and Entertainment, Others (Fitness, Sports)), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021-2031 The global w ... Read More
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Horse Riding Apparel Market By Type (Clothes, Boots, Gloves, Others), By Gender (Male, Female), By Distribution Channel (Supermarkets and hypermarkets, Independent sports outlet, Sports retail chain, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
Horse Riding Apparel Market By Type (Clothes, Boots, Gloves, Others), By Gender (Male, Female), By Distribution Channel (Supermarkets and hypermarkets, Independent sports outlet, Sports retail chain, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 The global horse riding appare ... Read More
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Webtoons Market By Types (Comedy, Action, Sci-Fic, Horror, Romance, Others), By Revenue Model (Subscription Based, Adds bases), By Application (Mobile, Laptop, Tablets, Television): Global Opportunity Analysis and Industry Forecast, 2021-2030
Webtoons Market By Types (Comedy, Action, Sci-Fic, Horror, Romance, Others), By Revenue Model (Subscription Based, Adds bases), By Application (Mobile, Laptop, Tablets, Television): Global Opportunity Analysis and Industry Forecast, 2021-2030 The global webtoons market is projected to garner $56,092 ... Read More
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Winter Sports Equiment Market By Product Type (Ski equipment, Footwear, Protective gear, Other), By Sports (Snowboarding, Skiing, Ice hockey, Others), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021-2031
Winter Sports Equiment Market By Product Type (Ski equipment, Footwear, Protective gear, Other), By Sports (Snowboarding, Skiing, Ice hockey, Others), By Distribution Channel (Online, Offline): Global Opportunity Analysis and Industry Forecast, 2021-2031 The global winter sports equiment market was ... Read More
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Racket Sports Equipment Market By Product Type (Rackets, Balls, Eyewares, Racket Bags, Accessories), By End User (Men, Women, Kids), By Application (Badminton, Racquetball, Squash, Tennis), By Distribution Channel (Hypermarket, Specialty Stores, E-Commerce, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
Racket Sports Equipment Market By Product Type (Rackets, Balls, Eyewares, Racket Bags, Accessories), By End User (Men, Women, Kids), By Application (Badminton, Racquetball, Squash, Tennis), By Distribution Channel (Hypermarket, Specialty Stores, E-Commerce, Others): Global Opportunity Analysis and I ... Read More
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Subscription-based Gaming Market By Device Type (Smartphone, Console, PC, Others), By Game Type (Action, Shooting, Sports, Adventure, Fighting, Role-playing, Racing, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
Subscription-based Gaming Market By Device Type (Smartphone, Console, PC, Others), By Game Type (Action, Shooting, Sports, Adventure, Fighting, Role-playing, Racing, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 A subscription-based model is one of the revenue models that has ... Read More