Category: Toys and Games
North America Toys and Games
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Toys and Games in Mexico
... suffered heavy losses in 2020 following the outbreak of COVID-19. Sales benefited from the lifting of COVID-19 restrictions and consumers returning to shopping in store-based retailers, which helped to stimulate impulse purchases. Consumer confidence also ... Read More
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Toys and Games in the US
... negligible current value increase in 2022, reflecting a strong slowdown in growth following two years of significant expansion. The shift in consumer spending priorities away from products towards services, such as travel, contributed to the ... Read More
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Video Games in the US
... many as a million units had been shipped to Japan, the UK, and the US, with back orders still to fill. Consoles has historically been dominated by just a handful of players, so the successful ... Read More
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Traditional Toys and Games in Mexico
... economic environment, demand for traditional toys and games began to recover, but it remained well below pre-pandemic levels. As COVID-19 fears subsided in 2022 and the remaining restrictions were lifted people started going out more ... Read More
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Traditional Toys and Games in the US
... to reduce packaging waste, as consumers are aware of how wasteful toy packaging has traditionally been. These efforts include using more sustainable packaging materials, as well as reducing the amount of packaging used overall. Recently, ... Read More
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Toys and Games in Canada
... norms as consumers largely returned to pre-pandemic lifestyles and schools were less disrupted as COVID-19 rates declined and governments rolled back COVID-19 safety measures. Consumers were less housebound and demand shifted back to pre-pandemic norms. ... Read More
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Traditional Toys and Games in Canada
... on discretionary items such as toys and games. Consequently, volume sales decreased, leading to an increase in average prices. In the second half of 2022, retailers faced an issue of overstocked inventories of toys and ... Read More
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Sex Toys Market Analysis and Forecast to 2032: Gender (Female, Male), Distribution Channel (Online, Specialty Stores), and Region (North America, Europe, Asia Pacific, Latin America, Middle East & Africa, South Africa)
... an object or device that is primarily used to facilitate human sexual pleasure. Sex toys are designed to resemble human genitals and are often used as a substitute for real-life partners. Some sex toys are ... Read More
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U.S. Anime Merchandising Market Size, Share & Trends Analysis Report By Product (Figurine, Clothing, Books, Posters), By Distribution Channel (E-Commerce, Brick & Mortar), And Segment Forecasts, 2023 - 2030
... Trends The U.S. anime merchandising market size is expected to reach USD 1,196.2 million by 2030, registering a CAGR of 16.1% from 2023 to 2030, according to a new report by Grand View Research, Inc. ... Read More
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Silver Oxide Battery Market, By Application (Toys, Medical Equipment, Electronics, and Others (Defense and Aerospace, etc.)) and By Region (North America, Latin America, Asia Pacific, Europe, and Middle East & Africa)- Size, Share, Outlook, and Opportunity Analysis, 2023 - 2030
... Opportunity Analysis, 2023 - 2030 Silver oxide battery is composed of zinc and silver oxide, and it is also called silver-zinc battery. Silver oxide battery have good shelf life, stable discharge voltage, and operates over ... Read More
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North America Dropshipping Market Size, Share & Industry Trends Analysis Report By Product Type (Fashion, Electronics & Media, Food & Personal Care, Toys, Hobby & DIY and Furniture & Appliances), By Country and Growth Forecast, 2022 - 2028
... 2022 - 2028 The North America Dropshipping Market would witness market growth of 19.8% CAGR during the forecast period (2022-2028). Drop shipping's ability to create a business without requiring an upfront investment of thousands of ... Read More
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United States of America (USA) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
... size (value and volume 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games consoles ... Read More
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North America Digital Media Production Software Market Size, Share & Industry Trends Analysis Report By Type, By Deployment Mode (Cloud and On-premise), By Application (Digital Advertising, Online Games, E-learning, and Others), By Country and Growth Forecast, 2022 - 2028
... Forecast, 2022 - 2028 The North America Digital Media Production Software Market would witness market growth of 9.8% CAGR during the forecast period (2022-2028). Social media websites allow businesses to engage with their consumers and ... Read More
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North America Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others), Gender (Male and Female), Distribution (E-commerce, Specialty Stores, and Others), and Country
... North America sex toys market is expected to grow from US$ 13,944.15 million in 2021 to US$ 23,694.65 million by 2028. It is estimated to record a CAGR of 7.9% from 2021 to 2028. Increasing ... Read More
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North America Sexual Wellness Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Pharmaceutical Product (Capsules, Tablets, Oral Liquids, and Sprays), Non-Pharmaceutical Product (Sex Toys, Condoms, Intrauterine Devices, Contraceptive Implants, and Others), and Distribution Channel (Retail Pharmacies, Online Distribution, and Hospitals Pharmacies)
... Distribution Channel (Retail Pharmacies, Online Distribution, and Hospitals Pharmacies) The sexual wellness market in North America is expected to grow from US$ 23,165.78 million in 2022 to US$ 34,649.63 million by 2028; it is estimated ... Read More
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Mexico Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys & games market includes ... Read More
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North America Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys & games market includes ... Read More
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United States (US) Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... market size (value and volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys ... Read More
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Canada Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys & games market includes ... Read More
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Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
... The global blockchain gaming market is projected to grow from USD 4.6 billion in 2022 to USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. One ... Read More
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Doll, Toy, and Game Manufacturing - 2023 U.S. Market Research Report with Updated COVID-19 & Recession Forecasts
... assessments of the industry in the United States with over 100 data sets covering 2014-2027. This report includes updated forecasts due to the economic impact of COVID-19 and a potential recession. This 39-page report is ... Read More
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Traditional Toys and Games Market, by Product Type (Educational Toys, Card Games, Stuffed Toys, Outdoor and Sports Toys, Model Vehicles, Construction Sets, Puzzles, Remote Control Toys, Dolls and Action Figures, Board Games and Others), by Distribution Channel (Supermarkets, Hypermarkets, Online, Company Outlets, Toy Stores and Others), and by Age Demographic (0 to 18 months, 19 to 36 months, 3 to 4 years, 4 to 8 years, 8 to 10 years and 10 to 14 years), and by Region (North America, Latin America, Asia Pacific, Europe, and Middle East & Africa)- Size, Share, Outlook, and Opportunity Analysis, 2022 - 2030
... Distribution Channel (Supermarkets, Hypermarkets, Online, Company Outlets, Toy Stores and Others), and by Age Demographic (0 to 18 months, 19 to 36 months, 3 to 4 years, 4 to 8 years, 8 to 10 years ... Read More
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United States of America (USA) Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... market size (value and volume 2017-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games ... Read More
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Canada Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games for ... Read More
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Mexico Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games for ... Read More