Region: Belgium
Category: General Entertainment
Category: General Entertainment
Belgium General Entertainment
(2 reports matching your criteria)
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Belgium: Card Games Market and the Impact of COVID-19 in the Medium Term
... in the medium term. The report provides a strategic analysis of the card games market in Belgium and describes the main market participants, growth and demand drivers, challenges, and all other factors, influencing the development ... Read More
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Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,631.7 million in 2022 to reach US$7,628.5 million by 2030. This report provides a comprehensive view ... Read More