Recent Virtual Reality Research for November 2024
Head Mounted Display Market Forecast to 2028 – COVID-19 Impact and Global Analysis – by Type (Integrated HMD, Discrete HMD, and Slide-On HMD), Application (Training & Simulation, Sports & Leisure, Imaging, Defense & Security, and Others), Component (Displ Topics: Digital Cameras, Virtual Reality, Defense Equipment, COVID-19/Coronavirus, Sensors, Flat Panel Display, Sports & Recreation
Regions: Global
| Global Metaverse Growth Opportunities Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
| Growth Opportunities in the VR and AR-MR Market—Forecast to 2028 Topics: Virtual Reality
| Wearable Technology Market By Device (Fitness, Smart Watches, Smart Glasses, Smart Clothing, Others), By Product Type (Wrist Wear, Eyewear, Hearables, Neckwear, Bodywear, Others), By Application (Lifestyle, Consumer Applications, Entertainment, Healthcare Topics: Audio Equipment, Wearable Electronics, Virtual Reality, Eye Care, Wearable Fitness Tracker
Regions: Global
| Virtual Reality (VR) - Thematic Research Topics: Virtual Reality, Cloud Computing, 5G & 6G
| Augmented Reality (AR) in Travel and Tourism, 2021 Update - Thematic Research Topics: Airlines, Virtual Reality, Flat Panel Display, General Travel Services, Tourism
| Europe Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2029 Topics: Virtual Reality, Flat Panel Display
Regions: Europe
| Global Consumer Virtual Reality Market 2022-2026 Topics: Wearable Electronics, Virtual Reality, Flat Panel Display
Regions: Global
| Game-based Learning Market in US 2021-2025 Topics: Video Games, Virtual Reality, E-Learning
Regions: United States
| Edge Computing Market with COVID-19 Impact Analysis, by Component (Hardware, Software, and Services), Application (Smart Cities, IIOT, Remote Monitoring), Organization Size (SMEs and Large Enterprises), Vertical, and Region - Global Forecast to 2026 Topics: Virtual Reality, COVID-19/Coronavirus, Internet of Things IoT, Equipment/Hardware, High Performance Computing, 5G & 6G
Regions: Global
| 2022-2029 Global Automotive Augmented Reality and Virtual Reality Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: Automotive Manufacturing, Parts & Suppliers, Virtual Reality, Flat Panel Display
Regions: Global
| Global Wireless Headphones Market, By Product Type (In-Ear, Over-Ear Headphones, and Others); By Distribution Channel (Online and Offline); By Application (Music & Entertainment, Gaming, Virtual Reality, Fitness, and Others); By Region (North America, Eur Topics: Audio Equipment, Virtual Reality, Music
Regions: Africa, Asia, Europe, Middle East, North America, Oceania, South America, Global
| Virtual Reality in Gaming Market, By Type (Software, Hardware), By Console type (MAC, X-BOX, Play Station, PC, Nintendo Wii), and By Region (North America, Europe, Asia Pacific, Row) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Topics: Video Games, Virtual Reality
Regions: Asia, Europe, North America
| Augmented Reality (AR) - Thematic Research Topics: Wearable Electronics, Virtual Reality, Flat Panel Display
| North America MEMS Microphones Market By SNR (Very High (>= 64dB), High (>=60dB, 64dB), Low (<=59dB)), By Application (Mobile Phones, IoT & VR, Consumer Electronics, Hearing Aids and Others), By Technology (Capacitive and Piezoelectric), By Type (Analog a Topics: Smart Phone, Virtual Reality, Consumer Electronics, Microelectronics, Semiconductors, Internet of Things IoT, ENT, Cell Phones
Regions: North America
| Mixed Reality Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Virtual Reality, COVID-19/Coronavirus, Engineering, CAD/CAM/CAE
| Augmented Reality & Mixed Reality Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Virtual Reality, COVID-19/Coronavirus, Flat Panel Display
| Global Smart Retail Market by System (Smart Payment Systems, Digital Signage Solutions, Intelligent Vending Machines, Smart Labels, Augmented Reality Solutions, Virtual Reality Solutions, POS Solutions, Smart Carts, Robotics, and Analytics), by Applicatio Topics: Outdoor Advertising, General Apparel, Virtual Reality, Vending, Robots, Technology, Consumer Loyalty
Regions: Asia, Europe, Middle East, North America, Oceania, South America, Global
| Computational Photography Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Smart Phone, Digital Cameras, 3D, Virtual Reality, COVID-19/Coronavirus
| Global Virtual Reality In Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: Global
| Virtual Reality (VR) in Gaming Market Share, Size, Trends, Industry Analysis Report, By Component (Hardware, Software); By Device (Smartphone, Gaming Console, Laptop/Desktop); By Regions; Segment Forecast, 2021 - 2028 Topics: Smart Phone, Mobile Computing & Portables, Video Games, 3D, Virtual Reality
| Data Visualization Tools Market, by Deployment (On-premise, and Cloud), by Tool (Standalone, and Integrated), by Organization Size (Large Enterprises, Small and Medium Enterprises (SMEs)), by End Use Vertical (BFSI, IT and Telecom, Retail and E-commerce, Topics: Virtual Reality, Cloud Computing, General IT Services, Big Data
Regions: Africa, Asia, Europe, Middle East, North America, Oceania
| Global Automotive Augmented Reality and Virtual Reality Market 2021-2025 Topics: Technology, Virtual Reality, Flat Panel Display
Regions: Global
| Virtual Reality and Augmented Reality in Retail Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Type (AR and VR) and Application (Online Retail and Offline Retail) Topics: Virtual Reality, COVID-19/Coronavirus, Flat Panel Display, E-Commerce & Online Retailing
Regions: Global
| UK Visual Effects (VFX) Market Size By Technology(AI and AR), By Component(Software, Services, and Hardware), By Application(Movies, Advertisements, Television, Gaming, and Others), By Geographic Scope And Forecast Topics: Television, Interactive TV, Televisions, Virtual Reality, Internet of Things IoT
Regions: United Kingdom
| Asia-Pacific Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2028 Topics: Virtual Reality, Flat Panel Display
Regions: Asia, Oceania
| North Americca Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2028 Topics: Virtual Reality, Sensors, Flat Panel Display, Cloud Computing
Regions: United States
| Virtual Production Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Component (Solution and Services) and End User (Movies, TV Series, Commercial Ads, and Online Videos) Topics: Home Video & Video-on-Demand (VoD), Smart Phone, Virtual Reality, COVID-19/Coronavirus, Movies & Film
Regions: Global
| Smart Retail Market Size, Share & Trends Analysis Report By Solution (Hardware, Software), By Application (Visual Marketing, Intelligent System, Smart Label), By Region, And Segment Forecasts, 2021 - 2028 Topics: Marketing, General Apparel, Virtual Reality, Internet of Things IoT, E-Commerce & Online Retailing, General Retailing, Technology, Big Data
Regions: Global
| Global Image Recognition Market, By Component (Software, Hardware, Services), By Technology (Digital Image Processing, Code Recognition, Facial Recognition, Object Recognition, Pattern Recognition, Optical Character Recognition), By Deployment (On Premise Topics: Marketing, Virtual Reality, Flat Panel Display, Cloud Computing, Network Security, Biometrics, Surveillance
Regions: Global
| Camera Lens Market Size By Application (Consumer Electronics [Mobile, AR/VR/MR, Digital Camera], Automotive, Healthcare), By Distribution Channel (Online, Offline), Industry Analysis Report, Regional Outlook, Growth Potential, Price Trend Analysis, Compet Topics: Automotive Manufacturing, Parts & Suppliers, Digital Cameras, Wearable Electronics, Virtual Reality, Consumer Electronics, COVID-19/Coronavirus, Lasers & Optics, Internet of Things IoT
| Wireless Earphones Global Market Report 2020-30: COVID-19 Implications And Growth Topics: Video Games, Audio Equipment, Virtual Reality, COVID-19/Coronavirus
Regions: Global
| Technology Landscape in India e-Commerce Market 2021 Topics: Credit Cards, Virtual Reality, E-Commerce, Technology, Internet of Things IoT, E-Commerce & Online Retailing
Regions: India
| XR Consumer market Topics: Video Games, Virtual Reality, E-Commerce & Online Retailing
| Virtual Reality(VR) Market in Education - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026) Topics: Virtual Reality, COVID-19/Coronavirus, E-Learning, Technology
| Augmented Reality & Virtual Reality In Healthcare Market Size, Share & Trends Analysis Report By Component (Hardware, Software, Service), By Technology (Augmented Reality, Virtual Reality), By Region, And Segment Forecasts, 2021 - 2028 Topics: Virtual Reality, Flat Panel Display, Virtual Reality
| Global Automotive Virtual Reality Growth Opportunities Topics: Automotive Manufacturing, Parts & Suppliers, Internet, Technology, Virtual Reality, 5G & 6G
Regions: Global
| Computational Photography Market Report: Trends, Forecast and Competitive Analysis Topics: Smart Phone, Digital Cameras, 3D, Virtual Reality
| Eye Tracking Market Report: Trends, Forecast and Competitive Analysis Topics: Hardware, Virtual Reality, Sensors
| Smart Retail Market Report: Trends, Forecast and Competitive Analysis Topics: Outdoor Advertising, General Apparel, Virtual Reality, Technology, Mobile/Wireless, RFID, Technology
| India Augmented Reality and Virtual Reality Market, By Product Type (Head Mounted Display, Handheld Device Applications, Smart Glass and Head Up Display), By Organization Size (Small & Medium sized Enterprises and Large Enterprises), By Offering (Hardware Topics: Automotive Manufacturing, Virtual Reality, Flat Panel Display
Regions: India
| Virtual Reality Services Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: Technology, Video Games, Virtual Reality, COVID-19/Coronavirus, Virtual Reality
Regions: Global
| Virtual Reality Software Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: Virtual Reality, COVID-19/Coronavirus, Virtual Reality, Design & Development, Application Software
Regions: Global
| Augmented Reality Software Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: Virtual Reality, COVID-19/Coronavirus, Flat Panel Display
Regions: Global
| Virtual Reality Devices Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: Marketing, Wearable Electronics, Virtual Reality, COVID-19/Coronavirus, Virtual Reality
Regions: Global
| Augmented Reality Market Size, Share & Trends Analysis Report By Component, By Display (HMD & Smart Glass, HUD, Handheld Devices), By Application, By Region, And Segment Forecasts, 2021 - 2028 Topics: Virtual Reality, Flat Panel Display, Glass
| Head Mounted Display Topics: Wearable Electronics, Virtual Reality, Flat Panel Display
Regions: Global
| Virtual Reality Market Size, Share & Trends Analysis Report By Technology (Semi & Fully Immersive, Non-immersive), By Device (HMD, GTD), By Component (Hardware, Software), By Application, And Segment Forecasts, 2021 - 2028 Topics: Virtual Reality
| Virtual Reality Market Outlook and Forecasts 2021 – 2026 Topics: Video Games, Wearable Electronics, Virtual Reality, Sensors, Flat Panel Display, LANs/WANs, 5G & 6G
| GDC Showcase 2021 Postmortem Topics: Virtual Reality
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