Recent Virtual Reality Research for December 2024
2022 Global Forecast for Virtual Reality (2023-2028 Outlook)-High Tech & Emerging Markets Report Topics: Virtual Reality
Regions: Global
| 2022 Global Forecast for 3D Vr Virtual Reality Glasses Market (2023-2028 Outlook)-High Tech & Emerging Markets Report Topics: 3D, Virtual Reality
Regions: Global
| Plunkett's Games, Apps & Social Media Industry Almanac 2023: Games, Apps & Social Media Industry Market Research, Statistics, Trends and Leading Companies Topics: Video Games, 3D, Virtual Reality, Toys and Games, Sports & Recreation, Market Research, Application Software, Social Networking
Regions: United States, Global
| Siemens and NVIDIA Partnership to Develop and Scale the Industrial Metaverse Topics: Video Games, Virtual Reality, Electronics Company Reports, General Entertainment
| Metaverse Meets Business - Creating Value in the Alternative Digital World Topics: Video Games, 3D, Virtual Reality
Regions: Global
| IDC PeerScape: Practices to Successfully Implement Immersive Technologies in Retail Topics: 3D, Virtual Reality, CRM, E-Commerce & Online Retailing, Technology
| Global Machine Learning Market Insights and Forecast to 2028 Topics: Virtual Reality, Internet of Things IoT
Regions: Global
| The Transformative Impact of Artificial Intelligence and Augmented Reality on Enterprise Service Management Topics: Virtual Reality, Flat Panel Display, Internet of Things IoT, Enterprise Computing
| Global VR Lens Market Research Report 2021 Topics: Video Games, Virtual Reality, Lasers & Optics
Regions: Global
| Media and Entertainment Readies for the Metaverse with Immersive and Intelligent Experiences Topics: Virtual Reality, Internet of Things IoT
| 2022 Global Augmented Reality Automotive Industry (2028 Outlook) Topics: Automotive Manufacturing, Parts & Suppliers, Virtual Reality, Flat Panel Display
Regions: Global
| The Metaverse Tech Ecosystem: How and When Human Augmentation Technologies will Support the Metaverse Topics: Video Games, 3D, Virtual Reality, General Entertainment
| 2022 Global Forecast for Automotive Augmented Reality And Virtual Reality Market (2023-2028 Outlook)-High Tech & Emerging Markets Report Topics: Automotive Manufacturing, Parts & Suppliers, Virtual Reality, Flat Panel Display
Regions: Global
| 2023 Global Forecast for Ar And Vr Display Market (2024-2029 Outlook)-High Tech & Emerging Markets Report Topics: Virtual Reality, Flat Panel Display
Regions: Global
| Maintenance Services Market Global Briefing 2022 Topics: Maintenance, Virtual Reality, Machine Tools & Equipment
Regions: Global
| The Future of Experiences in the Metaverse Topics: Video Games, 3D, Virtual Reality, General Entertainment
| Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2021–2025: CY 4Q21 Topics: Hardware, Virtual Reality, Equipment/Hardware
Regions: Global
| Worldwide Augmented and Virtual Reality Hardware Forecast, 2022–2026: CY 1Q22 Topics: Virtual Reality, Equipment/Hardware
Regions: Global
| Metaverse — Progression, Opportunities, and Risks Topics: Virtual Reality, Cloud Computing, Internet of Things IoT
| Microsoft Azure Platforms Key to Support New Ventures in 365 Business Applications, Metaverse, Cloud Gaming, and More Topics: Video Games, Virtual Reality, General Entertainment, Cloud Computing, Software & Services Company Reports
| eSports Market Update: The Emerging Influencer Marketer Connection Topics: Virtual Reality, Gambling & Gaming, Internet, Sports & Recreation, Sports Business
| How Augmented and Virtual Reality Enable the Metaverse for the Future of Work Topics: Wearable Electronics, Virtual Reality
| Metaverse — Augmented Reality/Virtual Reality, Gaming, and So Much More Topics: Video Games, Virtual Reality, Flat Panel Display, General Entertainment
| The European Edge Scenario: Three Elements to Keep a Watchful Eye On Topics: Servers & Mainframes, Data Storage, Virtual Reality, Internet of Things IoT
Regions: Europe
| The Metaverse: Separating the Hype from the Long-Term, Real-World Technology Implications Topics: Virtual Reality, Internet of Things IoT, Equipment/Hardware, Big Data
Regions: Global
| Plunkett's Artificial Intelligence (AI) & Machine Learning Industry Almanac 2022: Artificial Intelligence (AI) & Machine Learning Industry Market Research, Statistics, Trends and Leading Companies Topics: Telematics, Wearable Electronics, Virtual Reality, Technology, Sensors, Internet of Things IoT, Machinery, Market Research, M2M
Regions: Global
| Worldwide Augmented Reality Hardware Market Shares, 2021: Microsoft, Shadow Creator Grow Volumes Despite Market Slide Topics: Virtual Reality, Flat Panel Display, Software & Services Company Reports
Regions: Global
| South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Fi Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
| Global VR in Gaming Market 2021-2025 Topics: Smart Phone, Mobile Computing & Portables, Video Games, Virtual Reality
Regions: Global
| South & Central America Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others), Topics: Parts & Suppliers, Technology, Virtual Reality, COVID-19/Coronavirus
Regions: Central America
| Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Africa, Middle East
| Global Family Entertainment Center Market 2022-2026 Topics: Video Games, Televisions, Virtual Reality, General Entertainment, Sports & Recreation
Regions: Global
| Worldwide Virtual Reality Headset Market Shares, 2021: Oculus Dominates with 80% Topics: Virtual Reality
Regions: Global
| Europe Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others), End User (Drivin Topics: Parts & Suppliers, Technology, Virtual Reality, COVID-19/Coronavirus
Regions: Europe
| Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios) Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Asia, Oceania
| Virtual Reality Market Size, Share and Trends Analysis Report by End-User Type, Product Type and Region, 2021-2030 Topics: Virtual Reality
| Global AR in Telemedicine Market Size & Share to 2027 Topics: Virtual Reality, Telemedicine
Regions: Global
| Global Customer Journey Analytics Software Market Size study, By Type (On-Premises, Cloud-based), By Application (Small and Medium Enterprises, Large Enterprises), and Regional Forecasts 2022-2028 Topics: Virtual Reality, CRM, Cloud Computing, Internet of Things IoT, Social Networking
Regions: Global
| Global Metaverse Market Size study, by Platform (Hardware, Software) by Platform (Desktop, Mobile, Headsets) by Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Mixed Reality (MR), Others) by Offering (Virtual Platforms, Asset Market Topics: Marketing, Advertising, Video Games, Virtual Reality, Electronic Money, Flat Panel Display, General Entertainment, E-Commerce & Online Retailing
Regions: Global
| Global Augmented Reality & Virtual Reality Market Databank Topics: Virtual Reality, Flat Panel Display
Regions: Global
| Travel in the Metaverse Topics: Video Games, Virtual Reality, General Entertainment, General Travel Services, Tourism, Online Travel
| Metaverse Market Research Report—Forecast Till 2030 Topics: 3D, Virtual Reality, Internet of Things IoT, 5G & 6G
| Game-based Learning: Global Markets Topics: Video Games, Virtual Reality, E-Learning, 5G & 6G
Regions: Global
| In-Game Advertising (IGA): Global Markets Topics: Internet Advertising, Advertising, Video Games, Virtual Reality
Regions: Global
| Metaverse Market Research Report 2022-2030 Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
| Digital Map Market Forecasts to 2028 – Global Analysis By Functionality (Computerized, Global Positioning System (GPS) Navigation, Scientific), Mapping Type (Outdoor Mapping, Indoor Mapping, 3D and 4D Metaverse), and By Geography Topics: Video Games, Virtual Reality, General Entertainment, Global Positioning Systems
Regions: Global
| Global Virtual Reality Market in Education Sector 2022-2026 Topics: Mobile Computing & Portables, Virtual Reality, Technology
Regions: Global
| Global Augmented Reality in Retail Market 2022-2026 Topics: General Apparel, Virtual Reality, Flat Panel Display, Furniture, Technology
Regions: Global
| Augmented Reality (AR) in Retail and Apparel - Thematic Research Topics: Marketing, Virtual Reality, Apparel Retailing
| Global Metaverse in Fashion Market 2022-2026 Topics: General Apparel, Video Games, 3D, Virtual Reality, General Entertainment, Apparel Retailing
Regions: Global
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