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Recent Virtual Reality Research for November 2024


Online Gambling Global Market Opportunities And Strategies To 2030: COVID-19 Growth And Change Including: 1) By Game Type: Betting; Casino; Lottery; Poker; Bingo; Others 2) By Device: Desktop; Mobile; Others Covering: Flutter Entertainment plc; bet365 G
Topics: Virtual Reality, COVID-19/Coronavirus, Gambling & Gaming, Internet, Resorts/Casinos
Regions: Global
Growth Opportunities in Materials Technologies for AR/VR Devices
Topics: Virtual Reality
Collaboration Tools - Thematic Research
Topics: Virtual Reality, Cloud Computing, Internet of Things IoT, Audio, Video and Teleconferencing
Europe Head Mounted Display Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Integrated HMD, Discrete HMD, and Slide-On HMD), Application (Training & Simulation, Sports & Leisure, Imaging, Defense & Security, and Others), Component
Topics: Digital Cameras, Virtual Reality, COVID-19/Coronavirus, Sensors, Flat Panel Display, Sports & Recreation
Regions: Europe
Middle East and Africa Head Mounted Display Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Integrated HMD, Discrete HMD, and Slide-On HMD), Application (Training & Simulation, Sports & Leisure, Imaging, Defense & Security, and Ot
Topics: Digital Cameras, Virtual Reality, COVID-19/Coronavirus, Sensors, Flat Panel Display, Sports & Recreation
Regions: Africa, Middle East
North America Head Mounted Display Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Type (Integrated HMD, Discrete HMD, and Slide-On HMD), Application (Training & Simulation, Sports & Leisure, Imaging, Defense & Security, and Others), Co
Topics: Digital Cameras, Virtual Reality, COVID-19/Coronavirus, Sensors, Flat Panel Display, Sports & Recreation
Regions: North America
Global VR Gambling Market 2021-2025
Topics: Virtual Reality, Gambling & Gaming
Regions: Global
Federated Learning Market Share, Size, Trends, Industry Analysis Report, By Application (Industrial Internet of Things, Drug Discovery, Risk Management, Augmented and Virtual Reality, Data Privacy Management, Others); By Industry Vertical; By Region; Segm
Topics: Drug Development, Virtual Reality, Internet of Things IoT, Drug Discovery
Global AR-VR in Healthcare Market, By Component (Hardware {Sensors [Accelerometer, Proximity Sensors, Others], Processors & ICs, Display & Projector, Position Tracker, Cameras, Others}, Software {Software Development Kits, Cloud Based Services}), By Devic
Topics: Digital Cameras, Virtual Reality, Sensors, Hospitals & Clinics, Cloud Computing, Surgical Equipment, Virtual Reality, Pharmacy & Distribution, Drug Stores
Regions: Global
Machine learning as a Service Market By Application (Marketing and Advertising, Fraud Detection and Risk Management, Predictive analytics, Augmented and Virtual reality, Natural Language processing, Computer vision, Security and surveillance, Others), By
Topics: Marketing, Advertising, Virtual Reality, Programming & Languages, Surveillance, Big Data
Worldwide Virtual Reality Hardware Market Shares, 2020: Facebook Storms Ahead; VR Market Grows 2.5% in 2020
Topics: Virtual Reality, Communities, Social Networking
Regions: Global
AR/VR Display Market Intelligence Report - Global Forecast to 2027
Topics: Virtual Reality, Flat Panel Display
Regions: Global
Wearable Brain Devices Market Size, Share & Trends Analysis Report By Channel Type (32-Channel Type, 12-Channel Type), By Application (Medical Setting, AR/VR Gaming Settings), By End User, By Region, And Segment Forecasts, 2022 - 2030
Topics: Virtual Reality, Alzheimer's Disease, Parkinson's Disease, Insomnia & Sleep Disorders, Neurology Devices, Virtual Reality, CNS/Neurology
Regions: Global
Indoor Entertainment Center Market Size By Activity (AR & VR Gaming Zones, Bowling Alleys, Video Game Arcades, Children's Entertainment & Edutainment Area, Trampoline Parks, Indoor Physical Sports Activities, Adventure Activities, Restaurants & Movie Thea
Topics: Video Games, Virtual Reality, Sporting Goods, Age, COVID-19/Coronavirus, General Entertainment, Sports & Recreation, Movies & Film, Performing Arts Venues, Restaurants
Global Social Casino Market: Size and Forecasts with Impact Analysis of Covid-19 (2021-2025 Edition)
Topics: Virtual Reality, COVID-19/Coronavirus, Gambling & Gaming, Resorts/Casinos
Regions: Global
Metaverse, a brave new world? Video gaming as the most advanced option
Topics: Marketing, Video Games, Virtual Reality
Regions: Global
Augmented Reality and Virtual Reality Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Technology (Augmented Reality and Virtual Reality), Component (Semiconductor Components, Sensors, and Others), and End-User Industry (Entertainment, Edu
Topics: Video Games, Virtual Reality, COVID-19/Coronavirus, Sensors, Semiconductors, Flat Panel Display, General Entertainment
Regions: Global
5G Technology Market by Component (Hardware, Software and Services), Connectivity (Enhanced Mobile Broadband (EMBB), Ultra-Reliable Low Latency Communication (URLLC), and Massive Machine Type Communication (MMTC)), Application (Automation, Monitoring & Tr
Topics: Automotive Manufacturing, WiFi & WiMax, Virtual Reality, Machinery, Broadband & High-Speed, Surveillance, 5G & 6G
Regions: Global
Global Smart Mirror Market (2020-2025) by Component, Technology, Functionality, Type, Augmented Reality, Application, and Geography, IGR Competitive Analysis, Impact of Covid-19, Ansoff Analysis
Topics: Virtual Reality, COVID-19/Coronavirus, Flat Panel Display, Glass
Regions: Global
Global Augmented & Virtual Reality Market (2021-2026) by Industry, Product, Technology, End User, and Geography, IGR Competitive Analysis, Impact of Covid-19, Ansoff Analysis
Topics: Virtual Reality, COVID-19/Coronavirus
Regions: Global
Video Streaming Software Market, By Component (Solutions (Transcoding and Processing, Video Management Software, Video Distribution, Video Analytics, Video Security, Other Solutions), Services (Professional Services, Managed Services)) By Streaming Type (
Topics: Home Video & Video-on-Demand (VoD), Smart Phone, Virtual Reality, Multicasting, Cloud Computing, Network Security, 5G & 6G
Regions: Asia, Europe, North America
Augmented Reality Market with COVID-19 Impact Analysis, by Device Type (Head-mounted Display, Head-up Display), Offering (Hardware, Software), Application (Consumer, Commercial, Healthcare), Technology, and Geography - Global Forecast to 2026
Topics: Wearable Electronics, Virtual Reality, COVID-19/Coronavirus, Flat Panel Display, E-Commerce & Online Retailing
Regions: Global
Light Field Market by Technology (Hardware (Imaging Solutions, Light Field Displays), Software), Vertical (Media & Entertainment, Healthcare, Architecture, Industrial, Defense), and Region(North America, APAC, Europe, and RoW) - Global Forecast to 2026
Topics: 3D, Virtual Reality, Movies & Film
Regions: Asia, Europe, North America, Global
Brain-Computer Interfaces: Global Markets
Topics: General Computer Equipment, Video Games, Virtual Reality, NMR & MRI, PET (Positron Emission Tomography), CNS/Neurology
Regions: Global
Global Wearables Market (by Product Segment & Region): Insights & Forecast with Potential Impact of COVID-19 (2021-2025)
Topics: Virtual Reality, COVID-19/Coronavirus, Battery Technology, Wearable Fitness Tracker
Regions: Global
Global MEMS Microphones Market By SNR (Very High (>= 64dB), High (>=60dB, 64dB), Low (<=59dB)), By Application (Mobile Phones, IoT & VR, Consumer Electronics, Hearing Aids and Others), By Technology (Capacitive and Piezoelectric), By Type (Analog and Digi
Topics: Smart Phone, Virtual Reality, Consumer Electronics, Microelectronics, Semiconductors, Internet of Things IoT, ENT, Cell Phones
Regions: Global
Europe MEMS Microphones Market By SNR (Very High (>= 64dB), High (>=60dB, 64dB), Low (<=59dB)), By Application (Mobile Phones, IoT & VR, Consumer Electronics, Hearing Aids and Others), By Technology (Capacitive and Piezoelectric), By Type (Analog and Digi
Topics: Smart Phone, Virtual Reality, Consumer Electronics, Microelectronics, Semiconductors, Internet of Things IoT, ENT, Cell Phones
Regions: Europe
Immersive Virtual Reality Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
Topics: Virtual Reality, COVID-19/Coronavirus, General Entertainment
Global Location-based Virtual Reality (VR) Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
Topics: Virtual Reality, COVID-19/Coronavirus, Location Based Services
Virtual Reality(VR) Market in Education - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
Topics: Virtual Reality, COVID-19/Coronavirus, Technology
Gaming Accessories Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
Topics: Mobile Computing & Portables, Video Games, Wearable Electronics, Virtual Reality, COVID-19/Coronavirus, Internet
Europe Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2028
Topics: Virtual Reality, Flat Panel Display
Regions: Europe
Middle East and Africa Augmented Reality (AR) & Mixed Reality (MR) Market - Industry Trends and Forecast to 2028
Topics: Virtual Reality, Flat Panel Display
Regions: Africa, Middle East
5G Technology Market Forecasts to 2028 – Global Analysis By Chipset Type (FPGA, FRIC, ASIC), Connectivity (URLLC, eMBB, mMTC), Technology (WiMAX, GSM, HSPA, Wi-Fi), Application (ICT & Trade, AR & VR, Retail) and By Geography
Topics: WiFi & WiMax, Virtual Reality, 5G & 6G
Regions: Global
Head-mounted Display Market with COVID-19 Impact Analysis by Type, Technology (AR, VR), Application (Consumer, Commercial, Enterprise & Industry, Aerospace & Defense), Product Type, Component, Connectivity, and Geography - Global Forecast to 2026
Topics: Manufacturing, Aircraft, Video Games, Virtual Reality, Aerospace, COVID-19/Coronavirus, Flat Panel Display, Virtual Reality
Regions: Global
Digital Twin Market Size By Application (Product Design & Development, Machine & Equipment Health Monitoring, Process Support & Service), By End Use (Manufacturing, Healthcare, Automotive, Aerospace & Defense, Energy & Utility, Infrastructure Buildings, R
Topics: Parts & Suppliers, Virtual Reality, Cloud Computing, Internet of Things IoT, Machinery
Location-based Virtual Reality (VR) Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026)
Topics: Virtual Reality, COVID-19/Coronavirus, Location Based Services
Virtual Reality Content Creation - Global Market Outlook (2020-2028)
Topics: Video Games, 3D, Virtual Reality
Regions: Global
How could Cloud Gaming benefit from 5G technology?
Topics: Video Games, Virtual Reality, Internet, Cloud Computing, 5G & 6G
Wi-Fi 6 and Wi-Fi 6E Market Outlook for Key Devices (CPEs, Smartphones, Tablets, Laptops & PCs, Computer Accessories, AR/VR Headsets, Wireless Camera, Gaming Devices, Smart Home Devices, Automobile, Mobile Robots, Drones, Wearables, M2M Communication) – G
Topics: WiFi & WiMax, Smart Phone, General Computer Equipment, Wearable Electronics, Virtual Reality, Robots, Home Networks, Wireless, Wireless Networks, M2M
Regions: Global
5G mmWave Market: $75B TAM by 2026 Driven by 5G Infrastructure (Macro Cell, Small Cell, 5G FWA, Fiber Backhaul), 5G core (SDN, NFV), 5G chipsets (Smartphones, Laptops, Tablets, Mobile Hubs, Robots, AR/VR Devices, Wearables, Drones, IoT Gateways, Surveilla
Topics: Smart Phone, Mobile Computing & Portables, Wearable Electronics, Virtual Reality, Cloud Computing, Internet of Things IoT, Network Security, Surveillance, Wireless Networks, 5G & 6G
Augmented Reality Services Global Market Report 2021: COVID 19 Growth And Change to 2030
Topics: General Construction, Virtual Reality, COVID-19/Coronavirus, Flat Panel Display
Regions: Global
Global Automotive Head-Up Display (HUD) Market By Vehicle Type (Passenger Cars, LCV and HCV), By Electric Vehicle Type (BEV, HEV and PHEV), By HUD Type (Windshield and Combiner), By Technology (Conventional HUD and Augmented Reality HUD), By End User (Lux
Topics: Electric Vehicles, Automotive Manufacturing, Parts & Suppliers, Technology, Virtual Reality, Flat Panel Display
Regions: Global
Augmented Reality Devices Global Market Report 2021: COVID 19 Growth And Change to 2030
Topics: Wearable Electronics, Virtual Reality, COVID-19/Coronavirus, Flat Panel Display
Regions: Global
Extended Reality Market with COVID-19 Impact Analysis by Technology (AR, VR, MR), Application (Consumer, Commercial, Enterprises, Healthcare, Aerospace and Defense), Offering, Device Type, and Region(North America, Europe, APAC) - Global Forecast to 2026
Topics: Virtual Reality, COVID-19/Coronavirus, Flat Panel Display, Virtual Reality
Regions: Asia, Europe, North America, Global
Augmented Reality (AR) and Virtual Reality (VR) in Automotive - Thematic Research
Topics: Parts & Suppliers, Technology, Virtual Reality, Flat Panel Display, Automotive
Virtual Reality Headset Market Size, Share & Trends Analysis Report By End-device (Low-end, High-end), By Product Type (Standalone, Smartphone-enabled), By Application (Gaming, Education), And Segments Forecasts, 2021 - 2028
Topics: Smart Phone, Video Games, Virtual Reality
Wi-Fi Chipset Market with COVID-19 Impact By IEEE Standard (802.11be, 802.11ax, 802.11ac), End-use application (Consumer, Smarthome, AR/VR, Networking Devices), Band, MIMO configuration, Vertical and Geography - Forecast 2026
Topics: WiFi & WiMax, Virtual Reality, COVID-19/Coronavirus
Mixed Reality - Global Market Outlook (2019 -2027)
Topics: Virtual Reality, Aerospace, Computed Tomography (CT)
Regions: Global
Worldwide Augmented and Virtual Reality Hardware Forecast Update, 2021–2025: CY 2Q21
Topics: Virtual Reality
Regions: Global


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