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Recent Virtual Reality Research for November 2024


Global Extended Reality Market 2023-2027
Topics: Virtual Reality
Regions: Global
Augmented Reality and Virtual Reality Global Market Briefing 2022
Topics: Video Games, Virtual Reality, Flat Panel Display, Virtual Reality
Regions: Global
AR/VR Chip Global Market Briefing 2023
Topics: Virtual Reality, Integrated Circuits
Regions: Global
Telcos in the Metaverse Era
Topics: Video Games, 3D, Virtual Reality, B2B, B2C, General Entertainment, General Telecommunications, Telecom Networks
Worldwide Augmented and Virtual Reality Hardware Forecast, 2023–2027: CY 1Q23
Topics: Smart Phone, Hardware, Tablet PC, Virtual Reality
Regions: Global
Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop
Topics: Smart Phone, Video Games, Virtual Reality, Cloud Computing
Regions: Global
Worldwide Augmented Reality Hardware Market Shares, 2022: Nreal Supplants Microsoft for Leadership
Topics: Virtual Reality, Flat Panel Display
Regions: Global
Future of Customer Experience: Who Do Enterprises See as Their Most Strategic Partner for CX Transformation?
Topics: Virtual Reality, CRM, Cloud Computing, Internet of Things IoT
U.S. Virtual Reality Market Shares, 2022: Meta Claims Nearly 100% Market Share
Topics: Virtual Reality
Regions: United States
Industrial IoT Display Market by Technology (LCD, LED, OLED), Panel Size, Application (HMI, Remote Monitoring), End-use Industry (Manufacturing, Energy & Power, Oil & Gas, Mining, Transportation) and Region - Global Forecast to 2028
Topics: Lighting & LED Market, Virtual Reality, Flat Panel Display, Internet of Things IoT
Regions: Global
Global Edge Computing Market – Analysis By Component (Hardware, Software, Service), Application (IIOT, Remote Monitoring, AR and VR, Content Delivery, Others), End-User, By Region, By Country: Market Size, Insights, Competition, Covid-19 Impact and Foreca
Topics: Hardware, Virtual Reality, COVID-19/Coronavirus, Content Management, High Performance Computing
Regions: Global
Global Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
Europe Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Europe
Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Argentina
Austria Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Austria
Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Belgium
Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Brazil
Canada Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Canada
China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: China
Finland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Finland
France Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: France
Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Indonesia
Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Japan
Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Thailand
United Arab Emirates Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Arab Emirates
United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Kingdom
2023 Global: Ar And Vr Display - Innovative Markets Forecast (2029) report
Topics: Virtual Reality, Flat Panel Display
Regions: Global
2023 Global: Augmented Reality - Innovative Markets Forecast (2029) report
Topics: Virtual Reality
Regions: Global
2023 Global: Augmented Reality Automotive - Innovative Markets Forecast (2029) report
Topics: Automotive Manufacturing, Parts & Suppliers, Virtual Reality
Regions: Global
2023 Global: Augmented Reality Software - Innovative Markets Forecast (2029) report
Topics: Virtual Reality
Regions: Global
Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Vietnam
Colombia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Colombia
Asia Pacific 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: Asia, Oceania
Global Machine Learning Market Insights and Forecast to 2028
Topics: Virtual Reality, Internet of Things IoT
Regions: Global
Global Virtual Reality (VR) Market Insights, Forecast to 2029
Topics: Virtual Reality
Regions: Global
Esports Market Size, Share, Trends and Analysis by Region, Revenue Stream (Sponsorship, Media Rights, Digital, Tickets and Merchandise, Publisher Fees, Streaming), Gaming Genre (MOBA, RTS, FPS, Battle Royale, Others) and Segment Forecast, 2022-2030
Topics: Cable TV, Video Games, Virtual Reality, Sports & Recreation, Sports Business, Social Networking, 5G & 6G
Global Sports Technology Market 2023-2027
Topics: Wearable Electronics, Virtual Reality, Sports & Recreation, Sports Business
Regions: Global
Impact of the Metaverse on the Automotive Industry - Thematic Intelligence
Topics: Automotive Manufacturing, Parts & Suppliers, 3D, Virtual Reality, Electronic Money
Impact of the Metaverse on the Consumer Goods Industry - Thematic Intelligence
Topics: 3D, Virtual Reality, Electronic Money, Consumer Goods Manufacturing
AR and VR Display Market by Device Type (AR HMDs, VR HMDs, AR HUDs, VR Projectors), Technology, Display Technology (LCD, OLED, Micro-LED), Application (Consumer, Commercial, Enterprise, Healthcare, Aerospace & Defense) & Region - Global Forecast to 2028
Topics: Lighting & LED Market, Video Games, 3D, Virtual Reality, Flat Panel Display, General Entertainment
Regions: Global
Global Metaverse in Healthcare Market 2023-2027
Topics: Video Games, Virtual Reality, General Entertainment, Hospitals & Clinics
Regions: Global
South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Fi
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
North America 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: North America
South & Central America Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others),
Topics: Parts & Suppliers, Technology, Virtual Reality, COVID-19/Coronavirus
Regions: Central America
Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Africa, Middle East
North America Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others), End User
Topics: Parts & Suppliers, Technology, Virtual Reality, COVID-19/Coronavirus
Regions: North America
Metaverse: Global Market Size, Trends and Forecast (2022-2027)
Topics: Video Games, 3D, Virtual Reality, Cloud Computing, 5G & 6G
Regions: Global
Europe Driving Training Simulator Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Simulator Type (Compact Simulator and Full-Scale Simulator), Vehicle Type (Car Simulator, Truck and Bus Driving Simulator, and Others), End User (Drivin
Topics: Parts & Suppliers, Technology, Virtual Reality, COVID-19/Coronavirus
Regions: Europe
Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Asia, Oceania
Global XR Headset Market Size study & Forecast, by Solution (Consumer Engagement, Business Engagement), by End User (Media and Entertainment, Manufacturing and Construction, Healthcare, Education, Retail, Others) and Regional Analysis, 2022-2029
Topics: Video Games, Audio Equipment, Virtual Reality, E-Commerce & Online Retailing
Regions: Global


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