Recent Technology Research for March 2025
Asia-Pacific E-Learning Market Outlook, 2027 Topics: E-Learning, Technology
Regions: Asia, Oceania
| Middle East & Africa E-Learning Market Outlook, 2027 Topics: E-Learning, Technology
Regions: Africa, Middle East
| India E-learning (Reskilled cerification, Higher Education, Langauge and Casual Learning) Market Outlook, 2027-28 Topics: Higher Education/Post Secondary, E-Learning, Technology, Education
Regions: India
| Global EdTech and Smart Classrooms Market Size study & Forecast, by Hardware (Interactive Displays, Interactive Projectors), By Education System (Learning Management System, Student Information and Administration System, Student Collaboration System, Stud Topics: Hardware, Higher Education/Post Secondary, General Education, K-12, Technology, Flat Panel Display, Cloud Computing
Regions: Global
| Global Online Tutoring Market 2023-2027 Topics: E-Learning, General Education, Technology
Regions: Global
| Global Adaptive Learning Software Market 2023-2027 Topics: Technology, Application Software
Regions: Global
| E-learning Market Forecast to 2028 - COVID-19 Impact and Global Analysis by Delivery Mode (Online, LMS, Mobile, and Others), Learning Mode (Self-Paced and Instructor-Led), and End User [Academic (K-12 and Higher Institution) and Corporate] Topics: COVID-19/Coronavirus, E-Learning, K-12, Technology
Regions: Global
| Europe Digital Media Production Software Market Size, Share & Industry Trends Analysis Report By Type, By Deployment Mode (Cloud and On-premise), By Application (Digital Advertising, Online Games, E-learning, and Others), By Country and Growth Forecast, Topics: Internet Advertising, Advertising, Video Games, Toys and Games, E-Learning, Technology, Cloud Computing
Regions: Europe
| E-Learning Authoring Tools Software Market Topics: E-Learning, Technology
| Smart Education And Learning Market Size, Share & Trends Report, 2022-2030 Topics: E-Learning, General Education, Technology
Regions: Global
| Global Virtual Reality Market in Education Sector 2022-2026 Topics: Mobile Computing & Portables, Virtual Reality, Technology
Regions: Global
| Global E-learning Courses Market 2022-2026 Topics: E-Learning, Technology
Regions: Global
| Africa E-Learning Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028 Topics: E-Learning, Technology
Regions: South Africa, Tunisia
| India School Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028 Topics: Higher Education/Post Secondary, E-Learning, Internet, K-12, Technology
Regions: India
| Global Stylus Pen for Interactive Whiteboard Market Research Report 2022-2032 Topics: Technology
Regions: Global
| 2022-2029 Global K-12 Blended E-Learning Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: E-Learning, K-12, Technology
Regions: Global
| Global E-learning Platform Market Research Report 2022 - Market Size, Current Insights and Development Trends Topics: E-Learning, Technology
Regions: Global
| Global E-Learning Virtual Reality Market Research Report 2022 - Market Size, Current Insights and Development Trends Topics: Virtual Reality, E-Learning, Technology
Regions: Global
| Qatar E-Learning Management System Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: COVID-19/Coronavirus, E-Learning, Technology
Regions: Qatar
| Egypt E-Learning Market Outlook to 2026- Driven by easy and on-demand access to content, self-paced learning opportunities and interactive & modular means of learning Topics: E-Learning, Technology
Regions: Egypt
| A Online Learning Platforms Market : Segmented By Product Type (Academic, Corporate and Government); By Technology (E-learning, learning Management System Topics: General Corporate Services, E-Learning, Technology, Internet & Technology
Regions: Global
| Global Learning Management Software Market - 2021-2028 Topics: E-Learning, General Education, Technology
Regions: Global
| Global Edtech Market: Size & Forecasts with Impact Analysis of COVID-19 (2022-2026) Topics: Mobile Computing & Portables, COVID-19/Coronavirus, E-Learning, K-12, Technology
Regions: Global
| eLearning Market Intelligence Report - Global Forecast to 2027 Topics: E-Learning, Technology
Regions: Global
| Global Gamification in Education Market - 2021-2028 Topics: General Education, Technology, Education
Regions: Global
| Global IoT in Education Market - 2021-2028 Topics: E-Learning, General Education, Technology, Internet of Things IoT
Regions: Global
| Global E-Learning Market 2022-2028 Topics: E-Learning, Technology
Regions: Global
| Global Learning Analytics Market 2021-2025 Topics: Technology
Regions: Global
| North America Healthcare Gamification Market Forecast to 2027 - COVID-19 Impact and Regional Analysis By Game Type (Casual Games, Serious Games, and Exercise Games), Application (Fitness Management, Medical Training, Physical Therapy, and Others), and End Topics: Video Games, Toys and Games, COVID-19/Coronavirus, Technology, Hospitals & Clinics, Physicians' Offices, Services, Behavioral Health
Regions: North America
| 2022-2029 Global Cloud Computing in Education Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: General Education, Technology, Cloud Computing
Regions: Global
| E-learning Market Share, Size, Trends, Industry Analysis Report, By Provider (Content Provider, Service Provider), By Deployment Model (On-premise, Cloud), By Course, By End-User (Academic, Corporate, Government); By Region; Segment Forecast, 2022 - 2030 Topics: Higher Education/Post Secondary, E-Learning, Technology, Cloud Computing
Regions: Global
| UAE Private K12 Education Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: COVID-19/Coronavirus, K-12, Technology
Regions: United Arab Emirates
| Europe and Latin America Gamification Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Video Games, COVID-19/Coronavirus, Technology, Cloud Computing
Regions: Europe, South America
| Remote Learning Market - Global Outlook & Forecast 2021-2026 Topics: Mobile Computing & Portables, Higher Education/Post Secondary, E-Learning, K-12, Technology
Regions: Global
| Global Smart Education & Learning Market By Component (Hardware, Software, Service), By Deployment Mode (On-Premise v/s Cloud), By Learning Type (Synchronous v/s Asynchronous), By Learning Mode ((Virtual Instructor-led Training, Simulation-based Learning, Topics: Mobile Computing & Portables, E-Learning, Technology, Cloud Computing, Education, Audio, Video and Teleconferencing
Regions: Global
| COVID-19 Outbreak-Global E-Learning Services Industry Market Report-Development Trends, Threats, Opportunities and Competitive Landscape in 2021 Topics: COVID-19/Coronavirus, E-Learning, Technology
Regions: Global
| Europe Healthcare Gamification Market Forecast to 2027 - COVID-19 Impact and Regional Analysis By Game Type (Casual Games, Serious Games, and Exercise Games), Application (Fitness Management, Medical Training, Physical Therapy, and Others) and End User (E Topics: Video Games, Toys and Games, COVID-19/Coronavirus, Technology, Hospitals & Clinics, Physicians' Offices, Services, Behavioral Health
Regions: Europe
| Online Education Market, Size, Global Forecast 2022-2027, Industry Trends, Share, Growth, Impact of COVID-19, Opportunity Company Analysis Topics: COVID-19/Coronavirus, E-Learning, General Education, Technology
Regions: Global
| Global Cloud Security for Education Market - 2021-2028 Topics: Higher Education/Post Secondary, E-Learning, K-12, Technology, Cloud Computing, Network Security, Security
Regions: Global
| Africa E-Learning Market Trends, Size, Share, Price 2021-2021 Topics: E-Learning, Technology
Regions: Africa
| Global Streaming Devices Market, By Type (Game Consoles, Media Streamers), By Application (E-Learning, Web-Browsing, Gaming, Real-Time Entertainment, Social Networking), By End User (Commercial, Residential, Institution), By Region, Forecast & Opportuniti Topics: Mobile Computing & Portables, E-Learning, Technology, Social Networking
Regions: Global
| Virtual Reality(VR) Market in Education - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026) Topics: Virtual Reality, COVID-19/Coronavirus, E-Learning, Technology
| E-Learning Market Size By Technology (Online E-Learning, Learning Management System (LMS), Mobile E-Learning, Rapid E-Learning, Virtual Classroom), By Provider (Service, Content), By Application (Academic [K-12, Higher Education, Vocational Training], Cor Topics: COVID-19/Coronavirus, Higher Education/Post Secondary, E-Learning, K-12, Technology
| Healthcare Gamification Market Forecast to 2027 - COVID-19 Impact and Global Analysis By Game Type (Casual Games, Serious Games, and Exercise Games); Application (Fitness Management, Medical Training, Physical Therapy, and Others); End User (Enterprise-Ba Topics: Video Games, Wearable Electronics, Toys and Games, COVID-19/Coronavirus, Technology, Physicians' Offices, Services, Wearable Fitness Tracker
Regions: Global
| Japan E-Learning Market Size, Status and Forecast 2021-2027 Topics: E-Learning, Technology
Regions: Japan
| Augmented Reality In Training And Education Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: Virtual Reality, COVID-19/Coronavirus, Technology
Regions: Global
| Global Classroom Management Systems Market 2021-2025 Topics: Higher Education/Post Secondary, K-12, Technology, Cloud Computing
Regions: Global
| Growth Opportunities in the Global Stand-alone Wireless Content Sharing Market Topics: E-Learning, Technology, Cloud Computing, Network Security, Audio, Video and Teleconferencing
Regions: Global
| Interactive Display Market by Product (Interactive Flat Panel Display, Interactive Whiteboard, Interactive Kiosk, Interactive Video Wall), Panel Size, Technology, End-User (Retail, Healthcare, Corporate and Government, Education, Hospitality), and Geograp Topics: Technology, Technology, Flat Panel Display, Internet & Technology, Technology, Hotels & Lodging
Regions: Global
| Educational Technology and Solutions Market 2021 Topics: Mobile Computing & Portables, Peripherals, Tablet PC, E-Learning, Technology, General IT Services, LANs/WANs, Wireless Networks
Regions: Global
|
Prev | 1 | 2 | 3 | 4 | 5 | Next
About MarketResearch.com
MarketResearch.com is an online aggregator selling over 400,000 market research reports, company profiles and country profiles from over 350 research firms. Our reports will provide you with the critical business and competitive intelligence you need for strategic planning and marketing research. Coverage includes the US, UK, Europe, Asia and global markets.
|