Recent Internet Research for March 2025
Global Anime Market 2023-2027 Topics: Video Games, Internet, Movies & Film, Leisure Software
Regions: Global
| Digital Ad Spending Market (Ad Format: Display Ads, Social Media, Native Advertising, Search Ads, Video Ads, and Others; Platform: Mobile, Desktop, and DOOH; Enterprise Size: SMEs and Large Enterprise; and End User: Retail & eCommerce, BFSI, Automotive, I Topics: Internet Advertising, Advertising, Outdoor Advertising, Home Video & Video-on-Demand (VoD), Internet, Social Networking
Regions: Global
| China Short Video & Live Streaming Market: Insights & Forecast with Potential Impact of COVID-19 (2022-2026) Topics: Home Video & Video-on-Demand (VoD), Smart Phone, COVID-19/Coronavirus, Internet, Sports & Recreation, E-Commerce & Online Retailing
Regions: China
| Lottery Market in North America 2022-2026 Topics: Gambling & Gaming, Internet, Sports & Recreation
Regions: North America
| Mobile Gambling Topics: Smart Phone, Gambling & Gaming, Internet
Regions: Global
| Global Event Streaming Market: Size & Forecast with Impact Analysis of COVID-19 (2021-2025) Topics: COVID-19/Coronavirus, Internet, Cloud Computing, Internet of Things IoT, E-Commerce & Online Retailing, Middleware, Big Data
Regions: Global
| Online Music Streaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028 Topics: Smart Phone, Tablet PC, Internet, Music, Wireless Networks
Regions: Global
| Esports Topics: Internet, Sports & Recreation, Sports Business
Regions: Global
| MMOG (Massively Multiplayer Online Games) Topics: Video Games, Toys and Games, Internet
Regions: Global
| Social Gaming Topics: Smart Phone, Video Games, Toys and Games, Internet, Broadband & High-Speed
Regions: Global
| Cloud Gaming Topics: Video Games, Internet, Cloud Computing
Regions: Global
| Internet of Cars Topics: Automotive Manufacturing, Internet, Technology, Telematics, Internet
Regions: Global
| Bicycle Infotainment System Topics: Internet, Bicycles
Regions: Global
| Global Online Casino Market Growth (Status and Outlook) 2023-2029 Topics: Gambling & Gaming, Internet, Resorts/Casinos
Regions: Global
| IP Multimedia Subsystem (IMS) Topics: Multimedia, Internet
| Online Movie Ticketing Services Topics: Electronic Payments, Internet, Movies & Film
| Global Online Gambling Platform Market Research Report 2022 - Market Size, Current Insights and Development Trends Topics: Gambling & Gaming, Internet
Regions: Global
| Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Video Games, COVID-19/Coronavirus, Internet, Cloud Computing
| Online Gambling & Betting Market: Segmented By Gaming Type (Poker, Casino, Sports Betting, Bingo, Lottery, and Others); By Device (Desktop, Mobile, and Others) and Region – Global Analysis of Market Size, Share & Trends for 2019–2020 and Forecasts to 2030 Topics: Gambling & Gaming, Internet, Sports & Recreation, Resorts/Casinos
Regions: Global
| Global Music Streaming Market Research Report 2022 - Market Size, Current Insights and Development Trends Topics: Internet, Music
Regions: Global
| Indonesia Data Center Market Outlook to 2026 - Growing Tech Savy Population, Internet Penetration Rate and Rising Number of Facilities to Drive the Indonesia Data Center market in the near future Topics: Servers & Mainframes, Internet
Regions: Indonesia
| Middle East Media and Entertainment Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Internet Advertising, Home Video & Video-on-Demand (VoD), Television, Video Games, COVID-19/Coronavirus, Internet, Social Networking
Regions: Middle East
| Digital Services Act: What impact on the European digital market? Topics: Internet Law & Policy, Internet, Search Engines
Regions: Europe
| Middle East Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2021 - 2026) Topics: Smart Phone, Video Games, COVID-19/Coronavirus, Internet
Regions: Middle East
| Digital Media and Sport - Thematic Research Topics: Internet, Sports & Recreation, Sports Business, Social Networking
| Internet Access Global Industry Almanac - Market Summary, Competitive Analysis and Forecast, 2016-2025 Topics: Cable TV, Internet, ISPs, Fiber Optics
Regions: Global
| 2022-2029 Global Online Music Learning Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: Internet, Music, Wireless Networks
Regions: Global
| Online Gambling Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: COVID-19/Coronavirus, Gambling & Gaming, Internet, Sports & Recreation
| The US Sports Betting Market: Size & Forecast with Impact Analysis of COVID-19 (2021-2025 Edition) Topics: Smart Phone, COVID-19/Coronavirus, Gambling & Gaming, Internet, Sports & Recreation
Regions: United States
| Intelligent Virtual Assistant: Global Markets to 2026 Topics: Internet, Internet Networks, Wireless Messaging
Regions: Global
| Web Content, Search Portals And Social Media Market covering Social Media; Internet Search Portals; Digital Publishing And Content Streaming; Search Engine Optimization Services; Global Summary 2021: Covid 19 Impact and Recovery Topics: COVID-19/Coronavirus, Internet, Portals/Vertical Sites, Search Engines, Content Management
Regions: Global
| 2022-2029 Global Internet Gambling and Sports Betting Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: Gambling & Gaming, Internet, Sports & Recreation
Regions: Global
| 2022-2029 Global Online Gambling Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: Gambling & Gaming, Internet
Regions: Global
| 2022-2029 Global Online Gambling and Betting Professional Market Research Report, Analysis from Perspective of Segmentation (Competitor Landscape, Type, Application, and Geography) Topics: Gambling & Gaming, Internet
Regions: Global
| Global Online Sports Betting Market forecast till 2026 Topics: Gambling & Gaming, Internet, Sports & Recreation, Sports Business
Regions: Global
| Online Gambling and Betting Market - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028 Topics: Gambling & Gaming, Internet
| Sports Technology Market Share, Size, Trends, Industry Analysis Report, By Technology (Devices, Smart Stadiums, Analytic & Statistics, Esports); By Sport (American Football/Rugby, Baseball, Basketball, Cricket, Golf, Ice Hockey, Tennis, Soccer, Others); B Topics: Sporting Goods, Internet, Sports & Recreation, Sports Business, Tennis, Golf
| Internet Protocol Television (IPTV) Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Cable TV, Home Video & Video-on-Demand (VoD), Television, COVID-19/Coronavirus, Internet, IPTV
| Mobile Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Smart Phone, Video Games, COVID-19/Coronavirus, General Entertainment, Internet
| eSports Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Smart Phone, Mobile Computing & Portables, COVID-19/Coronavirus, Internet, Sports & Recreation, Sports Business, IPTV
| Latin America Mobile Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Smart Phone, Video Games, COVID-19/Coronavirus, Internet
Regions: South America
| Middle East Gaming Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027) Topics: Smart Phone, Video Games, COVID-19/Coronavirus, Internet
Regions: Middle East
| Online Gambling Global Market Report 2022 Topics: Smart Phone, Personal Computers, Gambling & Gaming, Internet
Regions: Global
| China Online Content Communities Market: Size & Forecast with Impact Analysis of COVID-19 (2021-2025) Topics: COVID-19/Coronavirus, Internet, Communities, Social Networking
Regions: China
| Global Online Dating Market: Size & Forecasts with Impact Analysis of Covid-19 (2021-2025 Edition) Topics: Dating Services, COVID-19/Coronavirus, Internet
Regions: Global
| Sport and Esports - Thematic Research Topics: Home Video & Video-on-Demand (VoD), Video Games, Interactive TV, Televisions, Internet, Sports & Recreation, Sports Business
| Sports Betting Market Size, Share & Trends Analysis Report By Platform (Online, Offline), By Type (Fixed Odds Wagering, eSports Betting), By Sports Type (Football, Basketball), By Region, And Segment Forecasts, 2021 - 2028 Topics: Smart Phone, Gambling & Gaming, Internet, Sports & Recreation
| Sports Technology - Global Market Outlook (2020 -2028) Topics: Wearable Electronics, Internet, Sports & Recreation, Sports Business
Regions: Global
| Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an Topics: Smart Phone, Video Games, Internet, Cloud Computing
Regions: Africa, Asia, Europe, Middle East, North America, Oceania, South America
| Online Gambling Global Market Report 2021: COVID 19 Growth And Change to 2030 Topics: COVID-19/Coronavirus, Gambling & Gaming, Internet
Regions: Global
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