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Recent Entertainment Research for January 2025


Movies and Entertainment in Germany - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: Germany
Movies and Entertainment in India - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: India
Sports Equipment Retail in India - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Sporting Goods, Sports & Recreation, Tennis, Golf, Skiing, Sport Fishing
Regions: India
Movies and Entertainment in North America - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: North America
Movies and Entertainment in Russia - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: Russia
Movies and Entertainment in Spain - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: Spain
Sports Equipment Retail in Spain - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Sporting Goods, Sports & Recreation, Tennis, Golf, Sport Fishing
Regions: Spain
Movies and Entertainment in Turkey - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Movies & Film
Regions: Turkey
Sports Equipment Retail in Turkey - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Sporting Goods, Sports & Recreation, Sports Business
Regions: Turkey
Pool & Billiard Halls in the US - Industry Market Research Report
Topics: Sports & Recreation
Regions: United States
Internet Access in Europe - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Internet, ISPs
Regions: Europe
Sports Equipment BRIC (Brazil, Russia, India, China) Industry Guide - Market Summary, Competitive Analysis and Forecast, 2016-2025
Topics: Sporting Goods, Sports & Recreation
Regions: China, India, Russia, Brazil
Sports Equipment Top 5 Emerging Markets Industry Guide - Market Summary, Competitive Analysis and Forecast, 2016-2025
Topics: Sporting Goods, Sports & Recreation
Regions: China, Brazil
Bona Film Group Limited - Mergers & Acquisitions (M&A), Partnerships & Alliances
Topics: B - Companies, General Company Reports, Entertainment Company Reports
National CineMedia, Inc. - Mergers & Acquisitions (M&A), Partnerships & Alliances
Topics: Advertising & Marketing Company Reports, N - Companies, General Company Reports, Entertainment Company Reports
Global Online Gambling - Market Summary, Competitive Analysis and Forecast to 2025
Topics: Gambling & Gaming, Internet
Regions: Global
Motion Picture (Movie and Film) and Music (Sound) Production, Distribution, Exhibition (Theaters) & Publishing Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecast
Topics: Movies & Film, Music, Performing Arts Venues, Market Research
Regions: United States
Motion Picture, Movies, Films, Television (TV) Programming and Video Production, Distribution and Exhibition Industry (U.S.): Analytics, Extensive Financial Metrics, Benchmarks Against Averages and Top Companies Within Its Industry, and Revenue Forecasts
Topics: Television, Movies & Film, Market Research
Regions: United States
Golf Courses
Topics: Sports & Recreation, Golf
Regions: United States
William Hill PLC - Strategy, SWOT and Corporate Finance Report
Topics: Entertainment Company Reports
Sweden Sports Broadcasting Media (Television and Telecommunications) Landscape
Topics: Television, Sports & Recreation
Regions: Sweden
Cultural & Recreation Goods Retailing in Europe - Industry Market Research Report
Topics: Video Games, Toys and Games, General Entertainment, Sports & Recreation, Music, Books, General Retailing, Specialty Stores
Regions: Europe
Super Bowl LV, 2022 - Pre Event Analysis
Topics: Sports & Recreation, Sports Business
Sport Tourism Market Trend and Analysis of Traveller Types, Key Destinations, Challenges and Opportunities, 2022 Update
Topics: Sports & Recreation, Tourism
South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Fi
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Global Animation and Gaming Market 2022-2026
Topics: Video Games, Movies & Film
Regions: Global
Global Music Publishing Market 2022-2026
Topics: Music, General Publishing
Regions: Global
Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Africa, Middle East
Global Corporate Wellness Market
Topics: Sports & Recreation, Wellness/Prevention Programs, Behavioral Health, Smoking Cessation
Regions: Global
Asia-pacific Esports Market Forecast 2022-2030
Topics: Video Games, Gambling & Gaming, Internet, Sports & Recreation
Regions: Asia, Oceania
North America Esports Market Forecast 2022-2030
Topics: Teens (13-19), Adults (18-55), Video Games, Gambling & Gaming, Internet, Sports & Recreation
Regions: North America
Nordics Esports Market Forecast 2022-2028
Topics: Adults (18-55), Video Games, Gambling & Gaming, Internet, Sports & Recreation
Regions: Denmark, Norway, Sweden
Europe Sports Medicine Devices Market Forecast 2022-2030
Topics: Sports & Recreation, Sports Medicine
Regions: Europe
Global Personal Flotation Devices Market 2022-2026
Topics: Recreational Boating, Sports & Recreation, Swimming Pools
Regions: Global
Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Asia, Oceania
Global Commercial Aquarium Market
Topics: Recreational Parks & Gardens, Pet Care Services
Regions: Global
Europe Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
Topics: Smart Phone, Self Improvement, COVID-19/Coronavirus, Sports & Recreation, Behavioral Health
Regions: Europe
North America Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
Topics: Smart Phone, Self Improvement, COVID-19/Coronavirus, Sports & Recreation, Behavioral Health
Regions: North America
Recreation, Entertainment and Arts in Asia Pacific
Topics: General Entertainment, Sports & Recreation, Museums
Regions: Asia, Oceania
Middle East & Africa Mindfulness Meditation Application Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Operating System (iOS, Android, and Others) and End User (Individual and Corporate)
Topics: Smart Phone, Self Improvement, COVID-19/Coronavirus, Sports & Recreation, Behavioral Health
Regions: Africa, Middle East
Global Outdoor Vacation Market Size study, by Tour Type (Volunteering trips, Culinary Tour, Leisure Tour, Heritage trip and Others), by Traveller Type (Couple, Family, Solo and Group), by Age Group (Generation Z, Millennial and Baby Boomers), by Mode of B
Topics: Baby Boomers, Age, Sports & Recreation, Generation Y, General Travel Services, Tourism, Travel Agents
Regions: Global
Global Mobile Stabilizer Market Size study, by Product type (Light holder, Medium holder, Heavy holder) by End User (Industrial, Film and television Industry, Civilian use) by Sales Channels (Super Market, Speciality Store, Wholesaler, Online Retailers, C
Topics: Television, Movies & Film, E-Commerce & Online Retailing
Regions: Global
Lactate Meters Market (Product Type: Chargeable Lactate Meters and Battery-operated Lactate Meters; Application: Sports Performance Monitoring, Medical Intervention, and Others; and End-user: Hospitals, Clinics, Home Care, Long-term Care Services, and Oth
Topics: Sports & Recreation, Hospitals & Clinics, Long-Term Care
Regions: North America
Global Transport Cases & Boxes Market Size study, by Capacity (Less than 20 kg, 20-50 kg, 50-100 kg, 100-150 kg, 150 kg & above), by Material (Plastic, Metal, Leather, Others), by End-Use (Military Equipment, Photography & Music Equipment, Medical and Fir
Topics: Photography, Semiconductors, Music, Paper & Board, General Packaging
Regions: Global
Sun Care Market (Form: Cream, Gel, Lotion, Liquid, Sprays, Lip Balm, Wipes, Sticks, and Others; SPF: SPF 6 – 14, SPF 15 – 29, SPF 30 – 50, and SPF 50+; Sports Type: Extreme Outdoor, Baseball, Swimming, and Others; and Price Category: High/Premium, Medium,
Topics: Sun Care, Sports & Recreation
Regions: Global
Footwear Market (Type: Sports Shoes & Bellies Shoes, Boots, Sandals, and Others; Usage: Athletic [Running & Cross Training/Tennis Shoe, Soccer/Football Shoe, Golf Shoe, Basketball Shoe, Hiking Shoe, Baseball Shoe, and Others] and Non-athletic [Casual Shoe
Topics: Children, Adults (18-55), Footwear, Sporting Goods, Sports & Recreation, Women, Men, Tennis, Golf
Regions: North America
Global Metaverse Market Size study, by Platform (Hardware, Software) by Platform (Desktop, Mobile, Headsets) by Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Mixed Reality (MR), Others) by Offering (Virtual Platforms, Asset Market
Topics: Marketing, Advertising, Video Games, Virtual Reality, Electronic Money, Flat Panel Display, General Entertainment, E-Commerce & Online Retailing
Regions: Global
Global AI In Media & Entertainment Market Size study, by Solution (Hardware/Equipment, Services), By Application (Gaming, Personalization, Fake Story Detection, Plagiarism Detection, Production Planning & Management, Sales & Marketing, Talent Identificati
Topics: Marketing, Video Games, Sports & Recreation, Internet of Things IoT
Regions: Global
Global Learning and Educational Toys Market Size study, By Product Type (Building Sets, Games & Puzzles, Sports & Outdoor Toys), By Age Group (5 years, 5 to 10 years, and above 10 years), and By Distribution Channel (Hypermarkets/Supermarkets, Specialty S
Topics: Toys and Games, Sports & Recreation, Department Stores, Specialty Stores, Warehouse Clubs/Superstores
Regions: Global
Asia-Pacific Yoga Accessories Market Outlook, 2027
Topics: Accessories, Sporting Goods, Sports & Recreation
Regions: Asia, Oceania


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