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Recent Video Games Research for March 2025


North America Esports Market Forecast 2022-2030
Topics: Teens (13-19), Adults (18-55), Video Games, Gambling & Gaming, Internet, Sports & Recreation
Regions: North America
Nordics Esports Market Forecast 2022-2028
Topics: Adults (18-55), Video Games, Gambling & Gaming, Internet, Sports & Recreation
Regions: Denmark, Norway, Sweden
Asia Pacific Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Studios)
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Asia, Oceania
Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030
Topics: Marketing, Smart Phone, Mobile Computing & Portables, Video Games, Internet
Regions: Global
Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
Topics: Video Games, Toys and Games, Electronic Money
Regions: Asia, Europe, North America, Oceania, Global
Global Metaverse Market Size study, by Platform (Hardware, Software) by Platform (Desktop, Mobile, Headsets) by Technology (Blockchain, Virtual Reality (VR) & Augmented Reality (AR), Mixed Reality (MR), Others) by Offering (Virtual Platforms, Asset Market
Topics: Marketing, Advertising, Video Games, Virtual Reality, Electronic Money, Flat Panel Display, General Entertainment, E-Commerce & Online Retailing
Regions: Global
Global AI In Media & Entertainment Market Size study, by Solution (Hardware/Equipment, Services), By Application (Gaming, Personalization, Fake Story Detection, Plagiarism Detection, Production Planning & Management, Sales & Marketing, Talent Identificati
Topics: Marketing, Video Games, Sports & Recreation, Internet of Things IoT
Regions: Global
Global Serious Games Market Size study, By Gaming Platform (Smartphone, Console, PC, and Others), By Application (Simulation and Training, Research and Planning, Advertising and Marketing, Human Resources, and Others), By End Use Industry (Education, Heal
Topics: Marketing, Advertising, Smart Phone, Personal Computers, Video Games, Toys and Games
Regions: Global
Global Gaming Peripheral Market Size study, By Product (Headsets, Keyboard, Mice, Controller and others), By Device (PC and Gaming Consoles), By Type (Wired and Wireless) and Regional Forecasts 2022-2028
Topics: Peripherals, Video Games
Regions: Global
Global Online Microtransaction Market Size study & Forecast, by Type (In-game Currencies, Random Chance Purchases, In-game Items, Expiration, and Others), by Device (PC, Gaming Console, Mobile Phones, and Others) and Regional Analysis, 2022-2029
Topics: Smart Phone, Video Games, Internet, Cell Phones
Regions: Global
Licensed Sports Merchandise Market (Product Type: Sports Apparel, Sports Footwear, Sports Accessories & Toys, Video Games or Software, and Others; and Price: Premium and Economic) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022
Topics: Footwear, Sports Apparel, Licensing, Video Games, Toys and Games
Regions: Global
Global Move To Earn Fitness Apps Market Size study & Forecast, by Platform (iOS, Android, Others), by Device (Smart Phones, Tablets and Wearable Devices), and Regional Analysis, 2022-2029
Topics: Smart Phone, Video Games, Fitness Centers & Health Clubs, Wearable Fitness Tracker
Regions: Global
Global Game Streaming Market Size study & Forecast, by Revenue Model (In-Game Advertising Model, Subscription Model and Other Revenue Models ) by Solution (Web Based and Applications Based), and Regional Analysis, 2022-2029
Topics: Advertising, Video Games
Regions: Global
Global Game Applications Market Size study & Forecast, by Marketplace (Google Play Store, Apple iOS Store) and Regional Analysis, 2022-2029
Topics: Video Games, Search Engines, Software & Services Company Reports
Regions: Global
North America Esports Market Outlook, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: North America
Asia-Pacific Esports Market Outlook, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: Asia
Middle East & Africa Esports Market Outlook, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: Africa, Middle East
Global Cloud Gaming Market Size, Trends & Growth Opportunity, By Device (Smartphone, Laptop/Tablet, PC, Smart TV, and Consoles), By Streaming Type (File Streaming, and Video Streaming), By End User (Business to Business (B2B), and Business to Consumers (B
Topics: Smart Phone, Mobile Computing & Portables, Tablet PC, Video Games, Interactive TV, B2B, B2C, Cloud Computing
Regions: Global
Global Gaming Market Databank
Topics: Video Games, Gambling & Gaming
Regions: Global
Motion Picture and Video Distribution Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2027, NAIC512120
Topics: Video Games, Movies & Film
Regions: United States
Video Rental Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2027, NAIC532230
Topics: Video Games
Regions: United States
Game-based Learning: Global Markets
Topics: Video Games, Virtual Reality, E-Learning, 5G & 6G
Regions: Global
In-Game Advertising (IGA): Global Markets
Topics: Internet Advertising, Advertising, Video Games, Virtual Reality
Regions: Global
Europe Digital Media Production Software Market Size, Share & Industry Trends Analysis Report By Type, By Deployment Mode (Cloud and On-premise), By Application (Digital Advertising, Online Games, E-learning, and Others), By Country and Growth Forecast,
Topics: Internet Advertising, Advertising, Video Games, Toys and Games, E-Learning, Technology, Cloud Computing
Regions: Europe
Metaverse Market Research Report 2022-2030
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
Virtual Retinal Display
Topics: Video Games, Flat Panel Display
Regions: Global
VR Gaming
Topics: Video Games, Virtual Reality
Regions: Global
Digital Map Market Forecasts to 2028 – Global Analysis By Functionality (Computerized, Global Positioning System (GPS) Navigation, Scientific), Mapping Type (Outdoor Mapping, Indoor Mapping, 3D and 4D Metaverse), and By Geography
Topics: Video Games, Virtual Reality, General Entertainment, Global Positioning Systems
Regions: Global
Travel in the Metaverse
Topics: Video Games, Virtual Reality, General Entertainment, General Travel Services, Tourism, Online Travel
Film And Video Global Market Briefing 2022: Ukraine-Russia War Impact
Topics: Video Games, Movies & Film
Regions: Russia, Ukraine, Global
Global Metaverse in Fashion Market 2022-2026
Topics: General Apparel, Video Games, 3D, Virtual Reality, General Entertainment, Apparel Retailing
Regions: Global
VR Content Creation
Topics: Video Games, Virtual Reality, Content Management
Regions: Global
Global Cloud Gaming Market Growth (Status and Outlook) 2023-2029
Topics: Video Games, Cloud Computing
Regions: Global
Global Android Cloud Phone Market Growth (Status and Outlook) 2023-2029
Topics: Smart Phone, Video Games, Cloud Computing
Regions: Global
Global Cloud Gaming Backend Service Market Growth (Status and Outlook) 2023-2029
Topics: Video Games, Cloud Computing
Regions: Global
Global Smartphone Application Processor (AP) Market: Analysis By Operating System (Android, iOS, and Others), By Application (Camera, Gaming, Photo and Video Editing, and Others), By Region Size and Trends with Impact of COVID-19 and Forecast up to 2027
Topics: Smart Phone, Video Games, Digital Cameras, COVID-19/Coronavirus, Mobile OS
Regions: Global
Crafts, Toys, Hobbies and Games (including Electronic Games) Stores Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2027, NAIC451120
Topics: Video Games, Toys and Games, General House & Home
Regions: United States
Mobile Cloud Market by Service (Infrastructure, Platform, Software), Deployment (Public, Private, Hybrid), User (Enterprise, Consumer), Application (Gaming, Finance and Business, Entertainment, Education, Healthcare, Travel, and Others), and Region 2023-2
Topics: Banking, Video Games, Cloud Computing
Regions: Global
China Cloud Gaming Technology Market - Growth, Trends, Covid-19 Impact, and Forecasts (2023 - 2028)
Topics: Video Games, COVID-19/Coronavirus, Cloud Computing, 5G & 6G
Regions: China
Cloud Gaming Market: Current Analysis and Forecast (2021-2027)
Topics: Smart Phone, Personal Computers, Video Games, Cloud Computing
Global Gaming Headsets and Gaming Headphones Market Growth 2023-2029
Topics: Video Games, Audio Equipment
Regions: Global
Mobile Application
Topics: Smart Phone, Video Games, Application Software
Regions: Global
MMOG (Massively Multiplayer Online Games)
Topics: Video Games, Toys and Games, Internet
Regions: Global
Social Gaming
Topics: Smart Phone, Video Games, Toys and Games, Internet, Broadband & High-Speed
Regions: Global
Location-based Entertainment Market Size, Share & Trends Analysis Report By Component, By End-use (Amusement Parks, Arcade Studios, 4D Films), By Technology, By Region, And Segment Forecasts, 2023 - 2030
Topics: Video Games, Virtual Reality, General Entertainment, Theme Parks
Regions: Global
Cloud Gaming
Topics: Video Games, Internet, Cloud Computing
Regions: Global
Game Development Software
Topics: Video Games, Design & Development, Leisure Software
Regions: Global
Game-based Learning Products and Services
Topics: Video Games, E-Learning
Immersive Simulator
Topics: Video Games, Virtual Reality, General Software & Services, Leisure Software
Social Media in Medical Devices - Thematic Research
Topics: Internet Advertising, Video Games, Manufacturing & Packaging, Social Networking


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