Recent Video Games Research for November 2024
Global Gaming Market 2023-2027 Topics: Video Games
Regions: Global
| Australia Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: Australia
| South Korea Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: South Korea
| Global Esports Market 2023-2027 Topics: Smart Phone, Video Games, Sports & Recreation, Sports Business
Regions: Global
| Brazil Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: Brazil
| Argentina Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: Argentina
| United Arab Emirates (UAE) Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: United Arab Emirates
| South Africa Esports Market Overview, 2028 Topics: Video Games, Sports & Recreation, Sports Business
Regions: South Africa
| Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030 Topics: Marketing, Smart Phone, Mobile Computing & Portables, Video Games, Internet
Regions: Global
| Europe Games Consoles Market Summary, Competitive Analysis and Forecast to 2027 Topics: General Computer Equipment, Video Games
Regions: Europe
| Germany Games Consoles Market Summary, Competitive Analysis and Forecast to 2027 Topics: General Computer Equipment, Video Games, Toys and Games
Regions: Germany
| Console and Handheld Gaming Software Topics: Video Games, Software & Services, Leisure Software
Regions: Global
| Japan Games Consoles Market Summary, Competitive Analysis and Forecast to 2027 Topics: General Computer Equipment, Hardware, Video Games
Regions: Japan
| Telcos in the Metaverse Era Topics: Video Games, 3D, Virtual Reality, B2B, B2C, General Entertainment, General Telecommunications, Telecom Networks
| Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop Topics: Smart Phone, Video Games, Virtual Reality, Cloud Computing
Regions: Global
| Worldwide Mobile In-App and In-Game Advertising Forecast, 2023–2027: ATT Keeps Rocking the Boat as Privacy Sandbox Looms Topics: Internet Advertising, Advertising, Technology, Smart Phone, Video Games
Regions: Global
| United Kingdom (UK) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027 Topics: General Computer Equipment, Video Games
Regions: United Kingdom
| United States of America (USA) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027 Topics: General Computer Equipment, Video Games, Toys and Games
Regions: United States
| Global Pay-to-Earn Games with Crypto and NFT Rewards Market Insights, Forecast to 2029 Topics: Video Games, Toys and Games, Electronic Money
Regions: Global
| Global Metaverse in Healthcare Market 2023-2027 Topics: Video Games, Virtual Reality, General Entertainment, Hospitals & Clinics
Regions: Global
| North America 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others) Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: North America
| Video Postproduction Services in the US - Industry Market Research Report Topics: Video Games, Movies & Film, TV & Film Production
Regions: United States
| Augmented Reality and Virtual Reality Global Market Briefing 2022 Topics: Video Games, Virtual Reality, Flat Panel Display, Virtual Reality
Regions: Global
| Global Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
| Europe Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Europe
| Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Argentina
| Austria Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Austria
| Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Belgium
| Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Brazil
| Canada Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Canada
| China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: China
| Finland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Finland
| France Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: France
| Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Indonesia
| Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Japan
| Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Thailand
| United Arab Emirates Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Arab Emirates
| United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Kingdom
| Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Vietnam
| Colombia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023 Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Colombia
| Asia Pacific 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others) Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: Asia, Oceania
| Online Gaming - Key Disruptive Forces to Transform User Experience Topics: Video Games, Internet, Cloud Computing
| 2023 Global 3D Animation Market Industry (2029 Outlook) Topics: Video Games, 3D, Movies & Film, Leisure Software
Regions: Global
| Worldwide Home Video Game Console Forecast Update, 2022–2026: Subscriptions Make Headway in a Down Year Topics: Home Video & Video-on-Demand (VoD), Video Games
Regions: Global
| Esports Market Size, Share, Trends and Analysis by Region, Revenue Stream (Sponsorship, Media Rights, Digital, Tickets and Merchandise, Publisher Fees, Streaming), Gaming Genre (MOBA, RTS, FPS, Battle Royale, Others) and Segment Forecast, 2022-2030 Topics: Cable TV, Video Games, Virtual Reality, Sports & Recreation, Sports Business, Social Networking, 5G & 6G
| 2023 Global Animation Industry (2029 Outlook) Topics: Video Games, Movies & Film, Leisure Software
Regions: Global
| South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Fi Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
| Over the Top Market by Type (Game Streaming, Audio Streaming, Video Streaming and Communication), Monetization Model (Subscription-based, Advertising-based, and Transaction-based), Streaming Device, Vertical and Region - Global Forecast to 2027 Topics: Advertising, Home Video & Video-on-Demand (VoD), Video Games, 5G & 6G
Regions: Global
| Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Africa, Middle East
| Metaverse: Global Market Size, Trends and Forecast (2022-2027) Topics: Video Games, 3D, Virtual Reality, Cloud Computing, 5G & 6G
Regions: Global
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