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Recent Video Games Research for November 2024


Global Gaming Market 2023-2027
Topics: Video Games
Regions: Global
Australia Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: Australia
South Korea Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: South Korea
Global Esports Market 2023-2027
Topics: Smart Phone, Video Games, Sports & Recreation, Sports Business
Regions: Global
Brazil Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: Brazil
Argentina Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: Argentina
United Arab Emirates (UAE) Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: United Arab Emirates
South Africa Esports Market Overview, 2028
Topics: Video Games, Sports & Recreation, Sports Business
Regions: South Africa
Online Gaming Market by Model (Free-to-play, Pay-to-play), Genre, Revenue Stream (Media & Broadcasting Rights, Advertisement & Sponsorships, Others), Platform, Streaming (Live Streaming, On-demand Streaming) and Geography—Global Forecast to 2030
Topics: Marketing, Smart Phone, Mobile Computing & Portables, Video Games, Internet
Regions: Global
Europe Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
Topics: General Computer Equipment, Video Games
Regions: Europe
Germany Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
Topics: General Computer Equipment, Video Games, Toys and Games
Regions: Germany
Console and Handheld Gaming Software
Topics: Video Games, Software & Services, Leisure Software
Regions: Global
Japan Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
Topics: General Computer Equipment, Hardware, Video Games
Regions: Japan
Telcos in the Metaverse Era
Topics: Video Games, 3D, Virtual Reality, B2B, B2C, General Entertainment, General Telecommunications, Telecom Networks
Worldwide Mobile and Handheld Gaming Forecast, 2023–2027: Mobile Gaming Adjusts to Its First-Ever Spending Drop
Topics: Smart Phone, Video Games, Virtual Reality, Cloud Computing
Regions: Global
Worldwide Mobile In-App and In-Game Advertising Forecast, 2023–2027: ATT Keeps Rocking the Boat as Privacy Sandbox Looms
Topics: Internet Advertising, Advertising, Technology, Smart Phone, Video Games
Regions: Global
United Kingdom (UK) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
Topics: General Computer Equipment, Video Games
Regions: United Kingdom
United States of America (USA) Games Consoles Market Summary, Competitive Analysis and Forecast to 2027
Topics: General Computer Equipment, Video Games, Toys and Games
Regions: United States
Global Pay-to-Earn Games with Crypto and NFT Rewards Market Insights, Forecast to 2029
Topics: Video Games, Toys and Games, Electronic Money
Regions: Global
Global Metaverse in Healthcare Market 2023-2027
Topics: Video Games, Virtual Reality, General Entertainment, Hospitals & Clinics
Regions: Global
North America 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: North America
Video Postproduction Services in the US - Industry Market Research Report
Topics: Video Games, Movies & Film, TV & Film Production
Regions: United States
Augmented Reality and Virtual Reality Global Market Briefing 2022
Topics: Video Games, Virtual Reality, Flat Panel Display, Virtual Reality
Regions: Global
Global Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Global
Europe Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Europe
Argentina Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Argentina
Austria Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Austria
Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Belgium
Brazil Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Brazil
Canada Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Canada
China Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: China
Finland Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Finland
France Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: France
Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Indonesia
Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Japan
Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Thailand
United Arab Emirates Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Arab Emirates
United Kingdom Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: United Kingdom
Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Mobile Computing & Portables, Video Games, 3D, Virtual Reality, General Entertainment
Regions: Vietnam
Colombia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Topics: Video Games, 3D, Virtual Reality, General Entertainment
Regions: Colombia
Asia Pacific 3D Avatar Solution Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Solution and Services), Model (Stylized, Realistic, and Futuristic), and End User (Media and Entertainment, Healthcare, Fashion, and Others)
Topics: Video Games, 3D, Virtual Reality, COVID-19/Coronavirus
Regions: Asia, Oceania
Online Gaming - Key Disruptive Forces to Transform User Experience
Topics: Video Games, Internet, Cloud Computing
2023 Global 3D Animation Market Industry (2029 Outlook)
Topics: Video Games, 3D, Movies & Film, Leisure Software
Regions: Global
Worldwide Home Video Game Console Forecast Update, 2022–2026: Subscriptions Make Headway in a Down Year
Topics: Home Video & Video-on-Demand (VoD), Video Games
Regions: Global
Esports Market Size, Share, Trends and Analysis by Region, Revenue Stream (Sponsorship, Media Rights, Digital, Tickets and Merchandise, Publisher Fees, Streaming), Gaming Genre (MOBA, RTS, FPS, Battle Royale, Others) and Segment Forecast, 2022-2030
Topics: Cable TV, Video Games, Virtual Reality, Sports & Recreation, Sports Business, Social Networking, 5G & 6G
2023 Global Animation Industry (2029 Outlook)
Topics: Video Games, Movies & Film, Leisure Software
Regions: Global
South & Central America Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Fi
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Over the Top Market by Type (Game Streaming, Audio Streaming, Video Streaming and Communication), Monetization Model (Subscription-based, Advertising-based, and Transaction-based), Streaming Device, Vertical and Region - Global Forecast to 2027
Topics: Advertising, Home Video & Video-on-Demand (VoD), Video Games, 5G & 6G
Regions: Global
Middle East & Africa Location-based Entertainment Market Forecast to 2028 – COVID-19 Impact and Regional Analysis – by Component (Hardware and Software), Technology (2-Dimesnional and 3-Dimensional), and End-use (Amusement Parks, Arcade Studios, and Film
Topics: Hardware, Video Games, Virtual Reality, COVID-19/Coronavirus, Movies & Film, Theme Parks
Regions: Africa, Middle East
Metaverse: Global Market Size, Trends and Forecast (2022-2027)
Topics: Video Games, 3D, Virtual Reality, Cloud Computing, 5G & 6G
Regions: Global


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