Animation Toys Market

Animation Toys Market (Type: Stop Motion Toys, Flip Book Animation Toys, Zoetrope Animation Toys, and Others; and Category: Recreational Toys, and Learning Toys) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2023-2031


Animation Toys Market – Scope of Report

TMR’s report on the global animation toys market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators of the market during the forecast period from 2023 to 2031. The report provides revenue of the global animation toys market for the period 2017–2031, considering 2023 as the base year and 2031 as the forecast year. The report also provides the compound annual growth rate (CAGR %) of the global animation toys market from 2023 to 2031.

The report has been prepared after an extensive research. Primary research involved bulk of the research efforts, wherein analysts carried out interviews with key opinion leaders, industry leaders, and opinion makers. Secondary research involved referring to key players’ product literature, annual reports, press releases, and relevant documents to understand the animation toys market.

Secondary research also included Internet sources, statistical data from government agencies, websites, and trade associations. Analysts employed a combination of top-down and bottom-up approaches to study various attributes of the global animation toys market.

The report includes an elaborate executive summary, along with a snapshot of the growth behavior of various segments included in the scope of the study. Moreover, the report throws light on the changing competitive dynamics in the global animation toys market. These serve as valuable tools for existing market players as well as for entities interested in participating in the global animation toys market.

The report delves into the competitive landscape of the global animation toys market. Key players operating in the global animation toys market have been identified and each one of these has been profiled in terms of various attributes. Company overview, financial standings, recent developments, and SWOT are the attributes of players in the global animation toys market profiled in this report.

Key Questions Answered in Global Animation Toys Market Report
  • What is the sales/revenue generated by animation toys across all regions during the forecast period?
  • What are the opportunities in the global animation toys market?
  • What are the major drivers, restraints, opportunities, and threats in the market?
  • Which regional market is set to expand at the fastest CAGR during the forecast period?
  • Which segment is expected to generate the highest revenue globally in 2031?
  • Which segment is projected to expand at the highest CAGR during the forecast period?
  • What are the market positions of different companies operating in the global market?
Animation Toys Market – Research Objectives and Research Approach

The comprehensive report on the global animation toys market begins with an overview, followed by the scope and objectives of the study. The report provides detailed explanation of the objectives behind this study and key vendors and distributors operating in the market and regulatory scenario for approval of products.

For reading comprehensibility, the report has been compiled in a chapter-wise layout, with each section divided into smaller ones. The report comprises an exhaustive collection of graphs and tables that are appropriately interspersed. Pictorial representation of actual and projected values of key segments is visually appealing to readers. This also allows comparison of the market shares of key segments in the past and at the end of the forecast period.

The report analyzes the global animation toys market in terms of product, end-user, and region. Key segments under each criterion have been studied at length, and the market share for each of these at the end of 2031 has been provided. Such valuable insights enable market stakeholders in making informed business decisions for investment in the global animation toys market.


1. Preface
1.1. Market Definition and Scope
1.2. Market Segmentation
1.3. Key Research Objectives
1.4. Research Highlights
2. Assumptions
3. Research Methodology
4. Executive Summary
5. Market Overview
5.1. Market Dynamics
5.1.1. Drivers
5.1.2. Restraints
5.1.3. Opportunities
5.2. Key Trends Analysis
5.2.1. Demand Side Analysis
5.2.2. Supply Side Analysis
5.3. Key Market Indicators
5.4. ¬¬Porter’s Five Forces Analysis
5.5. Value Chain Analysis
5.6. Industry SWOT Analysis
5.7. COVID-19 Impact Analysis
5.8. Global Animation Toys Market Analysis and Forecast, 2017 - 2031
5.8.1. Market Value Projections (US$ Bn)
5.8.2. Market Volume Projections (Thousand Units)
6. Global Animation Toys Market Analysis and Forecast, By Type
6.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
6.1.1. Stop Motion Toys
6.1.2. Flip Book Animation Toys
6.1.3. Zoetrope Animation Toys
6.1.4. Others (Magnetic Animation Toys, etc.)
6.2. Incremental Opportunity, By Types of Animation Toys
7. Global Animation Toys Market Analysis and Forecast, By Category
7.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
7.1.1. Recreational Toys
7.1.2. Learning Toys
7.2. Incremental Opportunity, By Category
8. Global Animation Toys Market Analysis and Forecast, By Age Group
8.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
8.1.1. 0-2 years
8.1.2. 2-8 years
8.1.3. 8-14 years
8.1.4. 14 years and Above
8.2. Incremental Opportunity, By Age Group
9. Global Animation Toys Market Analysis and Forecast, By Price
9.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
9.1.1. Low
9.1.2. Medium
9.1.3. High
9.2. Incremental Opportunity, By Price
10. Global Animation Toys Market Analysis and Forecast, By End-use
10.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
10.1.1. Residential
10.1.2. Commercial
10.2. Incremental Opportunity, By End-use
11. Global Animation Toys Market Analysis and Forecast, By Distribution Channel
11.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
11.1.1. Online Stores
11.1.1.1. E-commerce Stores
11.1.1.2. Company Owned Stores
11.1.2. Offline Stores
11.1.2.1. Supermarket/Hypermarket
11.1.2.2. Specialty Stores
11.1.2.3. Other Retail Stores
11.2. Incremental Opportunity, By Distribution Channel
12. Global Animation Toys Market Analysis and Forecast, Region
12.1. Global Animation Toys Market Size (US$ Bn and Thousand Units), By Region, 2017 - 2031
12.1.1. North America
12.1.2. Europe
12.1.3. Asia Pacific
12.1.4. Middle East & Africa
12.1.5. South America
12.2. Incremental Opportunity, By Region
13. North America Animation Toys Market Analysis and Forecast
13.1. Regional Snapshot
13.2. Price Trend Analysis
13.2.1. Weighted Average Selling Price (US$)
13.3. Brand Analysis
13.4. Consumer Buying Behavior Analysis
13.4.1. Brand Awareness
13.4.2. Average Spend
13.4.3. Purchasing Factors
13.5. Key Trends Analysis
13.5.1. Demand Side Analysis
13.5.2. Supply Side Analysis
13.6. Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
13.6.1. Stop Motion Toys
13.6.2. Flip Book Animation Toys
13.6.3. Zoetrope Animation Toys
13.6.4. Others (Magnetic Animation Toys, etc.)
13.7. Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
13.7.1. Recreational Toys
13.7.2. Learning Toys
13.8. Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
13.8.1. 0-2 years
13.8.2. 2-8 years
13.8.3. 8-14 years
13.8.4. 14 years and Above
13.9. Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
13.9.1. Low
13.9.2. Medium
13.9.3. High
13.10. Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
13.10.1. Residential
13.10.2. Commercial
13.11. Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
13.11.1. Online
13.11.1.1. E-commerce Website
13.11.1.2. Company Owned Website
13.11.2. Offline
13.11.2.1. Hypermarket/Supermarket
13.11.2.2. Specialty Stores
13.11.2.3. Other Retail Stores
13.12. Animation Toys Market Size (US$ Bn and Thousand Units), By Country/Sub-region, 2017 - 2031
13.12.1. U.S.
13.12.2. Canada
13.12.3. Rest of North America
13.13. Incremental Opportunity Analysis
14. Europe Animation Toys Market Analysis and Forecast
14.1. Regional Snapshot
14.2. Price Trend Analysis
14.2.1. Weighted Average Selling Price (US$)
14.3. Brand Analysis
14.4. Consumer Buying Behavior Analysis
14.4.1. Brand Awareness
14.4.2. Average Spend
14.4.3. Purchasing Factors
14.5. Key Trends Analysis
14.5.1. Demand Side Analysis
14.5.2. Supply Side Analysis
14.6. Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
14.6.1. Stop Motion Toys
14.6.2. Flip Book Animation Toys
14.6.3. Zoetrope Animation Toys
14.6.4. Others (Magnetic Animation Toys, etc.)
14.7. Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
14.7.1. Recreational Toys
14.7.2. Learning Toys
14.8. Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
14.8.1. 0-2 years
14.8.2. 2-8 years
14.8.3. 8-14 years
14.8.4. 14 years and Above
14.9. Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
14.9.1. Low
14.9.2. Medium
14.9.3. High
14.10. Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
14.10.1. Residential
14.10.2. Commercial
14.11. Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
14.11.1. Online
14.11.1.1. E-commerce Website
14.11.1.2. Company Owned Website
14.11.2. Offline
14.11.2.1. Hypermarket/Supermarket
14.11.2.2. Specialty Stores
14.11.2.3. Other Retail Stores
14.12. Animation Toys Market Size (US$ Bn and Thousand Units), By Country/Sub-region, 2017 - 2031
14.12.1. U.K.
14.12.2. Germany
14.12.3. France
14.12.4. Rest of Europe
14.13. Incremental Opportunity Analysis
15. Asia Pacific Animation Toys Market Analysis and Forecast
15.1. Regional Snapshot
15.2. Price Trend Analysis
15.2.1. Weighted Average Selling Price (US$)
15.3. Brand Analysis
15.4. Consumer Buying Behavior Analysis
15.4.1. Brand Awareness
15.4.2. Average Spend
15.4.3. Purchasing Factors
15.5. Key Trends Analysis
15.5.1. Demand Side Analysis
15.5.2. Supply Side Analysis
15.6. Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
15.6.1. Stop Motion Toys
15.6.2. Flip Book Animation Toys
15.6.3. Zoetrope Animation Toys
15.6.4. Others (Magnetic Animation Toys, etc.)
15.7. Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
15.7.1. Recreational Toys
15.7.2. Learning Toys
15.8. Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
15.8.1. 0-2 years
15.8.2. 2-8 years
15.8.3. 8-14 years
15.8.4. 14 years and Above
15.9. Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
15.9.1. Low
15.9.2. Medium
15.9.3. High
15.10. Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
15.10.1. Residential
15.10.2. Commercial
15.11. Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
15.11.1. Online
15.11.1.1. E-commerce Website
15.11.1.2. Company Owned Website
15.11.2. Offline
15.11.2.1. Hypermarket/Supermarket
15.11.2.2. Specialty Stores
15.11.2.3. Other Retail Stores
15.12. Animation Toys Market Size (US$ Bn and Thousand Units), By Country/Sub-region, 2017 - 2031
15.12.1. China
15.12.2. India
15.12.3. Japan
15.12.4. Rest of Asia Pacific
15.13. Incremental Opportunity Analysis
16. Middle East & Africa Animation Toys Market Analysis and Forecast
16.1. Regional Snapshot
16.2. Price Trend Analysis
16.2.1. Weighted Average Selling Price (US$)
16.3. Brand Analysis
16.4. Consumer Buying Behavior Analysis
16.4.1. Brand Awareness
16.4.2. Average Spend
16.4.3. Purchasing Factors
16.5. Key Trends Analysis
16.5.1. Demand Side Analysis
16.5.2. Supply Side Analysis
16.6. Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
16.6.1. Stop Motion Toys
16.6.2. Flip Book Animation Toys
16.6.3. Zoetrope Animation Toys
16.6.4. Others (Magnetic Animation Toys, etc.)
16.7. Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
16.7.1. Recreational Toys
16.7.2. Learning Toys
16.8. Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
16.8.1. 0-2 years
16.8.2. 2-8 years
16.8.3. 8-14 years
16.8.4. 14 years and Above
16.9. Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
16.9.1. Low
16.9.2. Medium
16.9.3. High
16.10. Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
16.10.1. Residential
16.10.2. Commercial
16.11. Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
16.11.1. Online
16.11.1.1. E-commerce Website
16.11.1.2. Company Owned Website
16.11.2. Offline
16.11.2.1. Hypermarket/Supermarket
16.11.2.2. Specialty Stores
16.11.2.3. Other Retail Stores
16.12. Animation Toys Market Size (US$ Bn and Thousand Units), By Country/Sub-region, 2017 - 2031
16.12.1. GCC
16.12.2. South Africa
16.12.3. Rest of Middle East & Africa
16.13. Incremental Opportunity Analysis
17. South America Animation Toys Market Analysis and Forecast
17.1. Regional Snapshot
17.2. Price Trend Analysis
17.2.1. Weighted Average Selling Price (US$)
17.3. Brand Analysis
17.4. Consumer Buying Behavior Analysis
17.4.1. Brand Awareness
17.4.2. Average Spend
17.4.3. Purchasing Factors
17.5. Key Trends Analysis
17.5.1. Demand Side Analysis
17.5.2. Supply Side Analysis
17.6. Animation Toys Market Size (US$ Bn and Thousand Units), By Type, 2017 - 2031
17.6.1. Stop Motion Toys
17.6.2. Flip Book Animation Toys
17.6.3. Zoetrope Animation Toys
17.6.4. Others (Magnetic Animation Toys, etc.)
17.7. Animation Toys Market Size (US$ Bn and Thousand Units), By Category, 2017 - 2031
17.7.1. Recreational Toys
17.7.2. Learning Toys
17.8. Animation Toys Market Size (US$ Bn and Thousand Units), By Age Group, 2017 - 2031
17.8.1. 0-2 years
17.8.2. 2-8 years
17.8.3. 8-14 years
17.8.4. 14 years and Above
17.9. Animation Toys Market Size (US$ Bn and Thousand Units), By Price, 2017 - 2031
17.9.1. Low
17.9.2. Medium
17.9.3. High
17.10. Animation Toys Market Size (US$ Bn and Thousand Units), By End-use, 2017 - 2031
17.10.1. Residential
17.10.2. Commercial
17.11. Animation Toys Market Size (US$ Bn and Thousand Units), By Distribution Channel, 2017 - 2031
17.11.1. Online
17.11.1.1. E-commerce Website
17.11.1.2. Company Owned Website
17.11.2. Offline
17.11.2.1. Hypermarket/Supermarket
17.11.2.2. Specialty Stores
17.11.2.3. Other Retail Stores
17.12. Animation Toys Market Size (US$ Bn and Thousand Units), By Country/Sub-region, 2017 - 2031
17.12.1. Brazil
17.12.2. Rest of South America
17.13. Incremental Opportunity Analysis
18. Competition Landscape
18.1. Market Player - Competition Dashboard
18.2. Market Share Analysis (%), 2022
18.3. Company Profiles (Details - Company Overview, Sales Area/Geographical Presence, Financial/Revenue, Strategy & Business Overview, Sales Channel Analysis, Size Portfolio)
18.3.1. Stop Motion Explosion
18.3.1.1. Company Overview
18.3.1.2. Sales Area/Geographical Presence
18.3.1.3. Financial/Revenue
18.3.1.4. Strategy & Business Overview
18.3.1.5. Sales Channel Analysis
18.3.1.6. Size Portfolio
18.3.2. ZuLogic Ltd
18.3.2.1. Company Overview
18.3.2.2. Sales Area/Geographical Presence
18.3.2.3. Financial/Revenue
18.3.2.4. Strategy & Business Overview
18.3.2.5. Sales Channel Analysis
18.3.2.6. Size Portfolio
18.3.3. Arteza
18.3.3.1. Company Overview
18.3.3.2. Sales Area/Geographical Presence
18.3.3.3. Financial/Revenue
18.3.3.4. Strategy & Business Overview
18.3.3.5. Sales Channel Analysis
18.3.3.6. Size Portfolio
18.3.4. Tin Toy Arcade
18.3.4.1. Company Overview
18.3.4.2. Sales Area/Geographical Presence
18.3.4.3. Financial/Revenue
18.3.4.4. Strategy & Business Overview
18.3.4.5. Sales Channel Analysis
18.3.4.6. Size Portfolio
18.3.5. Kids Kits
18.3.5.1. Company Overview
18.3.5.2. Sales Area/Geographical Presence
18.3.5.3. Financial/Revenue
18.3.5.4. Strategy & Business Overview
18.3.5.5. Sales Channel Analysis
18.3.5.6. Size Portfolio
18.3.6. Brain Storm Ltd
18.3.6.1. Company Overview
18.3.6.2. Sales Area/Geographical Presence
18.3.6.3. Financial/Revenue
18.3.6.4. Strategy & Business Overview
18.3.6.5. Sales Channel Analysis
18.3.6.6. Size Portfolio
18.3.7. Animation Toolkit LTD
18.3.7.1. Company Overview
18.3.7.2. Sales Area/Geographical Presence
18.3.7.3. Financial/Revenue
18.3.7.4. Strategy & Business Overview
18.3.7.5. Sales Channel Analysis
18.3.7.6. Size Portfolio
18.3.8. Fat Brain Toys, LLC.
18.3.8.1. Company Overview
18.3.8.2. Sales Area/Geographical Presence
18.3.8.3. Financial/Revenue
18.3.8.4. Strategy & Business Overview
18.3.8.5. Sales Channel Analysis
18.3.8.6. Size Portfolio
18.3.9. Fliptomania
18.3.9.1. Company Overview
18.3.9.2. Sales Area/Geographical Presence
18.3.9.3. Financial/Revenue
18.3.9.4. Strategy & Business Overview
18.3.9.5. Sales Channel Analysis
18.3.9.6. Size Portfolio
18.3.10. Mechanical Marvels
18.3.10.1. Company Overview
18.3.10.2. Sales Area/Geographical Presence
18.3.10.3. Financial/Revenue
18.3.10.4. Strategy & Business Overview
18.3.10.5. Sales Channel Analysis
18.3.10.6. Size Portfolio
19. Key Takeaway
19.1. Identification of Potential Market Spaces
19.1.1. Product Type
19.1.2. Category
19.1.3. Age Group
19.1.4. Price
19.1.5. End-use
19.1.6. Distribution Channel
19.1.7. Geography
19.2. Understanding the Buying Process of Customers
19.3. Preferred Sales & Marketing Strategy

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