Smart Toys Market Intelligence Report - Global Forecast to 2027

Smart Toys Market Intelligence Report - Global Forecast to 2027

The Global Smart Toys Market is projected to reach USD 2,850.87 million by 2027 from USD 1,114.71 million in 2021, at a CAGR 16.94% during the forecast period.

Market Statistics:

The report provides market sizing and forecast across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF. It helps organization leaders make better decisions when currency exchange data is readily available. In this report, the years 2019 and 2020 are considered historical years, 2021 as the base year, 2022 as the estimated year, and years from 2023 to 2027 are considered the forecast period.

  • The Americas Smart Toys Market size was estimated at USD 278.41 million in 2021 and expected to reach USD 319.82 million in 2022, at a CAGR 16.42% to reach USD 693.37 million by 2027.
  • The Asia-Pacific Smart Toys Market size was estimated at USD 427.25 million in 2021 and expected to reach USD 501.63 million in 2022, at a CAGR 17.26% to reach USD 1,110.94 million by 2027.
  • The Europe, Middle East & Africa Smart Toys Market size was estimated at USD 409.04 million in 2021 and expected to reach USD 476.31 million in 2022, at a CAGR 16.94% to reach USD 1,046.54 million by 2027.

Market Segmentation & Coverage:

The report on smart toys identifies key attributes about the customer to define the potential market and identify different needs across the industry. Understanding the potential customer group's economies and geographies can help gain business acumen for better strategic decision-making. Our market coverage across different industry verticals reveals the hidden truth about the players' strategies in different verticals and helps the organization decide target audience. This report gives you the composite view of sub-markets coupled with comprehensive industry coverage and provides you with the right way of accounting factors such as norms & regulations, culture, to make right coverage strategy for your market plan.

This research report categorizes the smart toys to forecast the revenues and analyze the trends in each of the following sub-markets:

Type:

  • Educational Robots
  • Interactive Games
  • Robots

Control Type:

  • Wired
  • Wireless

Distribution:

  • Online Market
  • Retail/Stationary Shops
  • Specilaty Toy Shops

End User:

  • Pre-Schoolers
  • School Going
  • Toddlers

Region:

  • Americas
    • Argentina
    • Brazil
    • Canada
    • Mexico
    • United States
      • California
      • Florida
      • Illinois
      • New York
      • Ohio
      • Pennsylvania
      • Texas
  • Asia-Pacific
    • Australia
    • China
    • India
    • Indonesia
    • Japan
    • Malaysia
    • Philippines
    • Singapore
    • South Korea
    • Taiwan
    • Thailand
  • Europe, Middle East & Africa
    • France
    • Germany
    • Italy
    • Netherlands
    • Qatar
    • Russia
    • Saudi Arabia
    • South Africa
    • Spain
    • United Arab Emirates
    • United Kingdom

Company Usability Profiles:

  • Basic Fun, Inc.
  • Dynepic LLC
  • Hasbro Inc.
  • Jakks Pacific, Inc.
  • Kids II Inc.
  • Lego group
  • Mattel, Inc.
  • Neurala, Inc.
  • Pillar Learning
  • Pixel Toys
  • Playmobil
  • PlayShifu
  • Primo Toys
  • SBrick
  • Seebo
  • Sega Toys Co. Ltd.
  • Smart Lumies
  • SmartGurlz
  • VTech Holdings Limited
Currency: USD

Base Year: 2021

Estimated Year: 2022

Forecast Year: 2027

Base Year Value: USD 1,114.71 million

Estimated Year Value: USD 1,297.77 million

Forecast Year Value: USD 2,850.87 million

CAGR (%): 16.94%.

Please Note: PDF & Excel + Online Access - 1 Year


1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Market Overview
4. Americas Smart Toys Market
4.1. Introduction
4.2. Argentina
4.3. Brazil
4.4. Canada
4.5. Mexico
4.6. United States
5. Asia-Pacific Smart Toys Market
5.1. Introduction
5.2. Australia
5.3. China
5.4. India
5.5. Indonesia
5.6. Japan
5.7. Malaysia
5.8. Philippines
5.9. Singapore
5.10. South Korea
5.11. Taiwan
5.12. Thailand
6. Europe, Middle East & Africa Smart Toys Market
6.1. Introduction
6.2. France
6.3. Germany
6.4. Italy
6.5. Netherlands
6.6. Qatar
6.7. Russia
6.8. Saudi Arabia
6.9. South Africa
6.10. Spain
6.11. United Arab Emirates
6.12. United Kingdom
7. Company Usability Profiles
7.1. Basic Fun, Inc.
7.2. Dynepic LLC
7.3. Hasbro Inc.
7.4. Jakks Pacific, Inc.
7.5. Kids II Inc.
7.6. Lego group
7.7. Mattel, Inc.
7.8. Neurala, Inc.
7.9. Pillar Learning
7.10. Pixel Toys
7.11. Playmobil
7.12. PlayShifu
7.13. Primo Toys
7.14. SBrick
7.15. Seebo
7.16. Sega Toys Co. Ltd.
7.17. Smart Lumies
7.18. SmartGurlz
7.19. VTech Holdings Limited

Download our eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download eBook
Cookie Settings