Mobile Computing & Portables Market Research Reports & Industry Analysis
Mobile computing devices are intended to be used during transport. A portable computer is one that can be moved from place to place easily but may or may not be functional while in transit. Portable computing devices typically run on batteries but are not laptops. These include tablet PCs, personal digital assistants (PDAs), and smartphones. While easy to move, they usually require some setup like a power source or network connection.
Tablet PCs can be both mobile and portable computers. Often shaped like a slate or notebook, they do not have a dedicated keyboard or mouse. All user input is done on a touchscreen by hand or with a stylus. These are very popular devices for their easy access and portability but are not frequently used for applications that require large amounts of typing due to the lack of physical keyboard.
Smaller than tablet PCs, a personal digital assistant (PDA) is a pocket-sized computer intended to supplement and synch with a desktop computer. PDAs provide access to contacts, notes, email, and more. The latest trend in PDA technology incorporates the features of traditional PDA devices directly into cell phones. These are known as smartphones and offer a wide range of applications and features.
Mobile Computing & Portables Industry Research & Market Reports
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Consumer Electronics in South Africa
... store closures and supply shortages, but rebounded healthily the following year, as stores reopened and the economy began to recover. In 2022, while growth rates are set to marginally ease relative to the rebound in ... Read More
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IT Asset Disposition Market by Service Type, Asset Type (Computers/Laptops, Servers, Mobile Devices, Storage Devices, Peripherals), Organization Size (Small and Medium-sized Enterprises, Large Enterprises), End User and Region- Global forecast to 2027
... market size is valued at USD 15.5billion in 2022and is anticipated to be USD 23.5billion by 2027; growing at a CAGR of 8.7% from 2022 to 2027. The growing demand of factors such as need ... Read More
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Wireless Headphone Market By Price Point (Economic, Premium, Ultra Premium), By Technology (Bluetooth, Infrared (IR), Radiofrequency (RF), Kleer), By Headphone Type (Over-ear, On-ear, In-ear), By Distribution Channel (Supermarket/Hypermarket, Independent Retail Stores, E-commerce, Others), By Category (Branded, Private Label), By Application (Entertainment, Gaming, Fitness, Virtual Reality, Others), By Device Application (Smartphones, Laptops, Desktop, Others), By End User (Commercial, Consumer, Others), By Functionality (With Microphone, Without Microphone), By End User Generation (Gen Z, Millennials, Gen X, Boomers), By Ingress Protection (Protection from solid objects, Protection from water, Combined): Global Opportunity Analysis and Industry Forecast, 2021-2031
... (Branded, Private Label), By Application (Entertainment, Gaming, Fitness, Virtual Reality, Others), By Device Application (Smartphones, Laptops, Desktop, Others), By End User (Commercial, Consumer, Others), By Functionality (With Microphone, Without Microphone), By End User Generation (Gen ... Read More
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Global Laptop Carry Case Market Size, Share & Industry Trends Analysis Report By Distribution Channel (Offline and Online), By Product (Backpack, Messenger Bags, Sleeves, Briefcase, and Rollers), By Regional Outlook and Forecast, 2022 - 2028
... The Global Laptop Carry Case Market size is expected to reach $2.3 billion by 2028, rising at a market growth of 6.6% CAGR during the forecast period. A laptop bag is useful for protecting laptops ... Read More
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Digital Employee Experience Management Platform Growth Opportunities
... employee experience (DEX). These platforms, which first started gain market prominence in 2019, help companies monitor employee interactions with corporate IT. Digital employee experience—or DEX— management software platforms enable businesses to map patterns in employees’ ... Read More
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Europe Laptop Carry Case Market Size, Share & Industry Trends Analysis Report By Distribution Channel (Offline and Online), By Product (Backpack, Messenger Bags, Sleeves, Briefcase, and Rollers), By Country and Growth Forecast, 2022 - 2028
... The Europe Laptop Carry Case Market would witness market growth of 6.4% CAGR during the forecast period (2022-2028). Being realistic about the laptop sleeve's protective capabilities is vital; they can only shield the laptop to ... Read More
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North America Laptop Carry Case Market Size, Share & Industry Trends Analysis Report By Distribution Channel (Offline and Online), By Product (Backpack, Messenger Bags, Sleeves, Briefcase, and Rollers), By Country and Growth Forecast, 2022 - 2028
... 2028 The North America Laptop Carry Case Market would witness market growth of 5.9% CAGR during the forecast period (2022-2028). One of the key factors anticipated to fuel the growth of the laptop carry case ... Read More
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Digital Trends in Education–2022 Investment Plans Address Talent Shortage and Remote Learning
... improve operational efficiencies, improve instructor performance and enhance students’ experience. COVID-19 unmasked this sector’s lack of preparedness to address the sudden need for social distancing. From remote classes to mass communications, education organizations made significant ... Read More
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U.S. Wearable Computing Device Forecast Update, 2022–2026: CY 3Q22
... levels, thanks to strong demand for earwear — by far the most popular wearable in the market. The coming years will see demand cooling off and move toward replacement opportunities," says Ramon T. Llamas, research ... Read More
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Portable Players in Denmark
... need for portable media players. This is also connected to a wider trend within consumer electronics towards multifunctionality and the rejection of task-specific electronics. Multifunctionality offers perceived cost savings, increased convenience and minimises clutter within ... Read More
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Worldwide Wearable Computing Device Forecast Update, 2022–2026: CY 3Q22
... at a slower rate," says Ramon T. Llamas, research director for IDC's Wearables team. "The past two years have shown terrific growth, mostly on the backs of hearables due to the COVID-19 pandemic. We expect ... Read More
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Docking Station Market Size, Share & Trends Analysis Report By Product (Laptop, Smartphones), By Connectivity (Wired, Wireless), By Distribution Channel (Online, Offline), By Region, And Segment Forecasts, 2022 - 2030
... Trends The global docking station market size is expected to reach USD 2,444.5 million by 2030, according to a new report by Grand View Research, Inc. The market is expected to expand at a CAGR ... Read More
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Virtual Classroom Market Intelligence Report - Global Forecast to 2027
... the forecast period. Market Statistics: The report provides market sizing and forecast across 7 major currencies - USD, EUR, JPY, GBP, AUD, CAD, and CHF. It helps organization leaders make better decisions when currency exchange ... Read More
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Fantasy Sports Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... estimated CAGR of 12.92% over the forecast period of 2022-2027. The increasing popularity of players, the emergence of sports leagues, growing investment in digital and internet infrastructure, and the launch of fantasy sports applications as ... Read More
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EdTech and Smart Classrooms Market by Hardware (Interactive Displays, Interactive Projectors), Education System Solution (LMS, TMS, DMS, SRS, Test Preparation, Learning & Gamification), Deployment Type, End User and Region - Global Forecast to 2027
... forecasts the global EdTech and smart classrooms market to grow from USD 125.3 billion in 2022 to USD 232.9 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 13.2% during the forecast period. ... Read More
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Hybrid Devices Market Forecasts to 2028 – Global Analysis By Type (Convertible Hybrid Devices, Detachable Hybrid Devices), End User (Government, Defense, Healthcare, Banking, IT & Telecom, Transportation) and By Geography
... Global Hybrid Devices Market is accounted for $30.43 billion in 2022 and is expected to reach $108.49 billion by 2028 growing at a CAGR of 23.6% during the forecast period. Hybrid devices associate the productivity ... Read More
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Worldwide Notebook PC Forecast, 2022-2026
... return-to-the-office in European and US markets, the demand for commercial notebook PCs has recovered since the second half of 2021. This report provides an overview of global PC and notebook PC volume forecast for the ... Read More
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Japan and Canada Security Operations Center (SOC) Market Research Report 2026
... realized that attacks can never be fully prevented, and they must advance their detection capabilities to respond appropriately. The enterprises have policies such as bring-your-own-device (BYOD) and bring-your-own-access (BYOA), which not only increase employee satisfaction ... Read More
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Endpoint Detection and Response Market By Component (Solution, Services), By Deployment Mode (On-Premises, Cloud), By Organization size (Large Enterprises, SMEs), By Enforcement Point (Workstations, Mobile devices, Servers, Point of sale terminals), By Industry Vertical (BFSI, Retail, Healthcare, Manufacturing, Government and Public Sector, IT and Telecom, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
... Retail, Healthcare, Manufacturing, Government and Public Sector, IT and Telecom, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 The endpoint detection and response, commonly known as endpoint threat detection and response (ETDR), is a comprehensive ... Read More
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Webtoons Market By Types (Comedy, Action, Sci-Fic, Horror, Romance, Others), By Revenue Model (Subscription Based, Adds bases), By Application (Mobile, Laptop, Tablets, Television): Global Opportunity Analysis and Industry Forecast, 2021-2030
... projected to garner $56,092.8 million by 2030, growing from $3,745.4 million in 2021, at a healthy CAGR of 36.8% from 2021 to 2030. Webtoons are a type of digital comic created in South Korea, which ... Read More
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Global Antennas For Consumer Electronics Market Insights, Forecast To 2028
... forecast to a readjusted size of US$ 7,393.7 million by 2028 with a CAGR of 8.49% during the forecast period 2022-2028. Global Antennas for Consumer Electronics Scope and Segment Antennas for Consumer Electronics market is ... Read More
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Global Optical Film Market Size, Share & Industry Trends Analysis Report By Application (Television, Tablets & Smartphones, Desktop Monitors & Laptops, Control Display Panel), By Type, By Regional Outlook and Forecast, 2022 – 2028
... Global Optical Film Market size is expected to reach $32.2 billion by 2028, rising at a market growth of 7.5% CAGR during the forecast period. Optical films are used in TFTs (thin film transistors), LCD ... Read More
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Data Erasure Solutions Market (Component: Software and Services; Device Type: PCs, Laptops, Servers, Data Center Equipment, and Others) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031
... of Report TMR’s report on the global data erasure solutions market studies the past as well as the current growth trends and opportunities to gain valuable insights of the indicators of the market during the ... Read More
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North America Optical Film Market Size, Share & Industry Trends Analysis Report By Application (Television, Tablets & Smartphones, Desktop Monitors & Laptops, Control Display Panel), By Type, By Country and Growth Forecast, 2022 - 2028
... The North America Optical Film Market would witness market growth of 6.8% CAGR during the forecast period (2022-2028). Optical films are thin films or coatings that are used to improve the reflection, polarization, and transmission ... Read More
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Europe In-Game Advertising Market Size, Share & Industry Trends Analysis Report By Device Type (PC/Laptop, and Smartphone/Tablet), By Type (Static Ads, Dynamic Ads, and Averaging), By Country and Growth Forecast, 2022 - 2028
... In-Game Advertising Market would witness market growth of 9.9% CAGR during the forecast period (2022-2028). In-game advertising is a monetization strategy employed by game developers to boost the games' profitability. Game creators make money and ... Read More