Category: Video Games
Video Games market research reports by TechSci Research
-
Smartphone Application Processor Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Operating System (Android, iOS), By Component (5G, ARM cores, GPU, Cache Memories, Memory Controllers, Audio and Video Decoders), By Application (Gaming, Photo and Video Editing, Camera), By Region & Competition, 2019-2029F
Smartphone Application Processor Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Operating System (Android, iOS), By Component (5G, ARM cores, GPU, Cache Memories, Memory Controllers, Audio and Video Decoders), By Application (Gaming, Photo and Video Editing, Ca ... Read More
-
5G in VR Market
5G in VR Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Offering (Hardware, Software, Services), By End User (Consumer, Commercial, Industrial), By Region, By Competition, 2019-2029F Global 5G in VR Market was valued at USD 22.08 billion in 2023 and is anticipa ... Read More
-
Blockchain Gaming Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (Role Playing Games, Open World Games, Collectible Games), By Platform (ETH, BNB Chain, Polygon, Others), By Device (Android, Web, IOS, Others), By Region, By Competition, 2018-2028
Blockchain Gaming Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Type (Role Playing Games, Open World Games, Collectible Games), By Platform (ETH, BNB Chain, Polygon, Others), By Device (Android, Web, IOS, Others), By Region, By Competition, 2018-2028 Global Bl ... Read More
-
Cloud Gaming Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028F
Cloud Gaming Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, 2018-2028F The projected market size for Cloud Gaming is expected to reach USD 1.84 billion by the end of 2023, with a compound annual growth rate (CAGR) of 37.26% during the forecast period. The global cloud gamin ... Read More
-
Metaverse Market - Global Industry Size, Share, Trends, Opportunity and Forecast, 2017-2027
Metaverse Market - Global Industry Size, Share, Trends, Opportunity and Forecast, 2017-2027 The global metaverse market is expected to grow at an impressive CAGR in the forecast period, 2023-2027. Growing demand for online education, the rising popularity of mixed reality (MR), and the increasing fo ... Read More
-
Global Metaverse Market, By Component (Hardware and Software), By Platform (Desktop, Mobile), By Technology (Blockchain, VR & AR, Mixed Reality), By Application (Gaming, Online Shopping, Content Creation, Social Media, Others), By End User (BFSI, Retail, Manufacturing, Media & Entertainment, Education, Aerospace & Defense, Others), By Region, Competition Forecast and Opportunities, 2017-2027
Global Metaverse Market, By Component (Hardware and Software), By Platform (Desktop, Mobile), By Technology (Blockchain, VR & AR, Mixed Reality), By Application (Gaming, Online Shopping, Content Creation, Social Media, Others), By End User (BFSI, Retail, Manufacturing, Media & Entertainment, Educati ... Read More
-
Saudi Arabia Family Entertainment Centers Market, By Application (Arcade Studios, VR Gaming Zones, Sports Arcades and Others), By Visitor Demographics (Young adults 19-25, Adults >25, Families with Children 0-9, Families with Children 9-12, and Teenagers), By Facility Size (10,000-20,000, >40,000 Sq Feet, <5000 Sq Feet, 5,000-10,000 Sq Feet, and 20,001-40,000 Sq Feet), By Revenue Source (Entry Fees & Ticket Sales, Advertising, Food & Beverages, and Merchandizing), By Type (Children’s Entertainment Centers (CECs), Children’s Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), and Location-based VR Entertainment Centers (LBECs)), By Region, Competition, Forecast & Opportunities, 2027
Saudi Arabia Family Entertainment Centers Market, By Application (Arcade Studios, VR Gaming Zones, Sports Arcades and Others), By Visitor Demographics (Young adults 19-25, Adults >25, Families with Children 0-9, Families with Children 9-12, and Teenagers), By Facility Size (10,000-20,000, >40,000 Sq ... Read More