Computer Graphics Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Component (Hardware, Software), By Application (CAD, Image Processing, Entertainment, User Interface), By Region, By Competition, 2018-2028

Computer Graphics Market – Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Component (Hardware, Software), By Application (CAD, Image Processing, Entertainment, User Interface), By Region, By Competition, 2018-2028


Global Computer Graphics Market was valued at USD 24 Billion in 2022 and is anticipated to project robust growth in the forecast period with a CAGR of 8.9% through 2028. The Global Computer Graphics Market is experiencing robust growth driven by the escalating demand for high-quality visuals and immersive experiences across various industries. Computer graphics technology is at the forefront of revolutionizing sectors such as entertainment, gaming, design, and simulation. In the entertainment and gaming domain, computer graphics are enabling the creation of stunning visual effects, realistic animations, and immersive virtual worlds, enhancing user engagement and satisfaction. Additionally, industries like architecture, automotive, and healthcare are leveraging computer graphics for designing and simulating complex structures, vehicles, and medical procedures, leading to improved innovation and efficiency. Furthermore, the adoption of augmented and virtual reality (AR/VR) technologies in diverse applications, from training simulations to marketing campaigns, is fueling the demand for advanced computer graphics solutions. As the need for visually appealing and interactive content continues to surge, the Global Computer Graphics Market is expected to witness sustained growth, with key players driving innovation in hardware and software solutions to meet the evolving demands of a wide range of industries.

Key Market Drivers

Rising Demand for Realistic Visual Experiences

The Global Computer Graphics Market is witnessing significant growth due to the increasing demand for realistic visual experiences across multiple industries. From entertainment and gaming to automotive design and architectural visualization, computer graphics technology is playing a pivotal role in creating immersive and lifelike simulations. Consumers and businesses alike are seeking high-quality visuals that enhance engagement and decision-making processes. In the entertainment sector, computer graphics are driving the development of visually stunning movies, video games, and virtual reality experiences, captivating audiences and pushing the boundaries of creativity. Similarly, industries such as automotive and aerospace are leveraging computer graphics for product design and simulation, enabling engineers to visualize and test complex prototypes more effectively. The demand for computer graphics is further amplified by the adoption of augmented and virtual reality technologies, which rely heavily on realistic visuals for training, education, and entertainment purposes. As businesses strive to deliver visually appealing and interactive content, the Global Computer Graphics Market is poised for continuous expansion, with technology innovators focusing on enhancing rendering capabilities and real-time graphics to meet the growing expectations of users and consumers.

Emergence of 3D Printing and Visualization

The emergence of 3D printing and visualization technologies is a driving force behind the growth of the Global Computer Graphics Market. 3D printing has revolutionized manufacturing processes by enabling the creation of complex and customized objects with precision. Computer graphics play a vital role in the design and modeling of 3D-printed products, allowing for the visualization and optimization of prototypes before production. This technology has widespread applications in industries ranging from healthcare, where it is used for medical device prototyping, to aerospace, where it facilitates the development of lightweight and aerodynamic components. Additionally, 3D visualization is becoming increasingly important in sectors such as architecture, interior design, and urban planning, allowing professionals to create realistic and interactive models for presentations and client engagement. As businesses recognize the cost-efficiency and innovation opportunities offered by 3D printing and visualization, the demand for advanced computer graphics solutions continues to grow. Graphics hardware and software developers are actively enhancing their offerings to support the intricate requirements of 3D applications, further fueling the expansion of the Global Computer Graphics Market.

Accelerated Digital Transformation Efforts

The global computer graphics market is benefiting from accelerated digital transformation efforts across industries. As organizations seek to modernize their operations, improve customer experiences, and stay competitive, they are investing in computer graphics technology to achieve these objectives. From retail and e-commerce, where computer-generated images and virtual try-ons enhance online shopping experiences, to healthcare, where medical imaging and 3D visualization assist in diagnostics and treatment planning, computer graphics are at the forefront of digital innovation. Additionally, industries such as advertising and marketing rely on visually compelling content to engage audiences in the digital realm. Computer graphics enable businesses to create eye-catching advertisements, interactive websites, and immersive brand experiences. Moreover, the adoption of artificial intelligence and machine learning is driving the integration of computer graphics into data analytics and business intelligence tools, allowing organizations to visualize and interpret complex data sets more effectively. As digital transformation efforts continue to reshape industries, the Global Computer Graphics Market is experiencing sustained growth, with technology providers focusing on delivering solutions that empower businesses to thrive in an increasingly digital world.

Integration of Graphics in IoT Devices

The integration of graphics capabilities into Internet of Things (IoT) devices is a significant driver of the Global Computer Graphics Market. IoT devices are becoming more prevalent in various sectors, from smart homes and healthcare to industrial automation and transportation. These devices rely on graphical user interfaces (GUIs) to provide users with intuitive and interactive experiences. Whether it's a smart thermostat with a graphical touchscreen or a connected car with an advanced infotainment system, the integration of computer graphics enhances the usability and functionality of IoT devices. Graphics processing units (GPUs) are essential components that enable the rendering of high-quality visuals on these devices, contributing to a seamless and engaging user experience. As the IoT ecosystem continues to expand, the demand for graphics-rich interfaces in connected devices grows in tandem. Technology providers are focusing on developing energy-efficient GPUs and graphics software optimized for IoT applications, further driving the adoption of computer graphics in this domain. The integration of graphics in IoT devices is not only enhancing user experiences but also enabling organizations to harness the potential of IoT for data visualization, analytics, and control in various industries, including manufacturing, healthcare, and smart cities, fostering the continued growth of the Global Computer Graphics Market.

Key Market Challenges

Limited Awareness and Understanding of Computer Graphics

One of the primary challenges facing the global computer graphics market is the limited awareness and understanding among organizations regarding the potential benefits and applications of computer graphics technology. Many businesses may not fully grasp the significance of computer graphics in enhancing visual experiences, improving product design, and enabling virtual simulations. This lack of awareness can lead to hesitation in adopting computer graphics solutions, leaving organizations at a disadvantage in terms of innovation and competitiveness. Addressing this challenge requires comprehensive educational initiatives to highlight the capabilities and advantages of computer graphics, showcasing real-world examples and case studies to foster a deeper understanding of its significance.

Complexity of Implementation and Integration

The implementation and integration of computer graphics solutions can pose complex challenges for organizations, particularly those with limited technical expertise or resources. Configuring and deploying computer graphics systems effectively, and integrating them with existing IT infrastructure and workflows, can be technically demanding. Compatibility issues may arise during integration, leading to delays and suboptimal performance. To address these challenges, it is crucial to simplify the deployment and management of computer graphics solutions. User-friendly interfaces and intuitive configuration options should be provided to streamline setup and customization. Additionally, organizations should have access to comprehensive support and guidance, including documentation, tutorials, and technical experts who can assist with integration and troubleshoot any issues. Simplifying these aspects of computer graphics implementation can lead to more efficient processes and improved user experiences.

Ensuring Security and Privacy

The global computer graphics market also faces challenges related to security and privacy considerations. As computer graphics systems become more prevalent in various industries, including entertainment, advertising, and gaming, there is a growing need to ensure the security and privacy of sensitive data and user interactions. Organizations must navigate evolving regulations and standards to address potential security vulnerabilities and privacy concerns. This challenge requires organizations to stay updated with the latest security practices and invest in robust security frameworks to protect against data breaches and unauthorized access. Collaboration between industry stakeholders, policymakers, and researchers is essential to establish guidelines and standards that promote responsible and secure use of computer graphics technology.

Integration with Existing Workflows and Processes

Integrating computer graphics solutions seamlessly with existing workflows and processes can be a significant challenge for organizations. Computer graphics technology often requires changes in design and production workflows, which may disrupt established processes and require employees to adapt to new ways of working. Organizations need to carefully plan and execute the integration process, ensuring minimal disruption and providing adequate training and support to employees. Collaboration between IT departments, design teams, and end-users is crucial to identify potential integration challenges and develop strategies to overcome them. By effectively integrating computer graphics into existing workflows, organizations can unlock the full potential of this technology and drive productivity gains.

Key Market Trends

Increasing Demand for Realistic Visual Experiences

The global computer graphics market is experiencing a significant surge in demand due to the growing need for realistic visual experiences across various industries. From gaming and entertainment to architecture and automotive design, computer graphics play a crucial role in creating immersive and lifelike simulations. Consumers and businesses alike are seeking high-quality visuals that enhance engagement and decision-making processes. In the gaming and entertainment sector, computer graphics are driving the development of visually stunning video games, movies, and virtual reality experiences, captivating audiences and pushing creative boundaries. Similarly, industries like automotive and aerospace are leveraging computer graphics for product design and simulation, enabling engineers to visualize and test complex prototypes effectively. The demand for computer graphics is further fueled by the adoption of augmented and virtual reality technologies, relying heavily on realistic visuals for training, education, and entertainment purposes. As businesses aim to deliver visually appealing and interactive content, the global computer graphics market is poised for continuous expansion. Technology innovators are focusing on enhancing rendering capabilities and real-time graphics to meet the growing expectations of users and consumers, further driving the adoption of computer graphics across industries.

Growth of 3D Printing and Visualization

The growth of 3D printing and visualization technologies is a significant driver for the global computer graphics market. 3D printing has revolutionized manufacturing by enabling the creation of complex and customized objects with precision. Computer graphics technology plays a pivotal role in designing and modeling 3D-printed products, facilitating the visualization and optimization of prototypes before production. This technology finds widespread applications in industries ranging from healthcare, where it is used for medical device prototyping, to aerospace, where it aids in the development of lightweight and aerodynamic components. Furthermore, 3D visualization is increasingly vital in sectors such as architecture, interior design, and urban planning, allowing professionals to create realistic and interactive models for presentations and client engagement. As businesses recognize the cost-efficiency and innovation opportunities offered by 3D printing and visualization, the demand for advanced computer graphics solutions continues to grow. Graphics hardware and software developers are actively enhancing their offerings to support the intricate requirements of 3D applications, further fueling the expansion of the global computer graphics market.

Rise of Digital Transformation Initiatives

The global computer graphics market is benefiting from the accelerated adoption of digital transformation initiatives across industries. As organizations strive to modernize their operations, enhance customer experiences, and maintain competitiveness, they are investing in computer graphics technology to achieve these objectives. From retail and e-commerce, where computer-generated images and virtual try-ons enhance online shopping experiences, to healthcare, where medical imaging and 3D visualization assist in diagnostics and treatment planning, computer graphics are at the forefront of digital innovation. Additionally, industries such as advertising and marketing rely on visually compelling content to engage audiences in the digital realm. Computer graphics enable businesses to create eye-catching advertisements, interactive websites, and immersive brand experiences. Moreover, the adoption of artificial intelligence and machine learning is driving the integration of computer graphics into data analytics and business intelligence tools, allowing organizations to visualize and interpret complex data sets more effectively. As digital transformation efforts continue to reshape industries, the global computer graphics market is experiencing sustained growth. Technology providers are delivering solutions that empower businesses to thrive in an increasingly digital world, contributing to the market's expansion.

Integration into Internet of Things (IoT) Devices

The integration of graphics capabilities into Internet of Things (IoT) devices is a significant driver for the global computer graphics market. IoT devices are becoming more prevalent in various sectors, from smart homes and healthcare to industrial automation and transportation. These devices rely on graphical user interfaces (GUIs) to provide users with intuitive and interactive experiences. Whether it's a smart thermostat with a graphical touchscreen or a connected car with an advanced infotainment system, the integration of computer graphics enhances the usability and functionality of IoT devices. Graphics processing units (GPUs) are essential components that enable the rendering of high-quality visuals on these devices, contributing to a seamless and engaging user experience. As the IoT ecosystem continues to expand, the demand for graphics-rich interfaces in connected devices grows in tandem. Technology providers are focusing on developing energy-efficient GPUs and graphics software optimized for IoT applications, further driving the adoption of computer graphics in this domain. The integration of graphics in IoT devices is not only enhancing user experiences but also enabling organizations to harness the potential of IoT for data visualization, analytics, and control in various industries, including manufacturing, healthcare, and smart cities, fostering the continued growth of the global computer graphics market.

Segmental Insights

Component Insights

In 2022, the global computer graphics market was primarily dominated by the "Software" segment, and this dominance is expected to persist throughout the forecast period. Software plays a pivotal role in shaping and rendering computer graphics, enabling the creation of visually stunning and interactive content across various industries. As businesses and industries increasingly recognize the importance of realistic visual experiences and digital transformation initiatives, the demand for advanced graphics software continues to surge. Graphics software encompasses a wide range of applications, including 3D modeling and rendering software, animation software, virtual reality (VR) and augmented reality (AR) development platforms, and graphic design tools. These software solutions empower professionals and developers to design, model, animate, and render complex visual content with precision and creativity. Moreover, with the integration of artificial intelligence (AI) and machine learning (ML) into graphics software, users can achieve more efficient workflows, automate certain tasks, and generate interactive and dynamic visuals. Graphics software is indispensable in sectors such as entertainment and gaming, where it drives the creation of lifelike video games, animated films, and VR experiences. It is also vital in industries like architecture and design, where professionals rely on software to visualize and optimize 3D models and prototypes. As the demand for high-quality visuals and immersive experiences continues to grow, the "Software" segment of the global computer graphics market is poised to maintain its dominance, with ongoing advancements and innovations in graphics software further fueling its growth.

Application Insights

In 2022, the "Computer-Aided Design (CAD)" application segment emerged as the dominant force in the global computer graphics market, and it is anticipated to sustain its dominance throughout the forecast period. CAD applications have been instrumental in revolutionizing the design and engineering industries, allowing professionals to create precise and intricate 2D and 3D models, blueprints, and prototypes. CAD software empowers architects, engineers, and designers to visualize their concepts, simulate real-world scenarios, and streamline the product development process. The continued expansion of industries such as automotive, aerospace, architecture, and manufacturing is propelling the demand for CAD software to new heights. Moreover, the integration of CAD into emerging technologies like 3D printing and augmented reality (AR) is further augmenting its significance in various sectors. CAD applications offer unparalleled precision, efficiency, and collaboration capabilities, making them indispensable tools in the modern design and engineering landscape. Whether it's creating complex machinery, architectural designs, or product prototypes, CAD software plays a pivotal role in transforming ideas into tangible realities. As industries worldwide continue to embrace digital transformation and the demand for innovative products and designs soars, the CAD application segment is poised to maintain its dominant position in the global computer graphics market, driven by ongoing technological advancements and its pivotal role in shaping the future of design and engineering.

Regional Insights

The Asia-Pacific (APAC) region emerged as the dominant force in the global computer graphics market, and it is anticipated to maintain its supremacy throughout the forecast period. APAC's dominance is attributed to several key factors. Firstly, the region is home to some of the world's largest and fastest-growing economies, including China and India, which are witnessing significant investments in technology, entertainment, manufacturing, and infrastructure development. These industries heavily rely on computer graphics for purposes such as product design, architectural visualization, and entertainment content creation, driving substantial demand for computer graphics solutions. Secondly, the rising adoption of smartphones, gaming consoles, and digital devices in APAC nations has led to a surge in demand for high-quality graphics and immersive user experiences, further fueling the computer graphics market. Additionally, the region boasts a robust information technology (IT) and software development ecosystem, with a growing number of startups and tech companies specializing in graphics-related software and solutions. Furthermore, the availability of a skilled workforce, coupled with government initiatives promoting digitalization and innovation, has created fertile ground for the expansion of the computer graphics sector in APAC. With increasing investments in research and development, a flourishing gaming and entertainment industry, and a burgeoning demand for graphics-intensive applications in various domains, the Asia-Pacific region is poised to maintain its dominant position in the global computer graphics market, serving as a hub for innovation and growth in the coming years.

Key Market Players

NVIDIA Corporation

Advanced Micro Devices, Inc. (AMD)

Intel Corporation

Autodesk, Inc.

Adobe Inc.

Dassault Systèmes SE

Siemens AG

Unity Technologies

Epic Games, Inc.

The Foundry Visionmongers Ltd.

SideFX Software

Chaos Group

Corel Corporation

Report Scope:

In this report, the Global Computer Graphics Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:
  • Computer Graphics Market, By Component:
  • Hardware
  • Software
  • Computer Graphics Market, By Application:
  • CAD
  • Image Processing
  • Entertainment
  • User Interface
  • Others
  • Computer Graphics Market, By Region:
  • North America
United States

Canada

Mexico
  • Europe
France

United Kingdom

Italy

Germany

Spain

Belgium
  • Asia-Pacific
China

India

Japan

Australia

South Korea

Indonesia

Vietnam
  • South America
Brazil

Argentina

Colombia

Chile

Peru
  • Middle East & Africa
South Africa

Saudi Arabia

UAE

Turkey

Israel

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Computer Graphics Market.

Available Customizations:

Global Computer Graphics market report with the given market data, Tech Sci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information
  • Detailed analysis and profiling of additional market players (up to five).
Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order. Single User license will be delivered in PDF format without printing rights


1. Product Overview
1.1. Market Definition
1.2. Scope of the Market
1.2.1. Markets Covered
1.2.2. Years Considered for Study
1.2.3. Key Market Segmentations
2. Research Methodology
2.1. Objective of the Study
2.2. Baseline Methodology
2.3. Formulation of the Scope
2.4. Assumptions and Limitations
2.5. Sources of Research
2.5.1. Secondary Research
2.5.2. Primary Research
2.6. Approach for the Market Study
2.6.1. The Bottom-Up Approach
2.6.2. The Top-Down Approach
2.7. Methodology Followed for Calculation of Market Size & Market Shares
2.8. Forecasting Methodology
2.8.1. Data Triangulation & Validation
3. Executive Summary
4. Impact of COVID-19 on Global Computer Graphics Market
5. Voice of Customer
6. Global Computer Graphics Market Overview
7. Global Computer Graphics Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Component (Hardware, Software)
7.2.2. By Application (CAD, Image Processing, Entertainment, User Interface, Others)
7.2.3. By Region (North America, Europe, South America, Middle East & Africa, Asia Pacific)
7.3. By Company (2022)
7.4. Market Map
8. North America Computer Graphics Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Component
8.2.2. By Application
8.2.3. By Country
8.3. North America: Country Analysis
8.3.1. United States Computer Graphics Market Outlook
8.3.1.1. Market Size & Forecast
8.3.1.1.1. By Value
8.3.1.2. Market Share & Forecast
8.3.1.2.1. By Component
8.3.1.2.2. By Application
8.3.2. Canada Computer Graphics Market Outlook
8.3.2.1. Market Size & Forecast
8.3.2.1.1. By Value
8.3.2.2. Market Share & Forecast
8.3.2.2.1. By Component
8.3.2.2.2. By Application
8.3.3. Mexico Computer Graphics Market Outlook
8.3.3.1. Market Size & Forecast
8.3.3.1.1. By Value
8.3.3.2. Market Share & Forecast
8.3.3.2.1. By Component
8.3.3.2.2. By Application
9. Europe Computer Graphics Market Outlook
9.1. Market Size & Forecast
9.1.1. By Value
9.2. Market Share & Forecast
9.2.1. By Component
9.2.2. By Application
9.2.3. By Country
9.3. Europe: Country Analysis
9.3.1. Germany Computer Graphics Market Outlook
9.3.1.1. Market Size & Forecast
9.3.1.1.1. By Value
9.3.1.2. Market Share & Forecast
9.3.1.2.1. By Component
9.3.1.2.2. By Application
9.3.2. France Computer Graphics Market Outlook
9.3.2.1. Market Size & Forecast
9.3.2.1.1. By Value
9.3.2.2. Market Share & Forecast
9.3.2.2.1. By Component
9.3.2.2.2. By Application
9.3.3. United Kingdom Computer Graphics Market Outlook
9.3.3.1. Market Size & Forecast
9.3.3.1.1. By Value
9.3.3.2. Market Share & Forecast
9.3.3.2.1. By Component
9.3.3.2.2. By Application
9.3.4. Italy Computer Graphics Market Outlook
9.3.4.1. Market Size & Forecast
9.3.4.1.1. By Value
9.3.4.2. Market Share & Forecast
9.3.4.2.1. By Component
9.3.4.2.2. By Application
9.3.5. Spain Computer Graphics Market Outlook
9.3.5.1. Market Size & Forecast
9.3.5.1.1. By Value
9.3.5.2. Market Share & Forecast
9.3.5.2.1. By Component
9.3.5.2.2. By Application
9.3.6. Belgium Computer Graphics Market Outlook
9.3.6.1. Market Size & Forecast
9.3.6.1.1. By Value
9.3.6.2. Market Share & Forecast
9.3.6.2.1. By Component
9.3.6.2.2. By Application
10. South America Computer Graphics Market Outlook
10.1. Market Size & Forecast
10.1.1. By Value
10.2. Market Share & Forecast
10.2.1. By Component
10.2.2. By Application
10.2.3. By Country
10.3. South America: Country Analysis
10.3.1. Brazil Computer Graphics Market Outlook
10.3.1.1. Market Size & Forecast
10.3.1.1.1. By Value
10.3.1.2. Market Share & Forecast
10.3.1.2.1. By Component
10.3.1.2.2. By Application
10.3.2. Colombia Computer Graphics Market Outlook
10.3.2.1. Market Size & Forecast
10.3.2.1.1. By Value
10.3.2.2. Market Share & Forecast
10.3.2.2.1. By Component
10.3.2.2.2. By Application
10.3.3. Argentina Computer Graphics Market Outlook
10.3.3.1. Market Size & Forecast
10.3.3.1.1. By Value
10.3.3.2. Market Share & Forecast
10.3.3.2.1. By Component
10.3.3.2.2. By Application
10.3.4. Chile Computer Graphics Market Outlook
10.3.4.1. Market Size & Forecast
10.3.4.1.1. By Value
10.3.4.2. Market Share & Forecast
10.3.4.2.1. By Component
10.3.4.2.2. By Application
10.3.5. Peru Computer Graphics Market Outlook
10.3.5.1. Market Size & Forecast
10.3.5.1.1. By Value
10.3.5.2. Market Share & Forecast
10.3.5.2.1. By Component
10.3.5.2.2. By Application
11. Middle East & Africa Computer Graphics Market Outlook
11.1. Market Size & Forecast
11.1.1. By Value
11.2. Market Share & Forecast
11.2.1. By Component
11.2.2. By Application
11.2.3. By Country
11.3. Middle East & Africa: Country Analysis
11.3.1. Saudi Arabia Computer Graphics Market Outlook
11.3.1.1. Market Size & Forecast
11.3.1.1.1. By Value
11.3.1.2. Market Share & Forecast
11.3.1.2.1. By Component
11.3.1.2.2. By Application
11.3.2. UAE Computer Graphics Market Outlook
11.3.2.1. Market Size & Forecast
11.3.2.1.1. By Value
11.3.2.2. Market Share & Forecast
11.3.2.2.1. By Component
11.3.2.2.2. By Application
11.3.3. South Africa Computer Graphics Market Outlook
11.3.3.1. Market Size & Forecast
11.3.3.1.1. By Value
11.3.3.2. Market Share & Forecast
11.3.3.2.1. By Component
11.3.3.2.2. By Application
11.3.4. Turkey Computer Graphics Market Outlook
11.3.4.1. Market Size & Forecast
11.3.4.1.1. By Value
11.3.4.2. Market Share & Forecast
11.3.4.2.1. By Component
11.3.4.2.2. By Application
11.3.5. Israel Computer Graphics Market Outlook
11.3.5.1. Market Size & Forecast
11.3.5.1.1. By Value
11.3.5.2. Market Share & Forecast
11.3.5.2.1. By Component
11.3.5.2.2. By Application
12. Asia Pacific Computer Graphics Market Outlook
12.1. Market Size & Forecast
12.1.1. By Component
12.1.2. By Application
12.1.3. By Country
12.2. Asia-Pacific: Country Analysis
12.2.1. China Computer Graphics Market Outlook
12.2.1.1. Market Size & Forecast
12.2.1.1.1. By Value
12.2.1.2. Market Share & Forecast
12.2.1.2.1. By Component
12.2.1.2.2. By Application
12.2.2. India Computer Graphics Market Outlook
12.2.2.1. Market Size & Forecast
12.2.2.1.1. By Value
12.2.2.2. Market Share & Forecast
12.2.2.2.1. By Component
12.2.2.2.2. By Application
12.2.3. Japan Computer Graphics Market Outlook
12.2.3.1. Market Size & Forecast
12.2.3.1.1. By Value
12.2.3.2. Market Share & Forecast
12.2.3.2.1. By Component
12.2.3.2.2. By Application
12.2.4. South Korea Computer Graphics Market Outlook
12.2.4.1. Market Size & Forecast
12.2.4.1.1. By Value
12.2.4.2. Market Share & Forecast
12.2.4.2.1. By Component
12.2.4.2.2. By Application
12.2.5. Australia Computer Graphics Market Outlook
12.2.5.1. Market Size & Forecast
12.2.5.1.1. By Value
12.2.5.2. Market Share & Forecast
12.2.5.2.1. By Component
12.2.5.2.2. By Application
12.2.6. Indonesia Computer Graphics Market Outlook
12.2.6.1. Market Size & Forecast
12.2.6.1.1. By Value
12.2.6.2. Market Share & Forecast
12.2.6.2.1. By Component
12.2.6.2.2. By Application
12.2.7. Vietnam Computer Graphics Market Outlook
12.2.7.1. Market Size & Forecast
12.2.7.1.1. By Value
12.2.7.2. Market Share & Forecast
12.2.7.2.1. By Component
12.2.7.2.2. By Application
13. Market Dynamics
13.1. Drivers
13.2. Challenges
14. Market Trends and Developments
15. Company Profiles
15.1. NVIDIA Corporation
15.1.1. Business Overview
15.1.2. Key Revenue and Financials
15.1.3. Recent Developments
15.1.4. Key Personnel/Key Contact Person
15.1.5. Key Product/Services Offered
15.2. Advanced Micro Devices, Inc. (AMD)
15.2.1. Business Overview
15.2.2. Key Revenue and Financials
15.2.3. Recent Developments
15.2.4. Key Personnel/Key Contact Person
15.2.5. Key Product/Services Offered
15.3. Intel Corporation
15.3.1. Business Overview
15.3.2. Key Revenue and Financials
15.3.3. Recent Developments
15.3.4. Key Personnel/Key Contact Person
15.3.5. Key Product/Services Offered
15.4. Autodesk, Inc.
15.4.1. Business Overview
15.4.2. Key Revenue and Financials
15.4.3. Recent Developments
15.4.4. Key Personnel/Key Contact Person
15.4.5. Key Product/Services Offered
15.5. Adobe Inc.
15.5.1. Business Overview
15.5.2. Key Revenue and Financials
15.5.3. Recent Developments
15.5.4. Key Personnel/Key Contact Person
15.5.5. Key Product/Services Offered
15.6. Dassault Systèmes SE
15.6.1. Business Overview
15.6.2. Key Revenue and Financials
15.6.3. Recent Developments
15.6.4. Key Personnel/Key Contact Person
15.6.5. Key Product/Services Offered
15.7. Siemens AG
15.7.1. Business Overview
15.7.2. Key Revenue and Financials
15.7.3. Recent Developments
15.7.4. Key Personnel/Key Contact Person
15.7.5. Key Product/Services Offered
15.8. Unity Technologies
15.8.1. Business Overview
15.8.2. Key Revenue and Financials
15.8.3. Recent Developments
15.8.4. Key Personnel/Key Contact Person
15.8.5. Key Product/Services Offered
15.9. Epic Games, Inc.
15.9.1. Business Overview
15.9.2. Key Revenue and Financials
15.9.3. Recent Developments
15.9.4. Key Personnel/Key Contact Person
15.9.5. Key Product/Services Offered
15.10. The Foundry Visionmongers Ltd.
15.10.1. Business Overview
15.10.2. Key Revenue and Financials
15.10.3. Recent Developments
15.10.4. Key Personnel/Key Contact Person
15.10.5. Key Product/Services Offered
15.11. SideFX Software
15.11.1. Business Overview
15.11.2. Key Revenue and Financials
15.11.3. Recent Developments
15.11.4. Key Personnel/Key Contact Person
15.11.5. Key Product/Services Offered
15.12. Chaos Group
15.12.1. Business Overview
15.12.2. Key Revenue and Financials
15.12.3. Recent Developments
15.12.4. Key Personnel/Key Contact Person
15.12.5. Key Product/Services Offered
15.13. Corel Corporation
15.13.1. Business Overview
15.13.2. Key Revenue and Financials
15.13.3. Recent Developments
15.13.4. Key Personnel/Key Contact Person
15.13.5. Key Product/Services Offered
16. Strategic Recommendations
17. About Us & Disclaimer

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