Gaming Advertising Spend in the US

Gaming Advertising Spend in the US

Online gaming advertising spend in the US stood at US$2,325 million by end of 2015, accounting for 3.9% of total online advertising. During 2011-2015, online gaming advertising in the country has increased at a CAGR of 16.0%. This growth is expected to continue in 2016 with brands expected to spend US$2,525 million, representing an increase of 10.8% over 2015. Over the forecast period (2016-2020), Socintel360 expects online gaming ad spend to grow at a CAGR of 6.0% to reach US$3,189 million in 2020, accounting for 3.3% of the total online advertising spend.This report answers the following key questions:

How is online advertising expected to grow over the next five years?
How much is being spent on online gaming advertising by gaming categories?
How is online marketing budget being allocated and utilized?
How is online mobile advertising expected to grow over the next five years?
This report provides detailed online gaming advertising spend database, covering in-depth trend analysis across segments and themes for a period of 10 years (2011-2020). This report provides trend analysis through charts and tables. The online gaming advertising spend database breaks down into following nine key areas -
Market Share of Online: This report provides online advertising spend growth dynamics, contextualizing it with broader online advertising spend.
Budget Allocation: This report provides budget allocation by key segments including advertising, staffing, consulting, and technology.
Channel Split: This report provides breakdown of online advertising spend by desktop and mobile channels.
By Gaming: This report provides breakdown of social gaming advertising spend by following categories:

Around Games & Apps Environment Ad Spend
In Game Environment Ad Spend
In Game Immersive Ad Spend
Exclusive Advertising Games Spend
Macroeconomic, Business and Consumer Drivers: Data centric trend analysis of business environment, infrastructure, technology and consumer trends driving the growth of online advertising spend
This report provides detailed online gaming advertising spend data and trend analysis for a period of 10 years (2011-2020) through charts and tables. It does not contain any analyst commentary as such. Below is an overview covering scope of this report:

Country Focus: United States
Market Focus: Online Gaming Marketing
Industry Focus: All Industry Verticals
Data & Analysis: This report provides an extensive data and trend analysis of the online advertising spend in the US. This report provides:

Data covering future of online advertising spend and its share in total advertising.
Data covering future of online gaming advertising spend and its share in online advertising.
Data covering future of online mobile advertising spend and its share in online advertising.
Online gaming advertising spend for a period of 10 years, from 2011 to 2020.
Online marketing budget allocation for 2016 and how it is expected to change over the next five years.
Detailed data centric trend analysis of business environment, infrastructure, technology and consumer trends driving the growth of online advertising spend.


1 About this Report
1.1 About Socintel360
1.2 Summary
1.3 Scope
1.4 Methodology
1.5 Definitions
1.6 Disclaimer
2 Online Advertising Spend Market Share Analysis
2.1 US Online Advertising Spend
2.2 Market Share Analysis
3 Analysis of Macroeconomic, Business, and Consumer Drivers
3.1 Macroeconomic Fundamentals and Industry Growth Dynamics
3.2 Consumer Insights
3.3 Internet & Technology Adoption
3.4 Devices & Platforms
3.5 Mobile Commerce
3.6 Advertising Spend Dynamics
4 US Social Gaming Advertising Spend
4.1 Snapshot of Gaming Ad Spend
4.2 Gaming Ad Spend by Categories
4.2.1 Around Games Environment Ad Spend
4.2.2 In Game Environment Ad Spend
4.2.3 In Game Immersive Ad Spend
4.2.4 Exclusive Advertising Games Spend
List Of Tables and Figures
Table 1: US Online Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Table 2: US Online Channel Share - Online Advertising Spend as Percentage of Total Advertising Spend, 2011–2020
Table 3: US Gross Domestic Production (at Current Price) Analysis (US$ Billion), 2010-2019
Table 4: US Population Analysis (Million), 2010-2019
Table 5: US Inflation Trends (%), 2010-2019
Table 6: US Consumer Spending / Expenditure & Growth Analysis (US$ Billion), 2010-2019
Table 7: US Number of Online & Mobile Buyers (Million), 2010-2019
Table 8: US Number of Online & Mobile Coupon Users and Shoppers Analysis (Million), 2010-2019
Table 9: US Number of Video Viewers - Online vs. Mobile (Million), 2010-2019
Table 10: US Number of Gamers - Online, Mobile, Social and Tablet (Million), 2010-2019
Table 11: US Mobile Internet User Analysis (Million), 2010-2019
Table 12: US Number of Internet and Social Media Users (Million), 2010-2019
Table 13: US Number of Fixed Broadband Households & Subscriptions (Million), 2010-2019
Table 14: US Number of Mobile and Smartphone Users(Million), 2010-2019
Table 15: US Number of Ereader and IPad Users Analysis (Million), 2010-2019
Table 16: US E-commerce & M-commerce Sales & Growth Analysis (US$ Billion), 2010-2019
Table 17: US Tablet & Smartphone M-commerce Sales (US$ Billion), 2010-2019
Table 18: US Mobile Gaming & Music Consumer Spending & Growth Analysis (US$ Million), 2010-2019
Table 19: US Online Spending per Internet User (US$), 2010-2019
Table 20: US Online Mobile Spending per Online User (US$), 2010-2019
Table 21: US Online Gaming Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Table 22: US Online Gaming Advertising - Spend & Growth Dynamics by Gaming Categories (%), 2015
Table 23: US Online Gaming Advertising Spend by Gaming Categories (%), 2015 vs. 2020
Table 24: US Online Around Games Environment Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Table 25: US Online In Game Environment Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Table 26: US Online In Game Immersive Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Table 27: US Online Exclusive Advertising Games Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 1: Methodology Framework
Figure 2: US Online Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 3: US Online Channel Share - Online Advertising Spend as Percentage of Total Advertising Spend, 2011–2020
Figure 4: US Gross Domestic Production (at Current Price) Analysis (US$ Billion), 2010-2019
Figure 5: US Population Analysis (%), 2014
Figure 6: US Inflation Trends (%), 2010-2019
Figure 7: US Consumer Spending / Expenditure & Growth Analysis (US$ Billion), 2010-2019
Figure 8: US Number of Online & Mobile Buyers (Million), 2010-2019
Figure 9: US Number of Online & Mobile Coupon Users and Shoppers Analysis (Million), 2010-2019
Figure 10: US Number of Video Viewers - Online vs. Mobile (Million), 2010-2019
Figure 11: US Number of Gamers - Online, Mobile, Social and Tablet (Million), 2010-2019
Figure 12: US Mobile Internet User Analysis (Million), 2010-2019
Figure 13: US Number of Internet and Social Media Users (Million), 2010-2019
Figure 14: US Number of Fixed Broadband Households & Subscriptions (Million), 2010-2019
Figure 15: US Number of Mobile and Smartphone Users(Million), 2010-2019
Figure 16: US Number of Ereader and IPad Users Analysis (Million), 2010-2019
Figure 17: US E-commerce & M-commerce Sales & Growth Analysis (US$ Billion), 2010-2019
Figure 18: US Tablet & Smartphone M-commerce Sales (US$ Billion), 2010-2019
Figure 19: US Mobile Gaming & Music Consumer Spending & Growth Analysis (US$ Million), 2010-2019
Figure 20: US Online Spending per Internet User (US$), 2010-2019
Figure 21: US Online Mobile Spending per Online User (US$), 2010-2019
Figure 22: US Online Gaming Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 23: US Online Gaming Advertising - Spend & Growth Dynamics by Gaming Categories (%), 2015
Figure 24: US Online Gaming Advertising Spend by Gaming Categories (%), 2015 vs. 2020
Figure 25: US Online Around Games Environment Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 26: US Online In Game Environment Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 27: US Online In Game Immersive Advertising Spend & Growth Analysis (US$ Million), 2011-2020
Figure 28: US Online Exclusive Advertising Games Advertising Spend & Growth Analysis (US$ Million), 2011-2020

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