Global and United States eSports Betting Market Report & Forecast 2022-2028
Market Analysis and Insights: Global and United States eSports Betting Market
This report focuses on global and United States eSports Betting market, also covers the segmentation data of other regions in regional level and county level.
Due to the COVID-19 pandemic, the global eSports Betting market size is estimated to be worth US$ 523.86 million in 2022 and is forecast to a readjusted size of US$ 1446.89 million by 2028 with a CAGR of 18.45% during the review period. Fully considering the economic change by this health crisis, League of Legends accounting for 34.01% of the eSports Betting global market in 2021, is projected to value US$ 467.10 million by 2028, growing at a revised 17.82% CAGR in the post-COVID-19 period. While Ages 26-30 was the leading segment, accounting for over 42.94% market share in 2021, and altered to an 19.07% CAGR throughout this forecast period.
In United States the eSports Betting market size is expected to grow from US$ 56.54 million in 2021 to US$ 240.00 million by 2028, at a CAGR of 22.62% during the forecast period.
Global eSports Betting Scope and Market Size
eSports Betting market is segmented in regional and country level, by players, by Game Type, and by Player Age. Players, stakeholders, and other participants in the global eSports Betting market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Game Type and by Player Age for the period 2017-2028.
For United States market, this report focuses on the eSports Betting market size by Game Type, and by Player Age, for the period 2017-2028. The key players include the global and local players which play important roles in United States.
By Company
William Hill
Entain
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
EveryGame
Betcris
SBOBET
Dafabet
SportsBetting.ag
Thunderpick
Segment by Game Type
League of Legends
Dota 2
CS: GO
Others
Segment by Player Age
Ages 18-25
Ages 26-30
Ages 31 and Above
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
India
Australia
Southeast Asia
Europe
Germany
France
U.K.
Italy
Latin America
Mexico
Brazil
Colombia
Middle East & Africa
Turkey
Africa
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