Global Collectible Trading Cards Market Insights, Forecast to 2028
Market Analysis and Insights: Global Collectible Trading Cards Market
The global Collectible Trading Cards market size is projected to reach US$ 9.79 billion by 2028, from US$ 4.68 billion in 2021, at a CAGR of 9.91% during 2022-2028.
Fully considering the economic change by this health crisis, Non-sports Trading Card accounting for 74.62% of the Collectible Trading Cards global market in 2021, is projected to value US$ 7.1 billion by 2028, growing at a revised 10.10% CAGR in the post-COVID-19 period. While Adult segment is altered to an 9.87% CAGR throughout this forecast period.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Collectible Trading Cards market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Collectible Trading Cards market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Collectible Trading Cards market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Collectible Trading Cards market.
Global Collectible Trading Cards Scope and Market Size
Collectible Trading Cards market is segmented by players, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Collectible Trading Cards market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2017-2028.
By Company
Pokémon
Konami
Panini
Kayou
Tokaratomy
Wizards of the Coast
Topps Company
Bandai Namco
The Upper Deck Company
Bushiroad
Segment by Type
Non-sports Trading Card
Sports Trading Card
Segment by Application
Juvenile
Adult
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Argentina
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
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