Global Augmented And Virtual Reality (AR VR) Market Size, Status And Forecast 2022

Global Augmented And Virtual Reality (AR VR) Market Size, Status And Forecast 2022

Summary

Market Analysis and Insights: Global Augmented and Virtual Reality (AR VR) Market
In 2021, the global Augmented and Virtual Reality (AR VR) market size was US$ 2285.32 million and it is expected to reach US$ 24592.23 million by the end of 2028, with a CAGR of 41.71% between 2022 and 2028.
Global Augmented and Virtual Reality (AR VR) Scope and Market Size
The global Augmented and Virtual Reality (AR VR) market is segmented by region (country), company, by Type, and By Application. Players, stakeholders, and other participants in the global Augmented and Virtual Reality (AR VR) market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region (country), by Type, and By Application for the period 2017-2028.

By Company
Microsoft
Sony
Google
Oculus (Meta)
Magic Leap
HTC Corporation
Optinvent
MAD Gaze
Epson
Lenovo
DPVR
Vuzix Corporation

Segment by Type
AR Device
VR Device

Segment by Application
Manufacturing
Maintenance
Medical
Remote-guidance
Retail
Game
Metaverse
Others

By Region
North America
United States
Canada
Mexico
Asia-Pacific
China
Japan
India
Southeast Asia
Korea
Rest of Asia Pacific
Europe
Germany
France
U.K.
Italy
Russia
Rest of Europe
South America
Brazil
Other Regions
Middle East & Africa
GCC Countries
Turkey
South Africa
Other Regions


1 AUGMENTED AND VIRTUAL REALITY (AR VR) MARKET OVERVIEW
1.1 Augmented and Virtual Reality (AR VR) Product Overview
1.2 Augmented and Virtual Reality (AR VR) Market Segment by Type
1.2.1 AR Device
1.2.2 VR Device
1.3 Global Augmented and Virtual Reality (AR VR) Market Size by Type
1.3.1 Global Augmented and Virtual Reality (AR VR) Market Size Overview by Type (2017-2028)
1.3.2 Global Augmented and Virtual Reality (AR VR) Historic Market Size Review by Type (2017-2022)
1.3.3 Global Augmented and Virtual Reality (AR VR) Forecasted Market Size by Type (2023-2028)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Augmented and Virtual Reality (AR VR) Sales Breakdown by Type (2017-2022)
1.4.2 Europe Augmented and Virtual Reality (AR VR) Sales Breakdown by Type (2017-2022)
1.4.3 Asia-Pacific Augmented and Virtual Reality (AR VR) Sales Breakdown by Type (2017-2022)
1.4.4 South America Augmented and Virtual Reality (AR VR) Sales Breakdown by Type (2017-2022)
1.4.5 Middle East and Africa Augmented and Virtual Reality (AR VR) Sales Breakdown by Type (2017-2022)
1.5 Augmented and Virtual Reality (AR VR) Technological Development
2 AUGMENTED AND VIRTUAL REALITY (AR VR) MARKET COMPETITION BY COMPANY
2.1 Global Top Players by Augmented and Virtual Reality (AR VR) Sales (2020-2022)
2.2 Global Top Players by Augmented and Virtual Reality (AR VR) Revenue (2020-2022)
2.3 Global Top Players by Augmented and Virtual Reality (AR VR) Price (2020-2022)
2.4 Global Top Manufacturers Augmented and Virtual Reality (AR VR) Manufacturing Base Distribution, Sales Area, Product Type
2.5 Augmented and Virtual Reality (AR VR) Market Competitive Situation and Trends
2.5.1 Augmented and Virtual Reality (AR VR) Market Concentration Rate (202-2022)
2.5.2 Global 5 Largest Manufacturers by Augmented and Virtual Reality (AR VR) Sales and Revenue in 2021
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented and Virtual Reality (AR VR) as of 2020)
2.7 Establish Date of Key Manufacturers
2.8 Key Manufacturers Augmented and Virtual Reality (AR VR) Product Offered
2.9 Mergers & Acquisitions, Expansion
3 AUGMENTED AND VIRTUAL REALITY (AR VR) STATUS AND OUTLOOK BY REGION
3.1 Global Augmented and Virtual Reality (AR VR) Market Size and CAGR by Region: 2017 VS 2022 VS 2028
3.2 Global Augmented and Virtual Reality (AR VR) Historic Market Size by Region
3.2.1 Global Augmented and Virtual Reality (AR VR) Sales in Volume by Region (2017-2022)
3.2.2 Global Augmented and Virtual Reality (AR VR) Sales in Value by Region (2017-2022)
3.3 Global Augmented and Virtual Reality (AR VR) Forecasted Market Size by Region
3.3.1 Global Augmented and Virtual Reality (AR VR) Sales in Volume by Region (2023-2028)
3.3.2 Global Augmented and Virtual Reality (AR VR) Sales in Value by Region (2023-2028)
4 AR BY APPLICATION
4.1 AR Market Segment by Application
4.1.1 Manufacturing
4.1.2 Maintenance
4.1.3 Medical
4.1.4 Remote-guidance
4.1.5 Retail
4.1.6 Game
4.1.7 Metaverse
4.1.8 Others
4.2 Global AR Market Size by Application
4.2.1 Global AR Market Size Overview by Application (2017-2028)
4.2.2 Global AR Historic Market Size Review by Application (2017-2022)
4.2.2.1 Global AR Sales Breakdown in Volume, by Application (2017-2022)
4.2.2.2 Global AR Sales Share Breakdown in Volume, by Application (2017-2022)
4.2.3 Global AR Forecasted Market Size by Application (2023-2028)
4.3 Global Optical See-through AR Value by Application
4.3.1 Global Optical See-through AR Overview Sales by Application (2017-2028)
4.3.2 Global Optical See-through AR Sales by Application (2017-2028)
4.4 Global Video See-through (Camera Pass-through) AR Sales by Application
4.4.1 Global Video See-through (Camera Pass-through) AR Sales Overview by Application (2017-2028)
4.4.2 Global Video See-through (Camera Pass-through) AR Sales by Application (2017-2028)
5 VR BY APPLICATION
5.1 VR Market Segment by Application
5.1.1 Manufacturing
5.1.2 Maintenance
5.1.3 Medical
5.1.4 Remote-guidance
5.1.5 Retail
5.1.6 Game
5.1.7 Metaverse
5.1.8 Others
5.2 Global VR Market Size by Application
5.2.1 Global VR Market Size Overview by Application (2017-2028)
5.2.2 Global VR Historic Market Size Review by Application (2017-2022)
5.2.3 Global VR Forecasted Market Size by Application (2023-2028)
6 NORTH AMERICA AUGMENTED AND VIRTUAL REALITY (AR VR) BY COUNTRY
6.1 North America Augmented and Virtual Reality (AR VR) Historic Market Size by Country
6.1.1 North America Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2017-2022)
6.1.2 North America Augmented and Virtual Reality (AR VR) Sales in Value by Country (2017-2022)
6.2 North America Augmented and Virtual Reality (AR VR) Forecasted Market Size by Country
6.2.1 North America Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2023-2028)
6.2.2 North America Augmented and Virtual Reality (AR VR) Sales in Value by Country (2023-2028)
7 EUROPE AUGMENTED AND VIRTUAL REALITY (AR VR) BY COUNTRY
7.1 Europe Augmented and Virtual Reality (AR VR) Historic Market Size by Country
7.1.1 Europe Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2017-2022)
7.1.2 Europe Augmented and Virtual Reality (AR VR) Sales in Value by Country (2017-2022)
7.2 Europe Augmented and Virtual Reality (AR VR) Forecasted Market Size by Country
7.2.1 Europe Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2023-2028)
7.2.2 Europe Augmented and Virtual Reality (AR VR) Sales in Value by Country (2023-2028)
8 ASIA-PACIFIC AUGMENTED AND VIRTUAL REALITY (AR VR) BY REGION
8.1 Asia-Pacific Augmented and Virtual Reality (AR VR) Historic Market Size by Region
8.1.1 Asia-Pacific Augmented and Virtual Reality (AR VR) Sales in Volume by Region (2017-2022)
8.1.2 Asia-Pacific Augmented and Virtual Reality (AR VR) Sales in Value by Region (2017-2022)
8.2 Asia-Pacific Augmented and Virtual Reality (AR VR) Forecasted Market Size by Region
8.2.1 Asia-Pacific Augmented and Virtual Reality (AR VR) Sales in Volume by Region (2023-2028)
8.2.2 Asia-Pacific Augmented and Virtual Reality (AR VR) Sales in Value by Region (2023-2028)
9 SOUTH AMERICA AUGMENTED AND VIRTUAL REALITY (AR VR) BY COUNTRY
9.1 South America Augmented and Virtual Reality (AR VR) Historic Market Size by Country
9.1.1 South America Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2017-2022)
9.1.2 South America Augmented and Virtual Reality (AR VR) Sales in Value by Country (2017-2022)
9.2 South America Augmented and Virtual Reality (AR VR) Forecasted Market Size by Country
9.2.1 South America Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2023-2028)
9.2.2 South America Augmented and Virtual Reality (AR VR) Sales in Value by Country (2023-2028)
10 MIDDLE EAST AND AFRICA AUGMENTED AND VIRTUAL REALITY (AR VR) BY COUNTRY
10.1 Middle East and Africa Augmented and Virtual Reality (AR VR) Historic Market Size by Country
10.1.1 Middle East and Africa Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2017-2022)
10.1.2 Middle East and Africa Augmented and Virtual Reality (AR VR) Sales in Value by Country (2017-2022)
10.2 Middle East and Africa Augmented and Virtual Reality (AR VR) Forecasted Market Size by Country
10.2.1 Middle East and Africa Augmented and Virtual Reality (AR VR) Sales in Volume by Country (2023-2028)
10.2.2 Middle East and Africa Augmented and Virtual Reality (AR VR) Sales in Value by Country (2023-2028)
11 COMPANY PROFILES AND KEY FIGURES IN AUGMENTED AND VIRTUAL REALITY (AR VR) BUSINESS
11.1 Microsoft
11.1.1 Microsoft Corporation Information
11.1.2 Microsoft Introduction and Business Overview
11.1.3 Microsoft Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.1.4 Microsoft Augmented and Virtual Reality (AR VR) Products Offered
11.1.5 Microsoft Recent Development
11.2 Sony
11.2.1 Sony Corporation Information
11.2.2 Sony Introduction and Business Overview
11.2.3 Sony Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.2.4 Sony Augmented and Virtual Reality (AR VR) Products Offered
11.2.5 Sony Recent Development
11.3 Google
11.3.1 Google Corporation Information
11.3.2 Google Introduction and Business Overview
11.3.3 Google Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.3.4 Google Augmented and Virtual Reality (AR VR) Products Offered
11.3.5 Google Recent Development
11.4 Oculus (Meta)
11.4.1 Oculus (Meta) Corporation Information
11.4.2 Oculus (Meta) Introduction and Business Overview
11.4.3 Oculus (Meta) Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.4.4 Oculus (Meta) Augmented and Virtual Reality (AR VR) Products Offered
11.4.5 Oculus (Meta) Recent Development
11.5 Magic Leap
11.5.1 Magic Leap Corporation Information
11.5.2 Magic Leap Introduction and Business Overview
11.5.3 Magic Leap Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.5.4 Magic Leap Augmented and Virtual Reality (AR VR) Products Offered
11.5.5 Magic Leap Recent Development
11.6 HTC Corporation
11.6.1 HTC Corporation Corporation Information
11.6.2 HTC Corporation Introduction and Business Overview
11.6.3 HTC Corporation Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.6.4 HTC Corporation Augmented and Virtual Reality (AR VR) Products Offered
11.6.5 HTC Corporation Recent Development
11.7 Optinvent
11.7.1 Optinvent Corporation Information
11.7.2 Optinvent Introduction and Business Overview
11.7.3 Optinvent Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.7.4 Optinvent Augmented and Virtual Reality (AR VR) Products Offered
11.7.5 Optinvent Recent Development
11.8 MAD Gaze
11.8.1 MAD Gaze Corporation Information
11.8.2 MAD Gaze Introduction and Business Overview
11.8.3 MAD Gaze Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.8.4 MAD Gaze Augmented and Virtual Reality (AR VR) Products Offered
11.8.5 MAD Gaze Recent Development
11.9 Epson
11.9.1 Epson Corporation Information
11.9.2 Epson Introduction and Business Overview
11.9.3 Epson Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.9.4 Epson Augmented and Virtual Reality (AR VR) Products Offered
11.9.5 Epson Recent Development
11.10 Lenovo
11.10.1 Lenovo Corporation Information
11.10.2 Lenovo Introduction and Business Overview
11.10.3 Lenovo Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.10.4 Lenovo Augmented and Virtual Reality (AR VR) Products Offered
11.10.5 Lenovo Recent Development
11.11 DPVR
11.11.1 DPVR Corporation Information
11.11.2 DPVR Introduction and Business Overview
11.11.3 DPVR Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.11.4 DPVR Augmented and Virtual Reality (AR VR) Products Offered
11.11.5 DPVR Recent Development
11.12 Vuzix Corporation
11.12.1 Vuzix Corporation Information
11.12.2 Vuzix Corporation Introduction and Business Overview
11.12.3 Vuzix Corporation Augmented and Virtual Reality (AR VR) Sales, Revenue and Gross Margin (2020-2022)
11.12.4 Vuzix Corporation Augmented and Virtual Reality (AR VR) Products Offered
11.12.5 Vuzix Corporation Recent Development
12 UPSTREAM, OPPORTUNITIES, CHALLENGES, RISKS AND INFLUENCES FACTORS ANALYSIS
12.1 Augmented and Virtual Reality (AR VR) Key Raw Materials
12.1.1 Key Raw Materials
12.1.2 Key Raw Materials Price of Display Screen
12.1.3 Raw Materials Key Suppliers
12.2 Manufacturing Cost Structure
12.2.1 Raw Materials
12.2.2 Labor Cost
12.2.3 Manufacturing Expenses
12.3 Augmented and Virtual Reality (AR VR) Industrial Chain Analysis
12.4 Augmented and Virtual Reality (AR VR) Market Dynamics
12.4.1 Industry Trends
12.4.2 Market Drivers
12.4.3 Market Challenges
12.4.4 Market Restraints
13 MARKETING STRATEGY ANALYSIS, DISTRIBUTORS
13.1 Sales Channel
13.2 Augmented and Virtual Reality (AR VR) Distributors
13.3 Augmented and Virtual Reality (AR VR) Downstream Customers
14 RESEARCH FINDINGS AND CONCLUSION
15 APPENDIX
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
15.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Author Details
15.3 Disclaimer
List of Tables
Table 1. Major Company of AR Device
Table 2. Major Company of VR Device
Table 3. Global Augmented and Virtual Reality (AR VR) Sales by Type: 2017 VS 2022 VS 2028 (K Units)
Table 4. Global Augmented and Virtual Reality (AR VR) Sales by Type (2017-2022) & (K Units)
Table 5. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Volume by Type (2017-2022)
Table 6. Global Augmented and Virtual Reality (AR VR) Sales by Type (2023-2028) & (K Units)
Table 7. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Volume by Type (2023-2028)
Table 8. North America Augmented and Virtual Reality (AR VR) Sales by Type (2017-2022) & (K Units)
Table 9. Europe Augmented and Virtual Reality (AR VR) Sales (K Units) by Type (2017-2022)
Table 10. Asia-Pacific Augmented and Virtual Reality (AR VR) Sales (K Units) by Type (2017-2022)
Table 11. South America Augmented and Virtual Reality (AR VR) Sales (K Units) by Type (2017-2022)
Table 12. Middle East and Africa Augmented and Virtual Reality (AR VR) Sales (K Units) by Type (2017-2022)
Table 13. Global Augmented and Virtual Reality (AR VR) Sales by Company (2020-2022) & (K Units)
Table 14. Global Augmented and Virtual Reality (AR VR) Sales Share by Company (2020-2022)
Table 15. Global Augmented and Virtual Reality (AR VR) Revenue by Company (2020-2022) & (US$ Million)
Table 16. Global Augmented and Virtual Reality (AR VR) Revenue Share by Company (2020-2022)
Table 17. Global Market Augmented and Virtual Reality (AR VR) Price by Company (2017-2022) & (USD/Unit)
Table 18. Global Augmented and Virtual Reality (AR VR) Top Manufacturers Manufacturing Base Distribution and Sales Area
Table 19. Global Augmented and Virtual Reality (AR VR) Manufacturers Market Concentration Ratio (CR5)
Table 20. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented and Virtual Reality (AR VR) in 2021)
Table 21. Establish Date of Key Manufacturers
Table 22. Key Manufacturers Augmented and Virtual Reality (AR VR) Product Type
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Augmented and Virtual Reality (AR VR) Market Size Comparison by Region (US$ Million): 2017 VS 2022 VS 2028
Table 25. Global Augmented and Virtual Reality (AR VR) Sales by Region (2017-2022) & (K Units)
Table 26. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Volume by Region (2017-2022)
Table 27. Global Augmented and Virtual Reality (AR VR) Sales by Region (2017-2022) & (US$ Million)
Table 28. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Value by Region (2017-2022)
Table 29. Global Augmented and Virtual Reality (AR VR) Sales by Region (2023-2028) & (K Units)
Table 30. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Volume by Region (2023-2028)
Table 31. Global Augmented and Virtual Reality (AR VR) Sales by Region (2023-2028) & (US$ Million)
Table 32. Global Augmented and Virtual Reality (AR VR) Sales Market Share in Value by Region (2023-2028)
Table 33. Global AR Sales by Application: 2017 VS 2022 VS 2028 (K Units)
Table 34. Global AR Sales by Application (2017-2022) & (K Units)
Table 35. Global AR Sales Market Share in Volume by Application (2017-2022)
Table 36. Global AR Sales by Application (2023-2028) & (K Units)
Table 37. Global AR Sales Market Share in Volume by Application (2023-2028)
Table 38. Global Optical See-through AR Sales by Application: 2017 VS 2022 VS 2028 (K Units)
Table 39. Global Optical See-through AR Sales by Application (2017-2022)
Table 40. Global Optical See-through AR Sales by Application (2023-2028)
Table 41. Global Video See-through (Camera Pass-through) AR Sales by Application: 2017 VS 2022 VS 2028 (K Units)
Table 42. Global Video See-through (Camera Pass-through) AR Sales by Application (2017-2028)
Table 43. Global Video See-through (Camera Pass-through) AR Sales by Application (2023-2028)

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