The global AR/VR SoC market was valued at US$ 600.55 million in 2023 and is anticipated to reach US$ 2,496.96 million by 2030, witnessing a CAGR of 23.73% during the forecast period 2024-2030. The major global manufacturers of AR/VR SoC include Qualcomm, MediaTek, Rockchip, Allwinner Technology, etc. in 2023, the world's top one vendors accounted for approximately 80% of the revenue. This report aims to provide a comprehensive presentation of the global market for AR/VR SoC, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR/VR SoC. The AR/VR SoC market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global AR/VR SoC market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments. The report will help the AR/VR SoC manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, Sales, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions. Market Segmentation By Company Qualcomm MediaTek Rockchip Allwinner Technology Segment by Type VR AR Segment by Application Entertainment and Education Healthcare Others Sales by Region North America U.S. Canada Mexico Asia-Pacific China Japan South Korea India Southeast Asia Others Europe Germany France U.K. Italy Spain Others South America Brazil Argentina Others Mideast & Africa Chapter Outline Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term. Chapter 2: Detailed analysis of AR/VR SoC manufacturers competitive landscape, price, Sales and value market share, latest development plan, merger, and acquisition information, etc. Chapter 3: Sales of AR/VR SoC in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and Sales of each country in the world. Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments. Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets. Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product Sales/output, value, price, gross margin, product introduction, recent development, etc. Chapter 7-9: Analysis of industrial chain, including the upstream and downstream of the industry. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry. Chapter 10: The main points and conclusions of the report.
1 AR/VR SoC Market Overview 1 1.1 Product Definition 1 1.2 AR/VR SoC by Type 1 1.2.1 Global AR/VR SoC Market Value Growth Rate Analysis by Type 2 1.2.2 AR/VR SoC by Type 2 1.3 AR/VR SoC by Application 3 1.3.1 Global AR/VR SoC Market Value Growth Rate Analysis by Application 3 1.3.2 AR/VR SoC by Application 4 1.4 Global Market Growth Prospects 5 1.4.1 Global AR/VR SoC Revenue Estimates and Forecasts (2019-2030) 5 1.4.2 Global AR/VR SoC Sales Estimates and Forecasts (2019-2030) 6 1.5 Assumptions and Limitations 6 2 Market Competition by Manufacturers 9 2.1 Global AR/VR SoC Sales Market Share by Manufacturers (2019-2023) 9 2.2 Global AR/VR SoC Revenue Market Share by Manufacturers (2019-2023) 11 2.3 Global AR/VR SoC Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 12 2.4 Global AR/VR SoC Average Price by Manufacturers (2019-2023) 13 2.5 Global Key Manufacturers of AR/VR SoC, Manufacturing Base and Headquarters 13 2.6 AR/VR SoC Market Competitive Situation and Trends 14 2.6.1 AR/VR SoC Market Concentration Rate 14 2.6.2 Global 5 Largest AR/VR SoC Players Market Share by Revenue 15 2.7 Mergers & Acquisitions, Expansion 15 3 AR/VR SoC Sales and Revenue by Region 17 3.1 Global AR/VR SoC Sales Estimates and Forecasts by Region 17 3.2 Global AR/VR SoC Sales by Region (2019-2030) 18 3.2.1 Global AR/VR SoC Sales by Region (2019-2030) 18 3.2.2 Global AR/VR SoC Forecasted Sales by Region (2025-2030) 19 3.3 Global AR/VR SoC Revenue by Region (2019-2030) 20 3.3.1 Global AR/VR SoC Revenue by Region (2019-2030) 20 3.3.2 Global AR/VR SoC Forecasted Revenue by Region (2025-2030) 20 3.4 North America 21 3.4.1 North America AR/VR SoC Sales by Country (2019-2030) 21 3.4.2 North America AR/VR SoC Revenue by Country (2019-2030) 22 3.4.3 U.S. 24 3.4.4 Canada 25 3.4.5 Mexico 26 3.5 Europe 26 3.5.1 Europe AR/VR SoC Sales by Country (2019-2030) 26 3.5.2 Europe AR/VR SoC Revenue by Country (2019-2030) 28 3.5.3 Germany 30 3.5.4 United Kingdom 31 3.5.5 France 32 3.5.6 Italy 33 3.5.7 Spain 34 3.6 Asia-Pacific 34 3.6.1 Asia-Pacific AR/VR SoC Sales by Country (2019-2030) 34 3.6.2 Asia-Pacific AR/VR SoC Revenue by Country (2019-2030) 36 3.6.3 China 38 3.6.4 Japan 39 3.6.5 South Korea 40 3.6.6 India 41 3.6.7 Southeast Asia 42 3.7 South America 42 3.7.1 South America AR/VR SoC Sales by Country (2019-2030) 42 3.7.2 South America AR/VR SoC Revenue by Country (2019-2030) 43 3.7.3 Brazil 45 3.7.4 Argentina 46 3.8 Mideast & Africa 46 3.8.1 Mideast & Africa AR/VR SoC Sales by Country (2019-2030) 46 3.8.2 Mideast & Africa AR/VR SoC Revenue by Country (2019-2030) 47 3.8.3 Mideast 49 3.8.4 Africa 50 4 Segment by Type 51 4.1 Global AR/VR SoC Sales by Type (2019-2030) 51 4.1.1 Global AR/VR SoC Sales by Type (2019-2024) 51 4.1.2 Global AR/VR SoC Sales by Type (2025-2030) 51 4.1.3 Global AR/VR SoC Sales Market Share by Type (2019-2030) 51 4.2 Global AR/VR SoC Revenue by Type (2019-2030) 52 4.2.1 Global AR/VR SoC Revenue by Type (2019-2024) 52 4.2.2 Global AR/VR SoC Revenue by Type (2025-2030) 53 4.2.3 Global AR/VR SoC Revenue Market Share by Type (2019-2030) 53 4.3 Global AR/VR SoC Price by Type (2019-2030) 54 5 Segment by Application 56 5.1 Global AR/VR SoC Sales by Application (2019-2030) 56 5.1.1 Global AR/VR SoC Sales by Application (2019-2024) 56 5.1.2 Global AR/VR SoC Sales by Application (2025-2030) 56 5.1.3 Global AR/VR SoC Sales Market Share by Application (2019-2030) 56 5.2 Global AR/VR SoC Revenue by Application (2019-2030) 58 5.2.1 Global AR/VR SoC Revenue by Application (2019-2024) 58 5.2.2 Global AR/VR SoC Revenue by Application (2025-2030) 58 5.2.3 Global AR/VR SoC Revenue Market Share by Application (2019-2030) 58 5.3 Global AR/VR SoC Price by Application (2019-2030) 59 6 Key Players Profiles 61 6.1 Qualcomm 61 6.1.1 Qualcomm Company Details 61 6.1.2 Company and Business Overview 61 6.1.3 AR/VR SoC Introduction 62 6.1.4 Qualcomm Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023) 62 6.1.5 Qualcomm Revenue, Sales and Price in VR SoC Business (2019-2023) 63 6.1.6 Qualcomm Revenue, Sales and Price in AR SoC Business (2019-2023) 63 6.2 MediaTek 63 6.2.1 MediaTek Company Details 63 6.2.2 Company and Business Overview 64 6.2.3 AR/VR SoC Introduction 64 6.2.4 MediaTek Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023) 65 6.3 Rockchip 65 6.3.1 Rockchip Company Details 65 6.3.2 Company and Business Overview 66 6.3.3 AR/VR SoC Introduction 66 6.3.4 Rockchip Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023) 67 6.4 Allwinner Technology 67 6.4.1 Allwinner Technology Company Details 67 6.4.2 Company and Business Overview 68 6.4.3 AR/VR SoC Introduction 68 6.4.4 Allwinner Technology Revenue, Sales, Price and Gross Margin in AR/VR SoC Business (2019-2023) 69 7 AR/VR SoC Manufacturing Cost Analysis 70 7.1 AR/VR SoC Key Raw Materials Analysis 70 7.2 Proportion of Manufacturing Cost Structure 71 7.2.1 Raw Materials 71 7.2.2 Labor Cost 71 7.2.3 Manufacturing Expenses 71 7.3 Manufacturing Process Analysis of AR/VR SoC 72 8 Sales Channel, Distributors, Traders and Dealers 73 8.1 Sales Channel 73 8.1.1 Direct Channel 73 8.1.2 Indirect Channel 74 8.2 Marketing Channels Status of AR/VR SoC 75 8.3 Market Positioning 76 8.3.1 Pricing Strategy 76 8.3.2 Brand Strategy 77 8.4 AR/VR SoC Customers 77 9 Market Dynamics 79 9.1 Market Trends 79 9.2 Challenges 80 9.3 Market Favorable Factors and Unfavorable Factors 80 9.4 Market Risks 80 9.5 Industry Enters Major Barriers 81 9.6 Porter's Five Forces Analysis 81 10 Research Findings and Conclusion 83 11 Methodology and Data Source 85 11.1 Methodology/Research Approach 85 11.1.1 Research Programs/Design 85 11.1.2 Market Size Estimation 86 11.1.3 Market Breakdown and Data Triangulation 87 11.2 Data Source 88 11.2.1 Secondary Sources 88 11.2.2 Primary Sources 89 11.3 Author List 90 11.4 Disclaimer 91 List of Tables Table 1. Global AR/VR SoC Market Value by Type, (US$ Million) 2 Table 2. AR/VR SoC by Type 2 Table 3. Global AR/VR SoC Market Value by Application, (US$ Million) 3 Table 4. AR/VR SoC by Application 4 Table 5. Global AR/VR SoC Sales by Manufacturers (2019-2023) & (K Units) 9 Table 6. Global AR/VR SoC Sales Market Share by Manufacturers (2019-2023) 10 Table 7. Global AR/VR SoC Revenue by Manufacturers (2019-2023) & (US$ Million) 11 Table 8. Global AR/VR SoC Revenue Share by Manufacturers (2019-2023) 11 Table 9. Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR/VR SoC as of 2023) 12 Table 10. Global Market AR/VR SoC Average Price by Manufacturers (US$/Unit) & (2019-2023) 13 Table 11. Global Key Manufacturers of AR/VR SoC, Manufacturing Base and Headquarters 13 Table 12. Global AR/VR SoC Manufacturers Market Concentration Ratio 14 Table 13. Mergers & Acquisitions, Expansion Plans 15 Table 14. Global AR/VR SoC Sales Growth Rate by Region (K Units) 17 Table 15. Global AR/VR SoC Sales by Region (2019-2024) & (K Units) 18 Table 16. Global AR/VR SoC Sales Market Share by Region (2019-2024) 19 Table 17. Global AR/VR SoC Forecasted Sales by Region (2025-2030) & (K Units) 19 Table 18. Global AR/VR SoC Forecasted Sales Market Share by Region (2025-2030) 19 Table 19. Global AR/VR SoC Revenue by Region (2019-2024) & (M USD) 20 Table 20. Global AR/VR SoC Revenue Market Share by Region (2019-2024) 20
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