Technology Market Research Reports & Industry Analysis
Technology Industry Research & Market Reports
-
Educational Testing and Consulting - US Industry Market Research Report with Updated Analysis & Forecasts
... the industry in the United States with over 100+ data sets covering 2016-2029. This Kentley Insights report is full of industry insights including historical and forecasted market size, revenue and industry breakdowns by product lines, ... Read More
-
AI In Education Market by Software Type (Learning Management System (LMS), Adaptive Learning Platform, Chatbot & Virtual Assistant, Plagiarism Detection Tools), Technology, Academic Application (Predictive Analysis, Gamification) - Global Forecast to 2030
... education market is projected to grow from USD 2.21 billion in 2024 to USD 5.82 billion by 2030, at a compound annual growth rate (CAGR) of 17.5% during the forecast period. The growing reliance on ... Read More
-
Innovations and Growth Opportunities in Healthcare Gamification
... outcomes. Integrating game-like features into healthcare solutions helps patients manage their health conditions effectively. This approach makes it enjoyable for individuals to participate in their treatment from the comfort of their homes, improving patient behavior. ... Read More
-
Gamification in Education
... by 2030, growing at a CAGR of 26.6% over the analysis period 2023-2030. Software Component, one of the segments analyzed in the report, is expected to record a 27.2% CAGR and reach US$11.8 Billion by ... Read More
-
Artificial Intelligence (AI) in Education
... is expected to reach US$53.4 Billion by 2030, growing at a CAGR of 37.6% over the analysis period 2023-2030. Services Component, one of the segments analyzed in the report, is expected to record a 38.5% ... Read More
-
AI In Education Market: Global Market Size, Forecast, Insights, Segmentation, and Competitive Landscape with Impact of COVID-19 & Russia-Ukraine War
... 40.1% during 2025-2034. This report on global AI in education market report provides holistic understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of ... Read More
-
Global E-learning Courses Market 2024-2028
... on the e-learning courses market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the ... Read More
-
E-Learning Market: Global Market Size, Forecast, Insights, and Competitive Landscape
... understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the global e-learning market by segmenting the market based on technology, provider, application, and ... Read More
-
Education & Training Software
... (all based in the US); as well as software divisions of publishers such as Cengage Learning and Scholastic Corporation and training units of diversified software providers such as Oracle and SAP. Top firms based outside ... Read More
-
E-Learning Market - Global Outlook & Forecast 2024-2029
... digital education market, encompasses providing educational content and services through digital technology and the internet. This sector has seen significant growth and transformation in recent years, driven by technological advancements, evolving educational needs, and increasing ... Read More
-
Cloud Computing in Education
... 2030, growing at a CAGR of 21.1% over the analysis period 2023-2030. Software-as-a-Service (SaaS) Model, one of the segments analyzed in the report, is expected to record a 20.0% CAGR and reach US$67.5 Billion by ... Read More
-
Global Contact Center Gamification Platform Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... USD 479.5 million in 2023 and is forecast to a readjusted size of USD 849.7 million by 2030 with a CAGR of 8.5% during review period. Contact Center Gamification Platform is a software solution designed ... Read More
-
Global Employee Gamification Software Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... million in 2023 and is forecast to a readjusted size of USD 1795.6 million by 2030 with a CAGR of 7.9% during review period. Employee Gamification Software refers to specialized software applications that utilize game ... Read More
-
Global Customer Contact Agent Gamification Market 2024 by Company, Regions, Type and Application, Forecast to 2030
... USD 569 million in 2023 and is forecast to a readjusted size of USD 1067 million by 2030 with a CAGR of 9.4% during review period. Customer Contact Agent Gamification refers to the application of ... Read More
-
Educational Equipment and Software: Global Markets
... software market’s type and application segments. Using 2023 as the base year, the report provides estimated market data for 2024 through 2029, including revenue forecasts for type, application, and geographic region segments. Geographic segments include ... Read More
-
Global Virtual Reality Market in Education Sector 2024-2028
... report on the virtual reality market in education sector provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
-
Education Technology Market in North America 2024-2028
... report on the education technology market in north america provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More
-
Africa E-Learning Market: Market Size, Forecast, Insights, and Competitive Landscape
... understanding of the market along with market sizing, forecast, drivers, challenges, and competitive landscape. The report presents a clear picture of the Africa e-learning market by segmenting the market based on sector, product type, technology, ... Read More
-
Qatar E-Learning Management System - Market Share Analysis, Industry Trends & Statistics, Growth Forecasts (2024 - 2029)
... to reach USD 2.97 billion by 2028, growing at a CAGR of 21.38% during the forecast period (2023-2028). Key Highlights With the growing popularity of distance education and the increasing uptake of these services in ... Read More
-
Gamification
... of 26.3% over the analysis period 2023-2030. Marketing Application, one of the segments analyzed in the report, is expected to record a 27.9% CAGR and reach US$95.1 Billion by the end of the analysis period. ... Read More
-
Educational Robots Market Research Report Data by Type (Programmable Robots, Humanoid Robots, Pre-build Robot, and Modular Robots), by Component (Sensors, End-Effectors, Actuators, Controllers, Software), by Application (Higher Education and Special Education), and by Region (North America, Europe, Asia-Pacific, Middle East & Africa and South and Central America) –Industry Forecast Till 2032
... America, Europe, Asia-Pacific, Middle East & Africa and South and Central America) –Industry Forecast Till 2032 In 2022, the Educational Robots Market Size was estimated to be USD 1,287.8 million. The Educational Robots market industry ... Read More
-
Global Corporate Education Technology (edtech) Market 2024-2028
... on the corporate education technology (edtech) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis ... Read More
-
Global Interactive Whiteboard Market 2024-2028
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
-
Growth Opportunities for Advanced Information & Communications Solutions in the Education Vertical
... collaboration solutions have enriched traditional classrooms by providing access to diverse content and engaging learning environments. Multimedia tools and learning management systems aid comprehension and retention, while virtual and augmented reality offers immersive learning experiences ... Read More
-
Lecture Capture Systems
... by 2030, growing at a CAGR of 31.4% over the analysis period 2023-2030. Lecture Capture Hardware, one of the segments analyzed in the report, is expected to record a 26.8% CAGR and reach US$35.8 Billion ... Read More