Player Tracking Market Share, Size, Trends, Industry Analysis Report, By Component (Solutions, Services); By Type; By Application; By End User; By Region; Segment Forecast, 2023 - 2032
The global player tracking market size is expected to reach USD 24.60 billion by 2032, according to a new study by Polaris Market Research. The report “Player Tracking Market Share, Size, Trends, Industry Analysis Report, By Component (Solutions, Services); By Type; By Application; By End User; By Region; Segment Forecast, 2023-2032” gives a detailed insight into current market dynamics and provides analysis on future market growth.
Growing adoption of sports analytics is driving the growth of the market in several ways. Sports teams and organizations are increasingly relying on data-driven insights to make informed decisions about player development, game strategy, and team performance. Player tracking technology provides teams with real-time data on player movements, biometrics, and performance metrics that can be used to optimize player performance and improve team outcomes. Since many years ago, technology has been subtly changing the way that sports are played. For example, esports has seen a spike in investment that exceeded $2.5 billion in venture capital funding in 2018; some predictions indicate that the sports tech market will reach $30 billion by 2024. This will further fuel the growth of the player tracking market in coming years.
The growing investments in young sports technology are also driving the growth of the market. According to SportsTechX, less than US$1 billion was spent in the young sports technology industry. Today, the amount pumped into the area each year is more than ten times that amount. Sports technology startups are developing new and innovative player tracking solutions that are more accurate, user-friendly, and affordable than traditional tracking systems. These startups are attracting significant investments from venture capitalists and sports organizations, which are fueling the growth of the player tracking market. One way in which these startups are driving the growth of the player tracking market is by developing wearable technology that is more comfortable and unobtrusive than traditional tracking systems.
Player Tracking Market Report Highlights
Solutions segment is anticipated to grow at faster rate owing to the increasing the availability and affordability of player tracking solutions.
Wearables segment accounted for the largest market share owing to the increasing demand for data-driven insights in sports.
Performance Tracking segment is projected to experience a significant growth rate due to its usage in a wide range of sports.
North America garnered the highest growth rate and larger revenue share in the study period owing to increasing demand for performance tracking solutions in sports organizations.
APAC is projected to witness the largest growth rate in the forecast time frame due to increasing investment in the sports industry.
The global players include Catapult, JOHAN Sports, Kinexon, PlayGineering Systems, Polar Electro, SPT Group, Stats Perform, STATSports, Q-Track, Exelio, Xampion & Zebra Technologies.
Polaris Market Research has segmented the player tracking market report based on component, type, application, end user and region:
Player Tracking, Component Outlook (Revenue - USD Billion, 2019 - 2032)
Solutions
Services
Player Tracking, Type Outlook (Revenue - USD Billion, 2019 - 2032)
Wearables
Opticals
Application-Based
Player Tracking, Application Outlook (Revenue - USD Billion, 2019 - 2032)
Fitness Tracking
Performance Tracking
Fraud Detection
Player Safety
Player Tracking, End User Outlook (Revenue - USD Billion, 2019 - 2032)
Team Sports
Individual Sports
Player Tracking, Regional Outlook (Revenue - USD Billion, 2019 - 2032)
North America
U.S.
Canada
Europe
Germany
UK
France
Italy
Spain
Russia
Netherlands
Asia Pacific
China
India
Japan
South Korea
Indonesia
Malaysia
Latin America
Argentina
Brazil
Mexico
Middle East & Africa
UAE
Saudi Arabia
Israel
South Africa