Move To Earn Fitness Apps Market Share, Size, Trends, Industry Analysis Report, By Platform (Android, iOS, and Others); By Device; By Region; Segment Forecast, 2023 - 2032

Move To Earn Fitness Apps Market Share, Size, Trends, Industry Analysis Report, By Platform (Android, iOS, and Others); By Device; By Region; Segment Forecast, 2023 - 2032



The global move to earn fitness apps market size is expected to reach USD 2,473.93 million by 2032, according to a new study by Polaris Market Research. The report “Move to Earn Fitness Apps Market Share, Size, Trends, Industry Analysis Report, By Platform (Android, iOS, and Others); By Device; By Region; Segment Forecast, 2023 - 2032” gives a detailed insight into current market dynamics and provides analysis on future market growth.

Extensive rise in the adoption of wearable devices and technological advancements and continuously surging usage of smartphones by all income level consumers globally and growing deployment of 5G networks in areas with stronger and larger economy like US, Germany, and France are projected to drive the market growth.

Additionally, the growing investments on R&D activities to develop more user-friendly applications with improved user interface and surge in the funding activities for startups mainly in the developing nations like India and China, are further impacting the market in a positive way. For instance, in June 2022, Fitmint, raised a seed funding of USD 1.6 Mn by the General Catalyst. With this raised capital, the startup will focus on the expansion of their team and optimize their marketing and tech infrastructure.

According to a recent study by Global Wellness Institute, only 32% of people around the world participated in any kind of recreational physical activity. Several studies have also shown that the offering or giving people financial & tangible rewards for their fitness or health goals actually works. Hence, many key market players in the fitness applications industry are implementing on offering several types rewards and goodies to their customers to gain their attention and motivate in achieving their health goals.

In the recent years, the accessibility of M2E is among one of the most emerging trends, that combines gaming with traditional fitness approaches and enables wide range of individuals to become highly engaged. It also allows users for greater convenience to participated and be motivated in maintaining their desired fitness and well-being, as it is a cost-effective method and can be easily done form the comfort of their homes, which is further beneficial for users who are living in a busy schedule by enabling them to participated in fitness activities as per their convenience.

Move To Earn Fitness Apps Market Report Highlights

iOS segment accounted for highest market share, which is largely attributable to growing number of iOS users worldwide due to its various beneficial features including improved user interface and secure network

Wearable devices segment is anticipated to expand at fastest CAGR over the projected period, in account of increased consumer spending capacity on technologically advanced products

North America region dominated the global market, which is mainly driven by high consumer awareness regarding their health and well-being and increasing healthcare expenditure in the region

The global key market players include Charity Miles, Fit Mint, Evidation Health, Vitality Group International, ASICS America Corporation, Map My Fitness, and Sweat Coin

Polaris Market Research has segmented the move to earn fitness apps market report based on platform, device, and region:

Move To Earn Fitness Apps, Form Outlook (Revenue - USD Million, 2019 - 2032)

Android

iOS

Others

Move To Earn Fitness Apps, Device Outlook (Revenue - USD Million, 2019 - 2032)

Smartphones

Tablets

Wearable Devices

Others

Move To Earn Fitness Apps, Regional Outlook (Revenue - USD Million, 2019 - 2032)

North America

U.S.

Canada

Europe

Germany

UK

France

Italy

Spain

Russia

Netherlands

Asia Pacific

China

India

Japan

South Korea

Indonesia

Malaysia

Latin America

Argentina

Brazil

Mexico

Middle East & Africa

UAE

Saudi Arabia

Israel

South Africa


1. Introduction
1.1. Report Description
1.1.1. Objectives of the Study
1.1.2. Market Scope
1.1.3. Assumptions
1.2. Stakeholders
2. Executive Summary
2.1. Market Highlights
3. Research Methodology
3.1. Overview
3.1.1. Data Mining
3.2. Data Sources
3.2.1. Primary Sources
3.2.2. Secondary Sources
4. Global Move To Earn Fitness Apps Market Insights
4.1. Move To Earn Fitness Apps Market – Industry Snapshot
4.2. Move To Earn Fitness Apps Market Dynamics
4.2.1. Drivers and Opportunities
4.2.1.1. Growing Smartphone Users and Internet Connectivity
4.2.1.2. Rising Awareness About the Advantages of Walking as an Exercise
4.2.2. Restraints and Challenges
4.2.2.1. Data Security and Privacy Worries Escalate with Such Apps
4.3. Porter’s Five Forces Analysis
4.3.1. Bargaining Power of Suppliers (Moderate)
4.3.2. Threats of New Entrants: (Low)
4.3.3. Bargaining Power of Buyers (Moderate)
4.3.4. Threat of Substitute (Moderate)
4.3.5. Rivalry among existing firms (High)
4.4. PESTLE Analysis
4.5. Move To Earn Fitness Apps Industry trends
4.6. Value Chain Analysis
4.7. COVID-19 Impact Analysis
5. Global Move To Earn Fitness Apps Market, by Platform
5.1. Key Findings
5.2. Introduction
5.2.1. Global Move To Earn Fitness Apps, by Platform, 2019-2032 (USD Million)
5.3. Android
5.3.1. Global Move To Earn Fitness Apps Market, by Android, by Region, 2019-2032 (USD Million)
5.4. iOS
5.4.1. Global Move To Earn Fitness Apps Market, by iOS, by Region, 2019-2032 (USD Million)
5.5. Others
5.5.1. Global Move To Earn Fitness Apps Market, by Others, by Region, 2019-2032 (USD Million)
6. Global Move To Earn Fitness Apps Market, by Device
6.1. Key Findings
6.2. Introduction
6.2.1. Global Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
6.3. Smartphones
6.3.1. Global Move To Earn Fitness Apps Market, by Smartphones, by Region, 2019-2032 (USD Million)
6.4. Tablets
6.4.1. Global Move To Earn Fitness Apps Market, by Tablets, by Region, 2019-2032 (USD Million)
6.5. Wearable Devices
6.5.1. Global Move To Earn Fitness Apps Market, by Wearable Devices, by Region, 2019-2032 (USD Million)
6.6. Others
6.6.1. Global Move To Earn Fitness Apps Market, by Others, by Region, 2019-2032 (USD Million)
7. Global Move To Earn Fitness Apps Market, by Geography
7.1. Key findings
7.2. Introduction
7.2.1. Move To Earn Fitness Apps Market Assessment, By Geography, 2019-2032 (USD Million)
7.3. Move To Earn Fitness Apps Market – North America
7.3.1. North America: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.3.2. North America: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.3.3. Move To Earn Fitness Apps Market – U.S.
7.3.3.1. U.S.: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.3.3.2. U.S.: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.3.4. Move To Earn Fitness Apps Market – Canada
7.3.4.1. Canada: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.3.4.2. Canada: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4. Move To Earn Fitness Apps Market – Europe
7.4.1. Europe: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.2. Europe: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.3. Move To Earn Fitness Apps Market – UK
7.4.3.1. UK: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.3.2. UK: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.4. Move To Earn Fitness Apps Market – France
7.4.4.1. France: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.4.2. France: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.5. Move To Earn Fitness Apps Market – Germany
7.4.5.1. Germany: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.5.2. Germany: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.6. Move To Earn Fitness Apps Market – Italy
7.4.6.1. Italy: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.6.2. Italy: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.7. Move To Earn Fitness Apps Market – Spain
7.4.7.1. Spain: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.7.2. Spain: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.8. Move To Earn Fitness Apps Market – Netherlands
7.4.8.1. Netherlands: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.8.2. Netherlands: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.4.9. Move To Earn Fitness Apps Market – Russia
7.4.9.1. Russia: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.4.9.2. Russia: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5. Move To Earn Fitness Apps Market – Asia Pacific
7.5.1. Asia Pacific: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.2. Asia Pacific: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.3. Move To Earn Fitness Apps Market – China
7.5.3.1. China: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.3.2. China: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.4. Move To Earn Fitness Apps Market – India
7.5.4.1. India: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.4.2. India: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.5. Move To Earn Fitness Apps Market – Malaysia
7.5.5.1. Malaysia: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.5.2. Malaysia: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.6. Move To Earn Fitness Apps Market – Japan
7.5.6.1. Japan: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.6.2. Japan: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.7. Move To Earn Fitness Apps Market – Indonesia
7.5.7.1. Indonesia: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.7.2. Indonesia: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.5.8. Move To Earn Fitness Apps Market – South Korea
7.5.8.1. South Korea: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.5.8.2. South Korea: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.6. Move To Earn Fitness Apps Market – Middle East & Africa
7.6.1. Middle East & Africa: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.6.2. Middle East & Africa: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.6.3. Move To Earn Fitness Apps Market – Saudi Arabia
7.6.3.1. Saudi Arabia: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.6.3.2. Saudi Arabia: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.6.4. Move To Earn Fitness Apps Market – UAE
7.6.4.1. UAE: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.6.4.2. UAE: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.6.5. Move To Earn Fitness Apps Market – Israel
7.6.5.1. Israel: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.6.5.2. Israel: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.6.6. Move To Earn Fitness Apps Market – South Africa
7.6.6.1. South Africa: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.6.6.2. South Africa: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.7. Move To Earn Fitness Apps Market – Latin America
7.7.1. Latin America: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.7.2. Latin America: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.7.3. Move To Earn Fitness Apps Market – Mexico
7.7.3.1. Mexico: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.7.3.2. Mexico: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.7.4. Move To Earn Fitness Apps Market – Brazil
7.7.4.1. Brazil: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.7.4.2. Brazil: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
7.7.5. Move To Earn Fitness Apps Market – Argentina
7.7.5.1. Argentina: Move To Earn Fitness Apps Market, by Device, 2019-2032 (USD Million)
7.7.5.2. Argentina: Move To Earn Fitness Apps Market, by Platform, 2019-2032 (USD Million)
8. Competitive Landscape
8.1. Expansion and Acquisition Analysis
8.1.1. Expansion
8.1.2. Acquisitions
8.2. Partnerships/Collaborations/Agreements/Exhibitions
9. Company Profiles
9.1. Sweat Coin
9.1.1. Company Overview
9.1.2. Financial Performance
9.1.3. Product Benchmarking
9.1.4. Recent Development
9.2. Diet Bet
9.2.1. Company Overview
9.2.2. Financial Performance
9.2.3. Product Benchmarking
9.2.4. Recent Development
9.3. Charity Miles
9.3.1. Company Overview
9.3.2. Financial Performance
9.3.3. Product Benchmarking
9.3.4. Recent Development
9.4. Win Walk
9.4.1. Company Overview
9.4.2. Financial Performance
9.4.3. Product Benchmarking
9.4.4. Recent Development
9.5. Map My Fitness
9.5.1. Company Overview
9.5.2. Financial Performance
9.5.3. Product Benchmarking
9.5.4. Recent Development
9.6. Healthy Wage
9.6.1. Company Overview
9.6.2. Financial Performance
9.6.3. Product Benchmarking
9.6.4. Recent Development
9.7. Fit Mint
9.7.1. Company Overview
9.7.2. Financial Performance
9.7.3. Product Benchmarking
9.7.4. Recent Development
9.8. Evidation Health
9.8.1. Company Overview
9.8.2. Financial Performance
9.8.3. Product Benchmarking
9.8.4. Recent Development
9.9. Vitality Group International
9.9.1. Company Overview
9.9.2. Financial Performance
9.9.3. Product Benchmarking
9.9.4. Recent Development
9.10. Higi SH LLC
9.10.1. Company Overview
9.10.2. Financial Performance
9.10.3. Product Benchmarking
9.10.4. Recent Development
9.11. Polar Electro
9.11.1. Company Overview
9.11.2. Financial Performance
9.11.3. Product Benchmarking
9.11.4. Recent Development
9.12. ASICS America
9.12.1. Company Overview
9.12.2. Financial Performance
9.12.3. Product Benchmarking
9.12.4. Recent Development
9.13. WillowTree
9.13.1. Company Overview
9.13.2. Financial Performance
9.13.3. Product Benchmarking
9.13.4. Recent Development
9.14. My FitnessPal
9.14.1. Company Overview
9.14.2. Financial Performance
9.14.3. Product Benchmarking
9.14.4. Recent Development
9.15. Fitbit Inc
9.15.1. Company Overview
9.15.2. Financial Performance
9.15.3. Product Benchmarking
9.15.4. Recent Development

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