Lifestyle Diseases Apps Market Size, Share, Trends, Industry Analysis Report: By Platform (iOS, Android, and Others), Device, Indication, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) – Market Forecast, 2025–203

Lifestyle Diseases Apps Market Size, Share, Trends, Industry Analysis Report: By Platform (iOS, Android, and Others), Device, Indication, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) – Market Forecast, 2025–2034



The global lifestyle diseases apps market size is expected to reach USD 23.68 billion by 2034, according to a new study by Polaris Market Research. The report “Lifestyle Diseases Apps Market Size, Share, Trends, Industry Analysis Report: By Platform (iOS, Android, and Others), Device, Indication, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) – Market Forecast, 2025–2034” gives a detailed insight into current market dynamics and provides analysis on future market growth.

The lifestyle diseases apps market has experienced significant growth in recent years, driven by increasing health awareness and the rising prevalence of lifestyle-related diseases such as diabetes, obesity, cardiovascular issues, and mental health disorders. Lifestyle app applications have emerged as essential tools for individuals aiming to manage their health proactively with the advent of technology and the proliferation of smartphones. These apps cater to a wide range of needs, including diet tracking, exercise monitoring, mental wellness, and chronic disease management, making them integral to modern health care.

Poor dietary choices and heightened stress levels have led to a surge in the prevalence of lifestyle diseases globally. The rising incidence of lifestyle diseases highlights the urgent need for effective management applications that offer a convenient and accessible means for users to track their health metrics, receive personalized recommendations, and connect with healthcare professionals. The immediacy and portability of these apps allow users to monitor their health in real time, catering to a proactive approach to wellness.

The integration of advanced technologies such as artificial intelligence (AI) and machine learning is enhancing the effectiveness of lifestyle diseases apps. These technologies enable personalized health insights by analyzing user data and adapting recommendations based on individual behavior patterns and health metrics. This level of customization drives adoption and significantly enhances the potential for positive health outcomes.

Lifestyle Diseases Apps Market Report Highlights

Based on devices, the lifestyle diseases apps market for the wearable segment is expected to experience substantial growth during the forecast period due to its ability to offer sophisticated features, such as continuous heart rate monitoring, sleep tracking, and integration with health metrics from a smartphone.

The smartphone segment dominated the lifestyle diseases apps market in 2024 owing to its wide presence and multifunctional capabilities.

The Android segment accounted for a major market share in 2024 due to its widespread adoption and the availability of a diverse range of devices across various price points.

The iOS segment, based on platform, is expected to grow at a robust pace in the coming years, owing to the increasing number of health-conscious consumers who prefer Apple's ecosystem.

In the global market, North America accounted for the largest revenue share in 2024 due to high smartphone penetration, increasing health awareness, and robust healthcare infrastructure.

A few global key market players are MyFitnessPal, Inc.; Nudge Coach, Inc.; HealthifyMe Wellness Private Limited; Headspace Inc.; Sleep Cycle; Lifesum AB; Azumio; Google Fitbit; Magellan Health, Inc; and Noom, Inc.

Polaris Market Research has segmented the lifestyle diseases apps market report on the basis of platform, device, indication, and region:

By Platform Outlook (Revenue, USD Billion, 2020–2034)

iOS

Android

Others

By Device Outlook (Revenue, USD Billion, 2020–2034)

Smartphones

Tablets

Wearables

By Indication Outlook (Revenue, USD Billion, 2020–2034)

Obesity

Cardiovascular Health

Mental Health

Diabetes

Others

By Regional Outlook (Revenue, USD Billion, 2020–2034)

North America
  • US
  • Canada
Europe
  • Germany
  • France
  • UK
  • Italy
  • Spain
  • Netherlands
  • Russia
  • Rest of Europe
Asia Pacific
  • China
  • Japan
  • India
  • Malaysia
  • South Korea
  • Indonesia
  • Australia
  • Rest of Asia Pacific
Middle East & Africa
  • Saudi Arabia
  • UAE
  • Israel
  • South Africa
  • Rest of Middle East & Africa
Latin America
  • Mexico
  • Brazil
  • Argentina
  • Rest of Latin America


1. Introduction
1.1. Report Description
1.1.1. Objectives of the Study
1.1.2. Market Scope
1.1.3. Assumptions
1.2. Stakeholders
2. Executive Summary
2.1. Market Highlights
3. Research Methodology
3.1. Overview
3.1.1. Data Mining
3.2. Data Sources
3.2.1. Primary Sources
3.2.2. Secondary Sources
4. Global Lifestyle Diseases Apps Market Insights
4.1. Lifestyle Diseases Apps Market – Market Snapshot
4.2. Lifestyle Diseases Apps Market Dynamics
4.2.1. Drivers and Opportunities
4.2.1.1. Growing prevalence of lifestyle diseases is driving the market growth
4.2.1.2. Rising urbanization worldwide propels the market
4.2.2. Restraints and Challenges
4.2.2.1. High concern of data privacy hindering the lifestyle diseases apps market.
4.3. Porter’s Five Forces Analysis
4.3.1. Bargaining Power of Suppliers (Moderate)
4.3.2. Threats of New Entrants: (Low)
4.3.3. Bargaining Power of Buyers (Moderate)
4.3.4. Threat of Substitute (Moderate)
4.3.5. Rivalry among existing firms (High)
4.4. PESTEL Analysis
4.5. Lifestyle Diseases Apps Market Trends
4.6. Value Chain Analysis
4.7. COVID-19 Impact Analysis
5. Global Lifestyle Diseases Apps Market, by Platform
5.1. Key Findings
5.2. Introduction
5.2.1. Global Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
5.3. iOS
5.3.1. Global Lifestyle Diseases Apps Market, by iOS, by Region, 2020-2034 (USD Billion)
5.4. Android
5.4.1. Global Lifestyle Diseases Apps Market, by Android, by Region, 2020-2034 (USD Billion)
5.5. Others
5.5.1. Global Lifestyle Diseases Apps Market, by Others, by Region, 2020-2034 (USD Billion)
5.5.2.
6. Global Lifestyle Diseases Apps Market, by Device
6.1. Key Findings
6.2. Introduction
6.2.1. Global Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
6.3. Smartphones
6.3.1. Global Lifestyle Diseases Apps Market, by Smartphones, by Region, 2020-2034 (USD Billion)
6.4. Tablets
6.4.1. Global Lifestyle Diseases Apps Market, by Tablets, by Region, 2020-2034 (USD Billion)
6.5. Wearables
6.5.1. Global Lifestyle Diseases Apps Market, by Wearables, by Region, 2020-2034 (USD Billion)
7. Global Lifestyle Diseases Apps Market, by Indication
7.1. Key Findings
7.2. Introduction
7.2.1. Global Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
7.3. Obesity
7.3.1. Global Lifestyle Diseases Apps Market, by Obesity, by Region, 2020-2034 (USD Billion)
7.4. Cardiovascular Health
7.4.1. Global Lifestyle Diseases Apps Market, by Cardiovascular Health, by Region, 2020-2034 (USD Billion)
7.5. Mental Health
7.5.1. Global Lifestyle Diseases Apps Market, by Mental Health, by Region, 2020-2034 (USD Billion)
7.6. Diabetes
7.6.1. Global Lifestyle Diseases Apps Market, by Diabetes, by Region, 2020-2034 (USD Billion)
7.7. Others
7.7.1. Global Lifestyle Diseases Apps Market, by Others, by Region, 2020-2034 (USD Billion)
8. Global Lifestyle Diseases Apps Market, by Geography
8.1. Key Findings
8.2. Introduction
8.2.1. Lifestyle Diseases Apps Market Assessment, By Geography, 2020-2034 (USD Billion)
8.3. Lifestyle Diseases Apps Market – North America
8.3.1. North America: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.3.2. North America: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.3.3. North America: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.3.4. Lifestyle Diseases Apps Market – U.S.
8.3.4.1. U.S.: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.3.4.2. U.S.: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.3.4.3. U.S.: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.3.5. Lifestyle Diseases Apps Market – Canada
8.3.5.1. Canada: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.3.5.2. Canada: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.3.5.3. Canada: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4. Lifestyle Diseases Apps Market – Europe
8.4.1. Europe: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.2. Europe: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.3. Europe: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.4. Lifestyle Diseases Apps Market – UK
8.4.4.1. UK: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.4.2. UK: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.4.3. UK: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.5. Lifestyle Diseases Apps Market – France
8.4.5.1. France: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.5.2. France: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.5.3. France: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.6. Lifestyle Diseases Apps Market – Germany
8.4.6.1. Germany: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.6.2. Germany: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.6.3. Germany: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.7. Lifestyle Diseases Apps Market – Italy
8.4.7.1. Italy: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.7.2. Italy: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.7.3. Italy: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.8. Lifestyle Diseases Apps Market – Spain
8.4.8.1. Spain: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.8.2. Spain: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.8.3. Spain: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.9. Lifestyle Diseases Apps Market – Netherlands
8.4.9.1. Netherlands: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.9.2. Netherlands: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.9.3. Netherlands: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.10. Lifestyle Diseases Apps Market – Russia
8.4.10.1. Russia: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.10.2. Russia: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.10.3. Russia: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.4.11. Lifestyle Diseases Apps Market – Rest of Europe
8.4.11.1. Rest of Europe: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.4.11.2. Rest of Europe: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.4.11.3. Rest of Europe: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5. Lifestyle Diseases Apps Market – Asia Pacific
8.5.1. Asia Pacific: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.2. Asia Pacific: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.3. Asia Pacific: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.4. Lifestyle Diseases Apps Market – China
8.5.4.1. China: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.4.2. China: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.4.3. China: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.5. Lifestyle Diseases Apps Market – India
8.5.5.1. India: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.5.2. India: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.5.3. India: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.6. Lifestyle Diseases Apps Market – Malaysia
8.5.6.1. Malaysia: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.6.2. Malaysia: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.6.3. Malaysia: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.7. Lifestyle Diseases Apps Market – Japan
8.5.7.1. Japan: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.7.2. Japan: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.7.3. Japan: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.8. Lifestyle Diseases Apps Market – Indonesia
8.5.8.1. Indonesia: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.8.2. Indonesia: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.8.3. Indonesia: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.9. Lifestyle Diseases Apps Market – South Korea
8.5.9.1. South Korea: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.9.2. South Korea: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.9.3. South Korea: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.10. Lifestyle Diseases Apps Market – Australia
8.5.10.1. Australia: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.10.2. Australia: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.10.3. Australia: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.5.11. Lifestyle Diseases Apps Market – Rest of Asia Pacific
8.5.11.1. Rest of Asia Pacific: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.5.11.2. Rest of Asia Pacific: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.5.11.3. Rest of Asia Pacific: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6. Lifestyle Diseases Apps Market – Middle East & Africa
8.6.1. Middle East & Africa: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.2. Middle East & Africa: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.3. Middle East & Africa: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6.4. Lifestyle Diseases Apps Market – Saudi Arabia
8.6.4.1. Saudi Arabia: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.4.2. Saudi Arabia: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.4.3. Saudi Arabia: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6.5. Lifestyle Diseases Apps Market – UAE
8.6.5.1. UAE: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.5.2. UAE: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.5.3. UAE: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6.6. Lifestyle Diseases Apps Market – Israel
8.6.6.1. Israel: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.6.2. Israel: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.6.3. Israel: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6.7. Lifestyle Diseases Apps Market – South Africa
8.6.7.1. South Africa: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.7.2. South Africa: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.7.3. South Africa: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.6.8. Lifestyle Diseases Apps Market – Rest of Middle East & Africa
8.6.8.1. Rest of Middle East & Africa: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.6.8.2. Rest of Middle East & Africa: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.6.8.3. Rest of Middle East & Africa: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.7. Lifestyle Diseases Apps Market – Latin America
8.7.1. Latin America: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.7.2. Latin America: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.7.3. Latin America: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.7.4. Lifestyle Diseases Apps Market – Mexico
8.7.4.1. Mexico: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.7.4.2. Mexico: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.7.4.3. Mexico: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.7.5. Lifestyle Diseases Apps Market – Brazil
8.7.5.1. Brazil: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.7.5.2. Brazil: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.7.5.3. Brazil: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.7.6. Lifestyle Diseases Apps Market – Argentina
8.7.6.1. Argentina: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.7.6.2. Argentina: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.7.6.3. Argentina: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
8.7.7. Lifestyle Diseases Apps Market – Rest of Latin America
8.7.7.1. Rest of Latin America: Lifestyle Diseases Apps Market, by Platform, 2020-2034 (USD Billion)
8.7.7.2. Rest of Latin America: Lifestyle Diseases Apps Market, by Device, 2020-2034 (USD Billion)
8.7.7.3. Rest of Latin America: Lifestyle Diseases Apps Market, by Indication, 2020-2034 (USD Billion)
9. Competitive Landscape
9.1. Expansion and Acquisition Analysis
9.1.1. Expansion
9.1.2. Acquisitions
9.2. Partnerships/Collaborations/Agreements/Exhibitions
10. Company Profiles
10.1. MyFitnessPal, Inc.
10.1.1. Company Overview
10.1.2. Financial Performance
10.1.3. Product Benchmarking
10.1.4. Recent Development
10.2. Nudge Coach, Inc.
10.2.1. Company Overview
10.2.2. Financial Performance
10.2.3. Product Benchmarking
10.2.4. Recent Development
10.3. HealthifyMe Wellness Private Limited
10.3.1. Company Overview
10.3.2. Financial Performance
10.3.3. Product Benchmarking
10.3.4. Recent Development
10.4. Headspace Inc.
10.4.1. Company Overview
10.4.2. Financial Performance
10.4.3. Product Benchmarking
10.4.4. Recent Development
10.5. Sleep Cycle
10.5.1. Company Overview
10.5.2. Financial Performance
10.5.3. Product Benchmarking
10.5.4. Recent Development
10.6. Lifesum AB
10.6.1. Company Overview
10.6.2. Financial Performance
10.6.3. Product Benchmarking
10.6.4. Recent Development
10.7. Azumio
10.7.1. Company Overview
10.7.2. Financial Performance
10.7.3. Product Benchmarking
10.7.4. Recent Development
10.8. Google Fitbit
10.8.1. Company Overview
10.8.2. Financial Performance
10.8.3. Product Benchmarking
10.8.4. Recent Development
10.9. Magellan Health, Inc.
10.9.1. Company Overview
10.9.2. Financial Performance
10.9.3. Product Benchmarking
10.9.4. Recent Development
10.10. Noom, Inc.
10.10.1. Company Overview
10.10.2. Financial Performance
10.10.3. Product Benchmarking
10.10.4. Recent Development

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