Collaboration Display Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

Collaboration Display Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032


Global Collaboration Display Market was valued at USD 862.46 million in 2023 and is projected to grow at a CAGR of over 7% from 2024 to 2032. A significant trend is the integration of cutting-edge technologies, such as artificial intelligence (AI) and machine learning (ML), into collaboration displays. These advancements enrich user experiences for offering features like voice recognition, automated content adjustments, and predictive analytics.

As organizations emphasize efficiency and user engagement, displays with these intelligent technologies are gaining traction. Furthermore, enhanced visual features, such as 4K resolution and wide color gamuts, are boosting demand, elevating the quality of presentations and collaborative sessions. Highlighting this trend, the National School Boards Association reported in 2023 that 70% of school districts have adopted technologies, including smart displays, to bolster collaborative learning in classrooms.

The overall industry is classified into offering, resolution, screen size, application, end-user, and region.

The market segments based on resolution include 4K/UHD and 1080p. In 2023, the 4K/UHD segment dominated the market, capturing over 64.1% of the share. The surging demand for 4K and UHD collaboration displays can be attributed to their superior resolution, offering exceptionally clear and detailed visuals. These high-resolution displays are becoming the go-to choice in professional environments for presentations, video conferencing, and collaborative tasks. Their clarity not only enhances visual content but also ensures crisp text and images, facilitating effective communication and data analysis. This makes them a prized asset for both businesses and educational institutions.

The collaboration display market segments by screen size into up to 65 inches and above 65 inches. From 2024 to 2032, the segment above 65 inches is projected to be the fastest growing, with a CAGR exceeding 7%. The rising preference for screens larger than 65 inches is driven by their enhanced visibility and superior collaborative experiences. Such sizable displays are particularly suited for conference rooms and expansive meeting spaces, where clear visuals are paramount for discussions and presentations. The added screen space not only accommodates detailed content but also fosters better engagement, making them a favored choice for organizations aiming to elevate productivity and communication.

In 2023, North America commanded the largest market share at 34%, and forecasts suggest it will maintain this lead throughout the projected period. North America's dominance in the collaboration display market stems from its technological advancements and substantial investments in digital solutions. The region's commitment to innovation and productivity propels the demand for high-resolution, interactive displays across diverse sectors, including corporate, education, and healthcare. Additionally, the rise of remote and hybrid work models amplifies the demand for sophisticated collaboration tools.


Chapter 1 Scope and Methodology
1.1 Market scope and definition
1.2 Base estimates and calculations
1.3 Forecast parameters
1.4 Data sources
1.4.1 Primary
1.4.2 Secondary
1.4.2.1 Paid sources
1.4.2.2 Public sources
Chapter 2 Executive Summary
2.1 Industry 360º synopsis, 2021 - 2032
Chapter 3 Industry Insights
3.1 Industry ecosystem analysis
3.2 Vendor matrix
3.3 Technology and innovation landscape
3.4 Patent analysis
3.5 Key news and initiatives
3.6 Regulatory landscape
3.7 Impact forces
3.7.1 Growth drivers
3.7.1.1 Increasing remote and hybrid workspace
3.7.1.2 Growing interactive and engaging presentations
3.7.1.3 Rise in integration of videoconferencing, digital whiteboards, and cloud-based collaboration platforms with collaboration displays
3.7.1.4 Growing adoption of collaboration display in education sector
3.7.1.5 Increasing advancements in display technologies
3.7.2 Industry pitfalls and challenges
3.7.2.1 Compatibility and integration challenges
3.7.2.2 Concerns about data security and privacy
3.8 Growth potential analysis
3.9 Porter’s analysis
3.9.1 Supplier power
3.9.2 Buyer power
3.9.3 Threat of new entrants
3.9.4 Threat of substitutes
3.9.5 Industry rivalry
3.10 PESTEL analysis
Chapter 4 Competitive Landscape, 2023
4.1 Company market share analysis
4.2 Competitive positioning matrix
4.3 Strategic outlook matrix
Chapter 5 Market Estimates and Forecast, By Offering, 2021 - 2032 (USD Million and Units)
5.1 Key trends
5.2 Hardware
5.3 Software
5.4 Services
Chapter 6 Market Estimates and Forecast, By Resolution, 2021 – 2032 (USD Million and Units)
6.1 Key trends
6.2 4K/UHD
6.3 1080p
Chapter 7 Market Estimates and Forecast, By Screen Size, 2021 – 2032 (USD Million and Units)
7.1 Key trends
7.2 Up to 65 Inches
7.3 Above 65 Inches
Chapter 8 Market Estimates and Forecast, By Application, 2021 – 2032 (USD Million and Units)
8.1 Key trends
8.2 Large meeting rooms
8.3 Huddle rooms
8.4 Classrooms
8.5 Open layouts
8.6 Offices
8.7 Others
Chapter 9 Market Estimates and Forecast, By End users, 2021 – 2032 (USD Million and Units)
9.1 Key trends
9.2 Corporate offices
9.3 Educational institutions
9.4 Government organizations
9.5 Others
Chapter 10 Market Estimates and Forecast, By Region, 2021 - 2032 (USD Million and Units)
10.1 Key trends
10.2 North America
10.2.1 U.S.
10.2.2 Canada
10.3 Europe
10.3.1 UK
10.3.2 Germany
10.3.3 France
10.3.4 Italy
10.3.5 Spain
10.3.6 Rest of Europe
10.4 Asia Pacific
10.4.1 China
10.4.2 India
10.4.3 Japan
10.4.4 South Korea
10.4.5 ANZ
10.4.6 Rest of Asia Pacific
10.5 Latin America
10.5.1 Brazil
10.5.2 Mexico
10.5.3 Rest of Latin America
10.6 MEA
10.6.1 UAE
10.6.2 Saudi Arabia
10.6.3 South Africa
10.6.4 Rest of MEA
Chapter 11 Company Profiles
11.1 Avocor Limited
11.2 BenQ Corporation
11.3 Cisco Systems, Inc.
11.4 Clear Touch Interactive, Inc.
11.5 Dongguan Riotouch Technology Co., Ltd.
11.6 Elo Touch Solutions, Inc.
11.7 Google LLC
11.8 Hitachi, Ltd.
11.9 IBV Solutions
11.10 InFocus Corporation
11.11 LG Electronics Inc.
11.12 Luidia, Inc.
11.13 Microsoft Corporation
11.14 Newline Interactive, Inc.
11.15 Panasonic Corporation
11.16 Planar Systems, Inc.
11.17 Promethean World Ltd.
11.18 Qomo HiteVision, LLC
11.19 Samsung Electronics Co., Ltd.
11.20 Senses
11.21 Sharp Corporation
11.22 Smart Technologies ULC
11.23 Sony Professional Solutions Inc.
11.24 Specktron
11.25 ViewSonic Corporation

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