Virtual Production Market by Offering (Hardware, Software, Services), Type (Pre-Production, Production, Post-Production), End User (Movies, Television Series, Commercial Advertisement, Online Videos), Region - Global Forecast to 2027

Virtual Production Market by Offering (Hardware, Software, Services), Type (Pre-Production, Production, Post-Production), End User (Movies, Television Series, Commercial Advertisement, Online Videos), Region - Global Forecast to 2027

The global virtual production market size is estimated to be USD 2.6 billion in 2022 and is projected to reach 5.1 billion by 2027, at a CAGR of 14.5% during the forecast period. The market has a promising growth potential due to several factors, surging adoption of OTT, increasing implementation of LED Wall technology, and rising demand due to pandemic.

Virtual production is the process of creating the digital world, beginning with the inception of the movie and ending with the final VFX, centered around real-time interaction on the set. Virtual production has the ability to mix live footage and computer graphics at the same time, enable real-time feedback, and make decisions on the set about the VFX and animation.

“Software: The fastest-growing segment of the virtual production market, by offering“

In 2021, the software segment accounted for the largest share of the virtual production market. The advent of technology and the amalgamation of various other next-generation technologies such as machine learning (ML), artificial intelligence (AI), augmented reality (AR), virtual reality (VR), extended reality (XR), deep learning, along with virtual production has bolstered growth. Continuous organic and inorganic growth strategies adopted by virtual production ecosystem players have enhanced the growth of the market. For instance, In February 2022, Mo-Sys Engineering Ltd. announced that its precision camera tracking system, StarTracker, is fully supported by Assimilate's Live FX software.

“Post-production: The largest end user segment of the virtual production market.”

In 2021, the post-production segment accounted for the largest share of the global virtual production market. As of the present, virtual production is at a nascent stage and very few films are produced entirely through virtual production. In hybrid production models, a few shots are shot through virtual production, and wherein some are completely dependent upon VFX, post-production plays a crucial role

“North America: The largest region in the virtual production market.”

North America led the virtual production market in 2021. The key factors driving the growth of the North American virtual production market include the rising demand for visual effects in movie production and the increasing adoption of studio-based production owing to the restrictions caused by the pandemic. Further, most of the players in the ecosystem account for large market shares in the North American region when compared to those in other regions.

Breakdown of primaries

The study contains insights from various industry experts, ranging from component suppliers to Tier 1 companies and OEMs. The break-up of the primaries is as follows:

By Company Type– Tier 1- 45%, Tier 2- 35% Tier 3 - 20%

By Designation— C level - 32%, Managers - 40%, Other Level - 28%

By Region— North America - 37%, Europe - 40%, Asia Pacific - 15%, RoW- 8%,

The virtual production market is dominated by a few globally established players such as Adobe Inc. (US), NVIDIA Corporation (US), Sony Group (Japan), Autodesk Inc. (US), Technicolor (France), and HTC Corporation (Taiwan).

The study includes an in-depth competitive analysis of these key players in the virtual production market, with their company profiles, recent developments, and key market strategies.

Research Coverage:

The report segments the virtual production market and forecasts its size, by volume and value, based on region (Asia Pacific, Europe, North America, and RoW), offering(hardware, software and services), type (pre-production, production, post-production), and end users (movies, television series, commercial advertisements, online videos, and others)

The report also provides a comprehensive review of market drivers, restraints, opportunities, and challenges in the virtual production market. The report also covers qualitative aspects in addition to the quantitative aspects of these markets.

Key Benefits of Buying the Report:

The report will help the leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall market and the sub-segments. This report will help stakeholders understand the competitive landscape and gain more insights to better position their businesses and plan suitable go-to-market strategies. The report also helps stakeholders understand the pulse of the virtual production market and provides them information on key market drivers, restraints, challenges, and opportunities.


  • INTRODUCTION
    • STUDY OBJECTIVES
    • MARKET DEFINITION
      • INCLUSIONS AND EXCLUSIONS
    • STUDY SCOPE
      • MARKETS COVERED
      • GEOGRAPHIC SCOPE
      • YEARS CONSIDERED
    • CURRENCY CONSIDERED
    • UNIT CONSIDERED
    • LIMITATIONS
    • STAKEHOLDERS
  • RESEARCH METHODOLOGY
    • RESEARCH DATA
      • SECONDARY AND PRIMARY RESEARCH
      • SECONDARY DATA
      • PRIMARY DATA
    • FACTOR ANALYSIS
      • SUPPLY-SIDE ANALYSIS
      • DEMAND-SIDE ANALYSIS
    • MARKET SIZE ESTIMATION
      • BOTTOM-UP APPROACH
      • TOP-DOWN APPROACH
      • GROWTH PROJECTIONS AND FORECAST ASSUMPTIONS
        • Table MARKET GROWTH ASSUMPTIONS
    • MARKET BREAKDOWN AND DATA TRIANGULATION
    • RESEARCH ASSUMPTIONS
      • Table KEY ASSUMPTIONS: MACROECONOMIC AND MICROECONOMIC ENVIRONMENT
    • RISK ASSESSMENT
      • Table RISK ASSESSMENT: VIRTUAL PRODUCTION MARKET
  • EXECUTIVE SUMMARY
  • PREMIUM INSIGHTS
    • ATTRACTIVE GROWTH OPPORTUNITIES FOR MARKET PLAYERS
    • VIRTUAL PRODUCTION MARKET, BY OFFERING
    • VIRTUAL PRODUCTION MARKET, BY TYPE
    • VIRTUAL PRODUCTION MARKET, BY COUNTRY
    • VIRTUAL PRODUCTION MARKET, BY REGION
  • MARKET OVERVIEW
    • INTRODUCTION
    • MARKET DYNAMICS
      • DRIVERS
      • RESTRAINTS
      • OPPORTUNITIES
      • CHALLENGES
    • SUPPLY CHAIN ANALYSIS
      • Table VIRTUAL PRODUCTION MARKET: ECOSYSTEM
    • VIRTUAL PRODUCTION MARKET ECOSYSTEM
    • AVERAGE SELLING PRICES OF OFFERINGS OF KEY PLAYERS, BY HARDWARE
      • AVERAGE SELLING PRICE TRENDS
        • Table AVERAGE SELLING PRICES OF OVERALL VIRTUAL PRODUCTION HARDWARE SYSTEMS (USD THOUSANDS)
    • TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS
      • REVENUE SHIFT AND NEW REVENUE POCKETS FOR MARKET PLAYERS
    • KEY TECHNOLOGY TRENDS
      • VFX
      • CGI
    • PORTER'S FIVE FORCES ANALYSIS
      • Table VIRTUAL PRODUCTION MARKET: PORTER'S FIVE FORCES ANALYSIS
      • THREAT OF NEW ENTRANTS
      • THREAT OF SUBSTITUTES
      • BARGAINING POWER OF SUPPLIERS
      • BARGAINING POWER OF BUYERS
      • INTENSITY OF COMPETITIVE RIVALRY
    • KEY STAKEHOLDERS AND BUYING CRITERIA
      • KEY STAKEHOLDERS IN BUYING PROCESS
        • Table INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE END USERS (%)
      • BUYING CRITERIA
        • Table KEY BUYING CRITERIA FOR TOP THREE END USERS
    • CASE STUDIES
      • EFFECTIVE USE OF VIRTUAL PRODUCTION FOR STREAMING BMW BERLIN MARATHON
      • TRANSFORMATION OF LOCATION-BASED SHOOT TO VIRTUAL PRODUCTION STUDIO SHOOT
    • TRADE ANALYSIS
      • IMPORT SCENARIO
        • Table IMPORT DATA, BY COUNTRY, 2017-2021 (USD MILLION)
      • EXPORT SCENARIO
        • Table EXPORT DATA, BY COUNTRY, 2017-2021 (USD MILLION)
    • PATENT ANALYSIS, 2012-2022
      • Table LIST OF SOME PATENTS PERTAINING TO VIRTUAL PRODUCTION, 2020-2021
    • KEY CONFERENCES AND EVENTS, 2022-2023
      • Table VIRTUAL PRODUCTION MARKET: DETAILED LIST OF CONFERENCES & EVENTS
    • TARIFF AND REGULATORY LANDSCAPE
      • REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table NORTH AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table EUROPE: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table ASIA PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table ROW: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
      • TARIFFS AND REGULATIONS
  • VIRTUAL PRODUCTION MARKET, BY OFFERING
    • INTRODUCTION
      • Table VIRTUAL PRODUCTION MARKET, BY OFFERING, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET, BY OFFERING, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET, BY HARDWARE OFFERING, 2018-2021 (THOUSAND UNITS)
      • Table VIRTUAL PRODUCTION MARKET, BY HARDWARE OFFERING, 2022-2027 (THOUSAND UNITS)
    • HARDWARE
      • SIGNIFICANT DEMAND FOR SPECIALIZED HARDWARE IN VIRTUAL PRODUCTION MARKET
        • Table VIRTUAL PRODUCTION HARDWARE OFFERINGS, BY COMPANY
        • Table VIRTUAL PRODUCTION MARKET FOR HARDWARE, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR HARDWARE, BY REGION, 2022-2027 (USD MILLION)
    • SOFTWARE
      • SOFTWARE SEGMENT DOMINATES VIRTUAL PRODUCTION MARKET
        • Table VIRTUAL PRODUCTION SOFTWARE OFFERING, BY COMPANY
        • Table VIRTUAL PRODUCTION MARKET FOR SOFTWARE, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR SOFTWARE, BY REGION, 2022-2027 (USD MILLION)
    • SERVICES
      • VIRTUAL PRODUCTION SERVICES TO PLAY CRUCIAL ROLE IN PREPRODUCTION AND POST-PRODUCTION STAGES
        • Table VIRTUAL PRODUCTION SERVICES, BY COMPANY
        • Table VIRTUAL PRODUCTION MARKET FOR SERVICES, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR SERVICES, BY REGION, 2022-2027 (USD MILLION)
  • VIRTUAL PRODUCTION MARKET, BY TYPE
    • INTRODUCTION
      • Table VIRTUAL PRODUCTION MARKET, BY TYPE, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET, BY TYPE, 2022-2027 (USD MILLION)
    • PRE-PRODUCTION
      • PRE-PRODUCTION SERVICES HELP ACHIEVE RIGHT VISION
    • PRODUCTION
      • DIFFERENT STRATEGIES OF KEY PLAYERS EXPECTED TO ACCELERATE PRODUCTION SEGMENT
    • POST-PRODUCTION
      • POST-PRODUCTION SEGMENT TO ACCOUNT FOR LARGEST MARKET SHARE
  • VIRTUAL PRODUCTION MARKET, BY END USER
    • INTRODUCTION
      • Table VIRTUAL PRODUCTION MARKET, BY END USER, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET, BY END USER, 2022-2027 (USD MILLION)
    • MOVIES
      • MOVIES SEGMENT TO ACCOUNT FOR LARGEST MARKET SHARE
        • Table VIRTUAL PRODUCTION MARKET FOR MOVIES, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR MOVIES, BY REGION, 2022-2027 (USD MILLION)
    • TELEVISION SERIES
      • ADVENT OF OTT PLATFORMS CREATES OPPORTUNITIES FOR MARKET PLAYERS
        • Table VIRTUAL PRODUCTION MARKET FOR TELEVISION SERIES, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR TELEVISION SERIES, BY REGION, 2022-2027 (USD MILLION)
    • COMMERCIAL ADVERTISEMENTS
      • CREATIVE RESULTS AT LOWER BUDGETS TO HELP ATTRACT USERS
        • Table VIRTUAL PRODUCTION MARKET FOR COMMERCIAL ADVERTISEMENTS, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR COMMERCIAL ADVERTISEMENTS, BY REGION, 2022-2027 (USD MILLION)
    • ONLINE VIDEOS
      • POPULARITY OF ON-DEMAND VIDEO CONTENT TO BOOST ONLINE VIDEOS SEGMENT
        • Table VIRTUAL PRODUCTION MARKET FOR ONLINE VIDEOS, BY REGION, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET FOR ONLINE VIDEOS, BY REGION, 2022-2027 (USD MILLION)
    • OTHERS
      • Table VIRTUAL PRODUCTION MARKET FOR OTHERS, BY REGION, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET FOR OTHERS, BY REGION, 2022-2027 (USD MILLION)
  • VIRTUAL PRODUCTION MARKET, BY REGION
    • INTRODUCTION
      • Table VIRTUAL PRODUCTION MARKET, BY REGION, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET, BY REGION, 2022-2027 (USD MILLION)
    • NORTH AMERICA
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY OFFERING, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY OFFERING, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY END USER, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN NORTH AMERICA, BY END USER, 2022-2027 (USD MILLION)
      • US
        • Table VIRTUAL PRODUCTION MARKET IN US, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN US, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN US, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN US, BY END USER, 2022-2027 (USD MILLION)
      • CANADA
        • Table VIRTUAL PRODUCTION MARKET IN CANADA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CANADA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CANADA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CANADA, BY END USER, 2022-2027 (USD MILLION)
      • MEXICO
        • Table VIRTUAL PRODUCTION MARKET IN MEXICO, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MEXICO, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MEXICO, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MEXICO, BY END USER, 2022-2027 (USD MILLION)
    • EUROPE
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY OFFERING, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY OFFERING, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY END USER, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN EUROPE, BY END USER, 2022-2027 (USD MILLION)
      • UK
        • Table VIRTUAL PRODUCTION MARKET IN UK, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN UK, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN UK, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN UK, BY END USER, 2022-2027 (USD MILLION)
      • GERMANY
        • Table VIRTUAL PRODUCTION MARKET IN GERMANY, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN GERMANY, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN GERMANY, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN GERMANY, BY END USER, 2022-2027 (USD MILLION)
      • FRANCE
        • Table VIRTUAL PRODUCTION MARKET IN FRANCE, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN FRANCE, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN FRANCE, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN FRANCE, BY END USER, 2022-2027 (USD MILLION)
      • REST OF EUROPE
        • Table VIRTUAL PRODUCTION MARKET IN REST OF EUROPE, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF EUROPE, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF EUROPE, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF EUROPE, BY END USER, 2022-2027 (USD MILLION)
    • ASIA PACIFIC
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY OFFERING, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY OFFERING, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY END USER, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN ASIA PACIFIC, BY END USER, 2022-2027 (USD MILLION)
      • CHINA
        • Table VIRTUAL PRODUCTION MARKET IN CHINA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CHINA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CHINA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN CHINA, BY END USER, 2022-2027 (USD MILLION)
      • JAPAN
        • Table VIRTUAL PRODUCTION MARKET IN JAPAN, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN JAPAN, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN JAPAN, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN JAPAN, BY END USER, 2022-2027 (USD MILLION)
      • SOUTH KOREA
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH KOREA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH KOREA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH KOREA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH KOREA, BY END USER, 2022-2027 (USD MILLION)
      • INDIA
        • Table VIRTUAL PRODUCTION MARKET IN INDIA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN INDIA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN INDIA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN INDIA, BY END USER, 2022-2027 (USD MILLION)
      • REST OF ASIA PACIFIC
        • Table VIRTUAL PRODUCTION MARKET IN REST OF ASIA PACIFIC, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF ASIA PACIFIC, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF ASIA PACIFIC, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN REST OF ASIA PACIFIC, BY END USER, 2022-2027 (USD MILLION)
    • REST OF THE WORLD (ROW)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY REGION, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY REGION, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY OFFERING, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY OFFERING, 2022-2027 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY END USER, 2018-2021 (USD MILLION)
      • Table VIRTUAL PRODUCTION MARKET IN REST OF THE WORLD, BY END USER, 2022-2027 (USD MILLION)
      • SOUTH AMERICA
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH AMERICA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH AMERICA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH AMERICA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN SOUTH AMERICA, BY END USER, 2022-2027 (USD MILLION)
      • MIDDLE EAST & AFRICA
        • Table VIRTUAL PRODUCTION MARKET IN MIDDLE EAST & AFRICA, BY OFFERING, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MIDDLE EAST & AFRICA, BY OFFERING, 2022-2027 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MIDDLE EAST & AFRICA, BY END USER, 2018-2021 (USD MILLION)
        • Table VIRTUAL PRODUCTION MARKET IN MIDDLE EAST & AFRICA, BY END USER, 2022-2027 (USD MILLION)
  • COMPETITIVE LANDSCAPE
    • VIRTUAL PRODUCTION OVERVIEW
    • MARKET EVALUATION FRAMEWORK
      • Table OVERVIEW OF STRATEGIES DEPLOYED BY KEY VIRTUAL PRODUCTION COMPANIES
      • PRODUCT PORTFOLIO
      • REGIONAL FOCUS
      • MANUFACTURING FOOTPRINT
      • ORGANIC/INORGANIC STRATEGIES
    • MARKET SHARE ANALYSIS, 2021
      • Table VIRTUAL PRODUCTION MARKET: MARKET SHARE ANALYSIS (2021)
    • FIVE-YEAR COMPANY REVENUE ANALYSIS
    • KEY COMPANY EVALUATION QUADRANT
      • STARS
      • EMERGING LEADERS
      • PERVASIVE PLAYERS
      • PARTICIPANTS
    • COMPANY FOOTPRINT
      • Table COMPANY FOOTPRINT
      • Table COMPANY-WISE OFFERING FOOTPRINT
      • Table COMPANY-WISE END USER FOOTPRINT
      • Table COMPANY-WISE REGION FOOTPRINT
    • COMPETITIVE SCENARIOS AND TRENDS
      • PRODUCT LAUNCHES
        • Table PRODUCT LAUNCHES, JANUARY 2021 AND JANUARY 2022
      • DEALS
        • Table DEALS, JANUARY 2021 AND JANUARY 2022
      • OTHERS
        • Table CONTRACTS AND EXPANSIONS, JANUARY 2020 AND JANUARY 2022
  • COMPANY PROFILES
    • KEY COMPANIES
      • ADOBE INC.
        • Table ADOBE INC.: BUSINESS OVERVIEW
        • Table ADOBE INC.: PRODUCTS OFFERED
        • Table ADOBE INC.: PRODUCT LAUNCHES
        • Table ADOBE INC.: DEALS
      • NVIDIA CORPORATION
        • Table NVIDIA CORPORATION: BUSINESS OVERVIEW
        • Table NVIDIA CORPORATION: PRODUCTS OFFERED
        • Table NVIDIA CORPORATION: PRODUCT LAUNCHES
      • SONY GROUP
        • Table SONY GROUP: BUSINESS OVERVIEW
        • Table SONY GROUP: PRODUCTS OFFERED
        • Table SONY GROUP: PRODUCT LAUNCHES
        • Table SONY GROUP: DEALS
        • Table SONY GROUP: OTHERS
      • AUTODESK, INC.
        • Table AUTODESK, INC.: BUSINESS OVERVIEW
        • Table AUTODESK, INC.: PRODUCTS OFFERED
        • Table AUTODESK, INC.: DEALS
      • TECHNICOLOR
        • Table TECHNICOLOR: BUSINESS OVERVIEW
        • Table TECHNICOLOR: PRODUCTS OFFERED
        • Table TECHNICOLOR: DEALS
        • Table TECHNICOLOR: OTHERS
      • HTC CORPORATION
        • Table HTC CORPORATION: BUSINESS OVERVIEW
        • Table HTC CORPORATION: PRODUCTS OFFERED
        • Table HTC CORPORATION: PRODUCT LAUNCHES
      • VICON MOTION SYSTEMS LTD
        • Table VICON MOTION SYSTEMS LTD: BUSINESS OVERVIEW
        • Table VICON MOTION SYSTEMS LTD: PRODUCTS OFFERED
        • Table VICON MOTION SYSTEMS LTD: PRODUCT LAUNCHES
        • Table VICON MOTION SYSTEMS LTD: DEALS
        • Table VICON MOTION SYSTEMS LTD: OTHERS
      • SIDEFX
        • Table SIDEFX: BUSINESS OVERVIEW
        • Table SIDEFX: PRODUCTS OFFERED
        • Table SIDEFX: PRODUCT LAUNCHES
      • EPIC GAMES
        • Table EPIC GAMES: BUSINESS OVERVIEW
        • Table EPIC GAMES: PRODUCTS OFFERED
        • Table EPIC GAMES: PRODUCT LAUNCHES
      • MO-SYS ENGINEERING LTD.
        • Table MO-SYS ENGINEERING LTD.: BUSINESS OVERVIEW
        • Table MO-SYS ENGINEERING LTD.: PRODUCTS OFFERED
        • Table MO-SYS ENGINEERING LTD.: PRODUCT LAUNCHES
        • Table MO-SYS ENGINEERING LTD.: DEALS
      • PERFORCE SOFTWARE, INC.
        • Table PERFORCE SOFTWARE, INC.: BUSINESS OVERVIEW
        • Table PERFORCE SOFTWARE, INC.: PRODUCTS OFFERED
        • Table PERFORCE SOFTWARE, INC.: DEALS
      • THE WALT DISNEY COMPANY
        • Table THE WALT DISNEY COMPANY: BUSINESS OVERVIEW
        • Table THE WALT DISNEY COMPANY: PRODUCTS OFFERED
        • Table THE WALT DISNEY COMPANY: PRODUCT LAUNCHES
    • OTHER PLAYERS
      • DNEG
        • Table DNEG: COMPANY OVERVIEW
      • TILTLABS
        • Table TILTLABS: COMPANY OVERVIEW
      • PLANAR SYSTEMS, INC.
        • Table PLANAR SYSTEMS, INC.: COMPANY OVERVIEW
      • VIRSABI
        • Table VIRSABI: COMPANY OVERVIEW
      • PRODUCTION RESOURCE GROUP, LLC
        • Table PRODUCTION RESOURCE GROUP, LLC: COMPANY OVERVIEW
      • DIMENSION
        • Table DIMENSION: COMPANY OVERVIEW
      • RECODE XR STUDIO
        • Table RECODE XR STUDIO: COMPANY OVERVIEW
      • VU TECHNOLOGIES
        • Table VU TECHNOLOGIES: COMPANY OVERVIEW
      • 80SIX LTD.
        • Table 80SIX LTD.: COMPANY OVERVIEW
      • ROE VISUAL
        • Table ROE VISUAL: COMPANY OVERVIEW
      • BORIS FX, INC.
        • Table BORIS FX, INC.: COMPANY OVERVIEW
      • INSTA360
        • Table INSTA360: COMPANY OVERVIEW
      • 360RIZE
        • Table 360RIZE: COMPANY OVERVIEW
      • WETA FX
        • Table WETA FX: COMPANY OVERVIEW
  • APPENDIX
    • DISCUSSION GUIDE
    • KNOWLEDGESTORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
    • CUSTOMIZATION OPTIONS
    • RELATED REPORTS
    • AUTHOR DETAILS

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