Sports Technology Market by Technology (Devices, Smart Stadiums, Sports Analytics, Esports), by Sport (Soccer, Baseball, Basketball, Ice Hockey, Rugby, Tennis, Cricket), End User (Sports Associations, Clubs, Leagues) and Region - Global Forecast to 2027

Sports Technology Market by Technology (Devices, Smart Stadiums, Sports Analytics, Esports), by Sport (Soccer, Baseball, Basketball, Ice Hockey, Rugby, Tennis, Cricket), End User (Sports Associations, Clubs, Leagues) and Region - Global Forecast to 2027



The sports technology market is estimated to grow from USD 21.9 billion in 2022 to reach

USD 41.8 billion by 2027; it is expected to grow at a CAGR of 13.8% from 2022 to 2027. The growth of the sports technology market can be attributed to increasing focus on delighting and engaging fans at stadiums, growing pressure to improve player and team performance, and rising implementation of IoT technologies for efficient management of stadium infrastructure.

“The sports technology market for sports analytics is expected to grow at the highest CAGR from 2022 to 2027.”

Sports analytics solutions not only help coaches and management but also provide the means for individual players to analyze and improve their performance. The use of sports analytics is not limited to fields and players, but various sports organizations are also using data-driven decision-making to improve their hospitality and audience experience. Thus, sports analytics solutions help sports organizations to improvise in multiple domains by making data-driven decisions that help increase profitability.

“The sports technology market in Europe is expected to grow at the second highest CAGR during forecast period.”

Europe has the greatest number of professional and reputable football associations and clubs in the world. Different European football leagues, such as the Barclays English Premier League, Bundesliga (Germany), Scottish Premier League (Scotland), and La Liga (Spain), take place at regular intervals, and the management of these associations invest heavily in technologies for effective monitoring of games and players. Major football clubs, such as Manchester United, Arsenal, Chelsea, Real Madrid, Barcelona, and Liverpool, are part of such leagues.

Key players in the sports technology market include IBM (US), Ericsson (Sweden), Cisco (US), Fujitsu (Japan), Huawei (China), Intel (US), SAS Institute (US), SAP (Germany), Oracle (US), NEC Corp.(Japan), Sharp Corp. (Japan), Samsung Electronics (South Korea), Fitbit (US), Apple Inc. (US), Garmin Ltd. (US), Xiaomi Corp. (China) Sony Group Corp. (Japan), Panasonic Corp. (Japan), Modern Times Group (Sweden), Activision Blizzard (US), Tencent Holdings Ltd. (China), Catapult (Australia), and Zebra Technologies (US).

Research Coverage

Based on technology, the sports technology market has been segmented into devices, smart stadiums, esports, and sports analytics. Based sport, the sports technology market has been segmented into soccer, baseball, basketball, ice hockey, American football/rugby, tennis, cricket, golf, esports, and others. Based on end user, . Based on region, the sports technology market has been segmented into sports associations, clubs, leagues, athletes, and coaches. Based on region, the sports technology market has been segmented into North America, Europe, Asia Pacific, and Rest of the World (RoW).

Reasons to Buy Report

The report would help market leaders/new entrants in the following ways:

1. This report segments the sports technology market comprehensively and provides the closest approximations of the overall market size, as well as that of the subsegments across deposition technology, sport, end user, and regions.

2. The report helps stakeholders understand the pulse of the market and provides information on key market drivers, restraints, challenges, and opportunities.

3. This report would help stakeholders understand their competitors better and gain more insights to enhance their position in the business. The competitive landscape provides market share analysis and company evaluation quadrant for the key players operating in the sports technology market.


  • INTRODUCTION
    • STUDY OBJECTIVES
    • MARKET DEFINITION
    • INCLUSIONS AND EXCLUSIONS
    • STUDY SCOPE
      • MARKETS COVERED
      • REGIONAL SCOPE
    • YEARS CONSIDERED
    • CURRENCY CONSIDERED
    • UNITS CONSIDERED
    • LIMITATIONS
    • STAKEHOLDERS
    • SUMMARY OF CHANGES
  • RESEARCH METHODOLOGY
    • RESEARCH DATA
      • SECONDARY DATA
      • PRIMARY DATA
      • SECONDARY AND PRIMARY RESEARCH
    • MARKET SIZE ESTIMATION
      • BOTTOM-UP APPROACH
      • TOP-DOWN APPROACH
      • MARKET SHARE ESTIMATION
    • MARKET BREAKDOWN AND DATA TRIANGULATION
    • RESEARCH ASSUMPTIONS
      • Table ASSUMPTIONS FOR RESEARCH STUDY
      • GROWTH RATE ASSUMPTIONS/FORECASTS
    • RESEARCH LIMITATIONS
    • RISK ASSESSMENT
  • EXECUTIVE SUMMARY
  • PREMIUM INSIGHTS
    • ATTRACTIVE OPPORTUNITIES FOR PLAYERS IN SPORTS TECHNOLOGY MARKET
    • SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY
    • SPORTS TECHNOLOGY MARKET IN ASIA PACIFIC, BY TECHNOLOGY AND COUNTRY
    • SPORTS TECHNOLOGY MARKET, BY END USER
    • SPORTS TECHNOLOGY MARKET, BY REGION
  • MARKET OVERVIEW
    • INTRODUCTION
    • MARKET DYNAMICS
      • DRIVERS
      • RESTRAINTS
      • OPPORTUNITIES
      • CHALLENGES
    • VALUE CHAIN ANALYSIS
    • SPORTS TECHNOLOGY MARKET ECOSYSTEM ANALYSIS
      • Table SPORTS TECHNOLOGY MARKET: ECOSYSTEM
    • TECHNOLOGY ANALYSIS
      • INTERNET OF THINGS
      • 5G
      • ARTIFICIAL INTELLIGENCE
      • AUGMENTED AND VIRTUAL REALITY
    • PATENT ANALYSIS
      • Table LIST OF TOP PATENT OWNERS IN LAST 10 YEARS
      • LIST OF MAJOR PATENTS
        • Table LIST OF MAJOR PATENTS
    • CASE STUDY ANALYSIS
      • CISCO INTERSIGHT HELPS RIOT'S ESPORTS BUSINESS DELIVER GAME-CHANGING EXPERIENCE
      • SYDNEY SIXERS USED PRESSBOX GRAPHICS TO DELIGHT FANS DURING BIG BASH LEAGUE
      • FOX SPORTS USES IBM IX TO DELIVER PERSONALIZED VIDEO EXPERIENCES TO VIEWERS
      • BAYLOR UNIVERSITY DEPLOYED WEARABLE DEVICES TO ANALYZE PLAYER PERFORMANCE
      • DATAART OFFERED SOLUTIONS TO ANALYZE SPORTS PERFORMANCE
    • TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS
    • TRADE ANALYSIS
    • PORTER'S FIVE FORCE ANALYSIS
      • Table IMPACT OF PORTER'S FIVE FORCES ON SPORTS TECHNOLOGY MARKET, 2022
    • TARIFF ANALYSIS
      • Table TARIFF DATA FOR WRISTWATCHES EXPORTED BY CHINA
      • Table TARIFF DATA FOR WRISTWATCHES EXPORTED BY US
      • Table TARIFF DATA FOR WRISTWATCHES EXPORTED BY GERMANY
    • STANDARDS AND REGULATORY LANDSCAPE
      • REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table NORTH AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table EUROPE: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table ASIA PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
        • Table REST OF THE WORLD: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
      • HEALTH INSURANCE PORTABILITY AND ACCOUNTABILITY ACT
      • SYSTEM AND ORGANIZATION CONTROLS TYPE II COMPLIANCE
      • ISO/IEC 27001
      • IMPORT-EXPORT LAWS
      • RESTRICTION OF HAZARDOUS SUBSTANCES (ROHS) AND WASTE ELECTRICAL AND ELECTRONIC EQUIPMENT (WEEE)
      • REGISTRATION, EVALUATION, AUTHORISATION AND RESTRICTION OF CHEMICALS (REACH)
      • GENERAL DATA PROTECTION REGULATION (GDPR)
    • KEY STAKEHOLDERS AND BUYING CRITERIA
      • KEY STAKEHOLDERS IN BUYING PROCESS
        • Table INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS, BY TOP THREE END USERS (%)
      • BUYING CRITERIA
        • Table KEY BUYING CRITERIA FOR TOP 3 END USERS
    • PRICING ANALYSIS
      • AVERAGE SELLING PRICE OF SMARTWATCHES OFFERED BY MAJOR PLAYERS TO TOP THREE END USERS
        • Table AVERAGE SELLING PRICE OF SMARTWATCHES OFFERED BY MAJOR MARKET PLAYERS TO TOP THREE END USERS
      • AVERAGE SELLING PRICE OF DIGITAL SIGNAGE OFFERED BY MAJOR PLAYERS TO TOP THREE END USERS
        • Table AVERAGE SELLING PRICE OF DIGITAL SIGNAGE OFFERED BY MAJOR MARKET PLAYERS TO TOP THREE END USERS
      • AVERAGE SELLING PRICE OF SPORTS CAMERAS OFFERED BY MAJOR PLAYERS TO TOP THREE END USERS
        • Table AVERAGE SELLING PRICE OF SPORTS CAMERAS OFFERED BY MAJOR MARKET PLAYERS TO TOP THREE END USERS
        • Table AVERAGE SELLING PRICE OF SMARTWATCHES OFFERED BY TOP COMPANIES, 2021
        • Table AVERAGE SELLING PRICE OF FITNESS TRACKERS OFFERED BY TOP COMPANIES, 2021
        • Table AVERAGE SELLING PRICE OF DIGITAL SIGNAGE OFFERED BY TOP COMPANIES, 2021
        • Table AVERAGE SELLING PRICE OF SPORTS CAMERAS OFFERED BY TOP COMPANIES, 2021
    • KEY CONFERENCES AND EVENTS, 2022-2023
      • Table SPORTS TECHNOLOGY MARKET: DETAILED LIST OF CONFERENCES AND EVENTS
  • SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY
    • INTRODUCTION
      • Table SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2018-2021 (USD MILLION)
      • Table SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2022-2027 (USD MILLION)
    • DEVICES
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (THOUSAND UNITS)
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (THOUSAND UNITS)
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
      • Table DEVICES: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • WEARABLES
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (THOUSAND UNITS)
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (THOUSAND UNITS)
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table WEARABLES: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • DIGITAL SIGNAGE
        • Table DIGITAL SIGNAGE: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table DIGITAL SIGNAGE: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • SPORTS CAMERAS
        • Table SPORTS CAMERAS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table SPORTS CAMERAS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • SMART STADIUMS
      • Table ENHANCING FAN ENGAGEMENT IN SMART STADIUMS
      • Table SMART STADIUM ECOSYSTEM MEMBERS
      • Table SMART STADIUM VENDORS
      • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY OFFERING, 2018-2021 (USD MILLION)
      • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY OFFERING, 2022-2027 (USD MILLION)
      • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
      • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • SOFTWARE
        • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY SOFTWARE, 2018-2021 (USD MILLION)
        • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY SOFTWARE, 2022-2027 (USD MILLION)
        • Table DIGITAL CONTENT MANAGEMENT: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table DIGITAL CONTENT MANAGEMENT: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table STADIUM AND PUBLIC SECURITY: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table STADIUM AND PUBLIC SECURITY: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table BUILDING AUTOMATION: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table BUILDING AUTOMATION: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table EVENT MANAGEMENT: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table EVENT MANAGEMENT: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
      • SERVICES
        • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY SERVICE, 2018-2021 (USD MILLION)
        • Table SMART STADIUMS: SPORTS TECHNOLOGY MARKET, BY SERVICE, 2022-2027 (USD MILLION)
      • ESPORTS
        • Table ESPORTS: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table ESPORTS: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table ESPORTS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table ESPORTS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • SPORTS ANALYTICS
        • Table SPORTS ANALYTICS: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table SPORTS ANALYTICS: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
        • Table SPORTS ANALYTICS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table SPORTS ANALYTICS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
  • SPORTS TECHNOLOGY MARKET, BY SPORT
    • INTRODUCTION
      • Table SPORTS TECHNOLOGY MARKET, BY SPORT, 2018-2021 (USD MILLION)
      • Table SPORTS TECHNOLOGY MARKET, BY SPORT, 2022-2027 (USD MILLION)
    • SOCCER
      • EMERGENCE OF SOCCER AS EARLY ADOPTER OF SPORTS TECHNOLOGIES
    • BASEBALL
      • MLB EXPECTED TO OFFER SEVERAL FAN ENGAGEMENT SOLUTIONS FOR UPCOMING MATCHES
    • BASKETBALL
      • PLAYERS USE WEARABLE DEVICES TO TRACK WORKLOADS AND MOVEMENTS
    • ICE HOCKEY
      • USE OF DIFFERENT MOBILE SENSOR SYSTEMS FOR TRAINING OF PLAYERS
    • AMERICAN FOOTBALL/RUGBY
      • IOT DEVICES AND AR TECHNOLOGY TO DRIVE SPORTS TECHNOLOGY MARKET
        • Table AMERICAN FOOTBALL/RUGBY: SPORTS TECHNOLOGY MARKET, BY TYPE, 2018-2021 (USD MILLION)
        • Table AMERICAN FOOTBALL/RUGBY: SPORTS TECHNOLOGY MARKET, BY TYPE, 2022-2027 (USD MILLION)
    • TENNIS
      • SPORTS TECHNOLOGIES HELP TENNIS PLAYERS TRACK AND ANALYZE PERFORMANCE EFFECTIVELY
    • CRICKET
      • WEARABLES HELP ANALYZE FITNESS OF PLAYERS
    • GOLF
      • PERFORMANCE ANALYTICS EXPECTED TO BE KEY APPLICATION OF SPORTS TECHNOLOGY
    • ESPORTS
      • ONLINE TOURNAMENTS AND AUGMENTED REALITY/EXTENDED REALITY (AR/XR) EXPERIENCE TO DRIVE DEMAND
    • OTHERS
      • Table OTHERS: SPORTS TECHNOLOGY MARKET, BY SPORTS, 2018-2021 (USD MILLION)
      • Table OTHERS: SPORTS TECHNOLOGY MARKET, BY SPORTS, 2022-2027 (USD MILLION)
  • SPORTS TECHNOLOGY MARKET, BY END USER
    • INTRODUCTION
      • Table SPORTS TECHNOLOGY MARKET, BY END USER, 2018-2021 (USD MILLION)
      • Table SPORTS TECHNOLOGY MARKET, BY END USER, 2022-2027 (USD MILLION)
    • SPORTS ASSOCIATIONS
      • CRICKET AND FOOTBALL ASSOCIATIONS FOCUS ON DATA ANALYTICS
        • Table SPORTS ASSOCIATIONS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table SPORTS ASSOCIATIONS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • CLUBS
      • CLUBS FOCUS ON ENHANCING EXPERIENCE AND SECURITY OF FANS
        • Table CLUBS: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table CLUBS: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • LEAGUES
      • EMBRACING TECHNOLOGY TO SPEED UP GAME AND CREATE UNIQUE EXPERIENCES FOR FANS
        • Table LEAGUES: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table LEAGUES: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • ATHLETES
      • ATHLETES USE WEARABLES TO IMPROVE PERFORMANCE
        • Table ATHLETES: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table ATHLETES: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • COACHES
      • SPORTS ANALYTICS AND MIXED REALITY TECHNOLOGY TO HELP COACHES DEVISE TEAM STRATEGY
        • Table COACHES: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
        • Table COACHES: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
  • SPORTS TECHNOLOGY MARKET, BY REGION
    • INTRODUCTION
      • Table SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
      • Table SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
    • NORTH AMERICA
      • Table NORTH AMERICA: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table NORTH AMERICA: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table NORTH AMERICA: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2018-2021 (USD MILLION)
      • Table NORTH AMERICA: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2022-2027 (USD MILLION)
      • US
      • CANADA
      • MEXICO
    • EUROPE
      • Table EUROPE: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table EUROPE: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table EUROPE: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2018-2021 (USD MILLION)
      • Table EUROPE: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2022-2027 (USD MILLION)
      • UK
      • GERMANY
      • FRANCE
      • SPAIN
      • REST OF EUROPE
    • ASIA PACIFIC
      • Table ASIA PACIFIC: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2018-2021 (USD MILLION)
      • Table ASIA PACIFIC: SPORTS TECHNOLOGY MARKET, BY COUNTRY, 2022-2027 (USD MILLION)
      • Table ASIA PACIFIC: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2018-2021 (USD MILLION)
      • Table ASIA PACIFIC: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2022-2027 (USD MILLION)
      • CHINA
      • JAPAN
      • INDIA
      • AUSTRALIA
      • REST OF ASIA PACIFIC
    • REST OF THE WORLD
      • Table ROW: SPORTS TECHNOLOGY MARKET, BY REGION, 2018-2021 (USD MILLION)
      • Table ROW: SPORTS TECHNOLOGY MARKET, BY REGION, 2022-2027 (USD MILLION)
      • Table ROW: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2018-2021 (USD MILLION)
      • Table ROW: SPORTS TECHNOLOGY MARKET, BY TECHNOLOGY, 2022-2027 (USD MILLION)
      • MIDDLE EAST & AFRICA
      • SOUTH AMERICA
  • COMPETITIVE LANDSCAPE
    • OVERVIEW
    • STRATEGIES OF KEY PLAYERS/RIGHT TO WIN
      • Table OVERVIEW OF STRATEGIES ADOPTED BY KEY COMPANIES IN SPORTS TECHNOLOGY MARKET
    • TOP 3 COMPANY REVENUE ANALYSIS
    • MARKET SHARE ANALYSIS, 2021
      • Table SPORTS TECHNOLOGY MARKET FOR DEVICES: DEGREE OF COMPETITION
      • Table SPORTS TECHNOLOGY MARKET FOR SMART STADIUMS: DEGREE OF COMPETITION
      • Table SPORTS TECHNOLOGY MARKET FOR SPORTS ANALYTICS: DEGREE OF COMPETITION
      • Table SPORTS TECHNOLOGY MARKET FOR ESPORTS: DEGREE OF COMPETITION
    • COMPANY EVALUATION QUADRANT, 2021
      • STARS
      • EMERGING LEADERS
      • PERVASIVE PLAYERS
      • PARTICIPANTS
    • START-UP/SME EVALUATION QUADRANT, 2021
      • PROGRESSIVE COMPANIES
      • RESPONSIVE COMPANIES
      • DYNAMIC COMPANIES
      • STARTING BLOCKS
    • SPORTS TECHNOLOGY MARKET: COMPANY PRODUCT FOOTPRINT
      • Table PRODUCT FOOTPRINT OF COMPANIES
      • SPORTS TECHNOLOGY MARKET: END USER FOOTPRINT
        • Table COMPANY END USER FOOTPRINT
      • SPORTS TECHNOLOGY MARKET: REGIONAL FOOTPRINT
        • Table COMPANY REGIONAL FOOTPRINT
    • SPORTS TECHNOLOGY MARKET: COMPETITIVE BENCHMARKING
      • Table SPORTS TECHNOLOGY: DETAILED LIST OF KEY START-UPS/SMES
      • Table SPORTS TECHNOLOGY MARKET: COMPETITIVE BENCHMARKING OF KEY STARTUPS/ SMES, BY TECHNOLOGY
      • Table SPORTS TECHNOLOGY MARKET: COMPETITIVE BENCHMARKING OF KEY STARTUPS/ SMES, BY END USER
      • Table SPORTS TECHNOLOGY MARKET: COMPETITIVE BENCHMARKING OF KEY STARTUPS/ SMES, BY REGION
    • COMPETITIVE SCENARIOS AND TRENDS
      • Table SPORTS TECHNOLOGY MARKET: TOP PRODUCT LAUNCHES, JANUARY 2020-OCTOBER 2022
      • Table SPORTS TECHNOLOGY MARKET: TOP DEALS, JANUARY 2020-OCTOBER 2022
  • COMPANY PROFILES
    • KEY PLAYERS
      • SAP SE
        • Table SAP SE: COMPANY OVERVIEW
      • SAMSUNG ELECTRONICS CO., LTD.
        • Table SAMSUNG ELECTRONICS: COMPANY OVERVIEW
      • SAS INSTITUTE INC.
        • Table SAS INSTITUTE INC.: COMPANY OVERVIEW
      • CATAPULT
        • Table CATAPULT: COMPANY OVERVIEW
      • GARMIN LTD.
        • Table GARMIN LTD.: COMPANY OVERVIEW
      • APPLE INC.
        • Table APPLE INC.: COMPANY OVERVIEW
      • HUDL
        • Table HUDL: COMPANY OVERVIEW
      • MODERN TIMES GROUP
        • Table MODERN TIMES GROUP: COMPANY OVERVIEW
      • FITBIT
        • Table FITBIT: COMPANY OVERVIEW
      • EXLSERVICE HOLDINGS, INC.
        • Table EXLSERVICE HOLDINGS, INC.: COMPANY OVERVIEW
    • OTHER PLAYERS
      • SONY GROUP CORP.
      • IBM
      • PANASONIC CORP.
      • FUJITSU
      • ERICSSON
      • CISCO
      • SHARP CORP.
      • ACTIVISION BLIZZARD
      • VALVE CORP.
      • NACSPORT
      • COACH LOGIC
      • DARTFISH
      • STATS PERFORM
      • LONGOMATCH
      • SPIIDEO
      • ARRI
  • APPENDIX
    • DISCUSSION GUIDE
    • KNOWLEDGESTORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
    • CUSTOMIZATION OPTIONS
    • RELATED REPORTS
    • AUTHOR DETAILS

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