Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027

Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027

The global blockchain gaming market is projected to grow from USD 4.6 billion in 2022 to USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. One of the factors driving the market growth is rising funding for blockchain games.

By game type, role-playing games to account for the highest market share during the forecast period

P2E gaming model works on blockchain, crypto, and NFTs to transform the traditional free-to-earn concept into P2E. Role Playing Games (RPGs) are actively played all over the world, and these games have always been a trendy genre in the industry. In these games, players directly control characters while engaging in real-time combat, and players can earn NFTs and crypto rewards while playing these games. RPG games have a variety of subgenres, such as action-oriented RPGs and turn-based RPGs. RPG games empower users to enjoy unique game experiences with in-game weapons, avatars, and skills. Unlike traditional games, RPG games are integrated with in-game assets, such as NFTs, skins, weapons, and others. The different subgenres of RPG games, such as action-based, multiplayer, and others, make them widely popular among the masses. In an RPG game, players assume the roles of characters in a fictional setting. It's the responsibility of players to act out these roles within a narrative. It can be through literal acting or through a process of structured decision-making regarding character development. In these games, players need to acquire more and better weapons or similar items to improve their character, which is why RPGs on the blockchain strongly connect with NFTs. Axie Infinity, Binemon, Blankos Block Party, My Crypto Heroes, and Lost Relics are some of the famous blockchain-based RPG games.

By platform, BNB Chain to grow at the highest CAGR during the forecast period

As per Binance, BNB Chain dominated the blockchain gaming sector with a 36.6% market share – that is, it has the highest number of games built on the chain. The blockchain gaming space is growing at an alarming rate. The average daily UAW transactions on the BNB chain soared by 8% month-over-month to more than 92,000 in August 2022. Such trends have made BNB Chain gain quick traction in the market, and this blockchain platform is expected to grow at the highest CAGR during the forecast period.

BNB Chain has been collaborating with many companies to grow its presence in the market. For example, in September 2022, BNB Chain collaborated with Google Cloud. This collaboration will help accelerate early-stage Web3 and blockchain startups to create and scale high-performance, effective, and sustainable innovations. These initiatives to boost Web3 and blockchain startups could help the blockchain gaming market.

Breakdown of primary participants:

By Company Type: Tier 1 = 40%, Tier 2 = 35%, and Tier 3 = 25%

By Designation: C-Level Executives = 40%, Directors = 35%, and Others = 25%

By Region: North America = 30%, Europe = 20%, Asia Pacific = 45%, Rest of World = 5%

Major vendors in the global blockchain gaming market include Sky Mavis (Vietnam), Splinterlands (US), Animoca Brands (Hong Kong), Wemade (South Korea), Dacoco (Switzerland), Dapper Labs (Canada), Immutable (Australia), Uplandme (US), AlwaysGeeky Games (Canada), Decentraland Foundation (China), Mythical Games (US), Illuvium (Australia), Sorare (France), PopCap Games (US), G.JIT Japan (Japan), Double Jump.Tokyo (Japan), Gala Games (US), Lucid Sight (US), Rokosoft (Istanbul), Horizon Blockchain Games (Canada), Xaya (Malta), Planetarium (South Korea), Binamon (Argentina), and Codebit Labs (Australia).

The study includes an in-depth competitive analysis of the key players in the blockchain gaming market, with their company profiles, recent developments, and key market strategies.

Research Coverage:

The report segments blockchain gaming by game type (role playing games, open world games, and collectible games), platforms (ETH, BNB chain, Polygon, and other platforms), and region (North America, Europe, Asia Pacific, and Rest of World).

The study also includes an in-depth competitive analysis of the key players in the market, along with their company profiles, key observations related to product and business offerings, recent developments, and key market strategies.

Key benefits of buying the report:

The report will help the market leaders/new entrants in this market with information on the closest approximations of the revenue numbers for the overall blockchain gaming market and the subsegments. It will help stakeholders understand the competitive landscape and gain more insights to position their businesses better and plan suitable go-to-market strategies. The report also helps stakeholders understand the market's pulse and provides information on key market drivers, restraints, challenges, and opportunities.


  • INTRODUCTION
    • STUDY OBJECTIVES
    • MARKET DEFINITION
      • INCLUSIONS AND EXCLUSIONS
    • MARKET SCOPE
      • MARKET SEGMENTATION
      • REGIONS COVERED
      • YEARS CONSIDERED
    • CURRENCY CONSIDERED
      • Table UNITED STATES DOLLAR EXCHANGE RATE, 2018-2021
    • STAKEHOLDERS
  • RESEARCH METHODOLOGY
    • RESEARCH DATA
      • SECONDARY DATA
      • PRIMARY DATA
    • DATA TRIANGULATION
    • MARKET SIZE ESTIMATION
      • REVENUE ESTIMATES
    • COMPANY EVALUATION QUADRANT METHODOLOGY
    • MARKET FORECAST
      • Table FACTOR ANALYSIS
    • ASSUMPTIONS
    • LIMITATIONS
  • EXECUTIVE SUMMARY
    • Table BLOCKCHAIN GAMING MARKET SIZE AND GROWTH, 2022-2027 (USD MILLION, Y-O-Y GROWTH)
  • PREMIUM INSIGHTS
    • BRIEF OVERVIEW OF BLOCKCHAIN GAMING MARKET
    • BLOCKCHAIN GAMING MARKET, BY GAME TYPE
    • BLOCKCHAIN GAMING MARKET, BY PLATFORM
    • MARKET INVESTMENT SCENARIO
  • MARKET OVERVIEW AND INDUSTRY TRENDS
    • INTRODUCTION
    • MARKET DYNAMICS
      • DRIVERS
        • Table BLOCKCHAIN GAME FUNDING
      • RESTRAINTS
      • OPPORTUNITIES
      • CHALLENGES
    • BLOCKCHAIN GAMING ECOSYSTEM ANALYSIS
      • Table BLOCKCHAIN GAMING: MARKET ECOSYSTEM
    • TECHNOLOGY ANALYSIS
      • BLOCKCHAIN GAMING AND WEB3
      • BLOCKCHAIN GAMING AND NFTS
      • BLOCKCHAIN GAMING AND METAVERSE
    • COMPARISON BETWEEN CENTRALIZED/PERMISSIONED AND DECENTRALIZED/PERMISSIONLESS BLOCKCHAIN
      • Table PERMISSIONLESS BLOCKCHAIN VS. PERMISSIONED BLOCKCHAIN
      • Table BLOCKCHAIN TYPOLOGY
      • TYPES OF BLOCKCHAIN TECHNOLOGY
    • VALUE CHAIN ANALYSIS
      • GAME DEVELOPERS
      • PLAYERS
      • GAME ECOSYSTEM
    • PRICING ANALYSIS
    • USE CASES
      • USE CASE 1: REAL OWNERSHIP
      • USE CASE 2: STREAMLINING PAYMENTS
      • USE CASE 3: CRYPTO GAMES AND PLAY-TO-EARN
      • USE CASE 4: ENHANCED SECURITY
      • USE CASE 5: NFTS AND DIGITAL COLLECTIBLES
    • BLOCKCHAIN REGULATIONS
      • Table BLOCKCHAIN REGULATIONS/ASSOCIATIONS AND DESCRIPTION
    • TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS
    • PORTER'S FIVE FORCES ANALYSIS
      • Table PORTER'S FIVE FORCES IMPACT ON BLOCKCHAIN GAMING MARKET
      • THREAT FROM NEW ENTRANTS
      • THREAT FROM SUBSTITUTES
      • BARGAINING POWER OF SUPPLIERS
      • BARGAINING POWER OF BUYERS
      • INTENSITY OF COMPETITIVE RIVALRY
  • BLOCKCHAIN GAMING MARKET, BY ARCHITECTURE
    • INTRODUCTION
      • Table DIFFERENT TYPES OF BLOCKCHAIN GAME ARCHITECTURES
    • DECENTRALIZED MONOLITHIC
      • SIMPLEST FORM OF ARCHITECTURE TO PROCESS GAME LOGIC ENTIRELY INSIDE BLOCKCHAIN SOFTWARE
    • DECENTRALIZED LAYERED ARCHITECTURE
      • DECENTRALIZED LAYERED ARCHITECTURES USED IN FULLY DECENTRALIZED AND COMPLEX GAMES
    • HYBRID ARCHITECTURE
      • HYBRID ARCHITECTURES MOSTLY USED FOR BLOCKCHAIN GAMING
  • BLOCKCHAIN GAMING MARKET, BY GAME TYPE
    • INTRODUCTION
      • Table BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
    • ROLE-PLAYING GAMES
      • PLAYERS TO HAVE DIRECT CONTROL OVER FICTIONAL GAME CHARACTERS WITH REWARDS DURING GAME PLAY
      • ROLE-PLAYING GAMES: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table ROLE-PLAYING GAMES: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • OPEN WORLD GAMES
      • DIVERSE GAMEPLAY EXPERIENCES WITH BLOCKCHAIN NETWORKS TO DRIVE DEMAND FOR OPEN WORLD GAMES
      • OPEN WORLD GAMES: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table OPEN WORLD GAMES: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • COLLECTIBLE GAMES
      • COLLECTIBLE GAMES ALLOW BLOCKCHAIN GAME PLAYERS TO OWN AND TRADE DIGITAL ASSETS WHILE PLAYING GAMES
      • COLLECTIBLE GAMES: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table COLLECTIBLE GAMES: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
  • BLOCKCHAIN GAMING MARKET, BY PLATFORM
    • INTRODUCTION
      • Table BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
    • ETH
      • MOST USED PLATFORM FOR BLOCKCHAIN GAMES
      • ETH: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table ETHEREUM: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • BNB CHAIN
      • ACTIVELY USED FOR BLOCKCHAIN GAMES DUE TO LESSER TRANSACTION FEES
      • BNB CHAIN: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table BNB CHAIN: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • POLYGON
      • POLYGON PLATFORM TO HELP TACKLE NETWORK CONGESTION
      • POLYGON: BLOCKCHAIN GAMING MARKET DRIVERS
        • Table POLYGON: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • OTHER PLATFORMS
      • Table OTHER PLATFORMS: BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
  • BLOCKCHAIN GAMING MARKET, BY REGION
    • INTRODUCTION
      • Table BLOCKCHAIN GAMING MARKET, BY REGION, 2020-2027 (USD MILLION)
    • NORTH AMERICA
      • NORTH AMERICA: BLOCKCHAIN GAMING MARKET DRIVERS
      • NORTH AMERICA: REGULATORY LANDSCAPE
        • Table NORTH AMERICA: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table NORTH AMERICA: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
        • Table NORTH AMERICA: BLOCKCHAIN GAMING MARKET, BY COUNTRY, 2020-2027 (USD MILLION)
      • US
        • Table US: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table US: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • CANADA
        • Table CANADA: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table CANADA: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
    • EUROPE
      • EUROPE: BLOCKCHAIN GAMING MARKET DRIVERS
      • EUROPE: REGULATORY LANDSCAPE
        • Table EUROPE: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table EUROPE: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
        • Table EUROPE: BLOCKCHAIN GAMING MARKET, BY COUNTRY, 2020-2027 (USD MILLION)
      • UK
        • Table UK: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table UK: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • GERMANY
        • Table GERMANY: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table GERMANY: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • FRANCE
        • Table FRANCE: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table FRANCE: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • REST OF EUROPE
        • Table REST OF EUROPE: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table REST OF EUROPE: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
    • ASIA PACIFIC
      • ASIA PACIFIC: BLOCKCHAIN GAMING MARKET DRIVERS
      • ASIA PACIFIC: REGULATORY LANDSCAPE
        • Table ASIA PACIFIC: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table ASIA PACIFIC: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
        • Table ASIA PACIFIC: BLOCKCHAIN GAMING MARKET, BY COUNTRY, 2020-2027 (USD MILLION)
      • CHINA
        • Table CHINA: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table CHINA: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • INDIA
        • Table INDIA: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table INDIA: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • JAPAN
        • Table JAPAN: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table JAPAN: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • PHILIPPINES
        • Table PHILIPPINES: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table PHILIPPINES: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
      • REST OF ASIA PACIFIC
        • Table REST OF ASIA PACIFIC: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table REST OF ASIA PACIFIC: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
    • REST OF THE WORLD (ROW)
      • ROW: REGULATORY LANDSCAPE
        • Table ROW: BLOCKCHAIN GAMING MARKET, BY GAME TYPE, 2020-2027 (USD MILLION)
        • Table ROW: BLOCKCHAIN GAMING MARKET, BY PLATFORM, 2020-2027 (USD MILLION)
  • COMPETITIVE LANDSCAPE
    • OVERVIEW
    • MARKET SHARE ANALYSIS OF LEADING PLAYERS
    • MARKET STRUCTURE
      • Table BLOCKCHAIN GAMING MARKET: DEGREE OF COMPETITION
    • RANKING OF KEY PLAYERS
    • MARKET EVALUATION FRAMEWORK
    • COMPANY EVALUATION QUADRANT
      • COMPANY EVALUATION QUADRANT DEFINITIONS AND METHODOLOGY
        • Table EVALUATION CRITERIA
    • COMPETITIVE BENCHMARKING
      • Table BLOCKCHAIN GAMING MARKET: LIST OF COMPANIES
      • Table BLOCKCHAIN GAMING MARKET: COMPETITIVE BENCHMARKING OF KEY PLAYERS
    • COMPETITIVE LEADERSHIP MAPPING
      • Table EVALUATION CRITERIA
      • STARS
      • EMERGING LEADERS
      • PERVASIVE PLAYERS
      • PARTICIPANTS
    • COMPETITIVE LANDSCAPE
      • Table BLOCKCHAIN GAMING MARKET: PRODUCT LAUNCHES
      • Table BLOCKCHAIN GAMING MARKET: DEALS
  • COMPANY PROFILES
    • INTRODUCTION
    • KEY PLAYERS
      • SKY MAVIS
        • Table SKY MAVIS: BUSINESS OVERVIEW
        • Table SKY MAVIS: GAMES OFFERED
        • Table SKY MAVIS: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table SKY MAVIS: DEALS
      • SPLINTERLANDS
        • Table SPLINTERLANDS: BUSINESS OVERVIEW
        • Table SPLINTERLANDS: GAMES OFFERED
        • Table SPLINTERLANDS: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table SPLINTERLANDS: DEALS
      • ANIMOCA BRANDS
        • Table ANIMOCA BRANDS: BUSINESS OVERVIEW
        • Table ANIMOCA BRANDS: SOLUTIONS OFFERED
        • Table ANIMOCA BRANDS: PRODUCT LAUNCHES
        • Table ANIMOCA BRANDS: DEALS
      • WEMADE
        • Table WEMADE: BUSINESS OVERVIEW
        • Table WEMADE: SOLUTIONS OFFERED
        • Table WEMADE: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table WEMADE: DEALS
      • DACOCO
        • Table DACOCO: BUSINESS OVERVIEW
        • Table DACOCO: GAMES OFFERED
        • Table DACOCO: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table DACOCO: DEALS
      • DAPPER LABS
        • Table DAPPER LABS: BUSINESS OVERVIEW
        • Table DAPPER LABS: SOLUTIONS OFFERED
        • Table DAPPER LABS: DEALS
      • IMMUTABLE
        • Table IMMUTABLE: BUSINESS OVERVIEW
        • Table IMMUTABLE: SOLUTIONS OFFERED
        • Table IMMUTABLE: PRODUCT LAUNCHES
        • Table IMMUTABLE: DEALS
      • UPLANDME
        • Table UPLANDME: BUSINESS OVERVIEW
        • Table UPLANDME: SOLUTIONS OFFERED
        • Table UPLANDME: PRODUCT LAUNCHES
        • Table UPLANDME: DEALS
      • ALWAYSGEEKY GAMES
        • Table ALWAYSGEEKY GAMES: BUSINESS OVERVIEW
        • Table ALWAYSGEEKY GAMES: SOLUTIONS OFFERED
        • Table ALWAYSGEEKY GAMES: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table ALWAYSGEEKY GAMES: DEALS
      • DECENTRALAND FOUNDATION
        • Table DECENTRALAND FOUNDATION: BUSINESS OVERVIEW
        • Table DECENTRALAND FOUNDATION: SOLUTIONS OFFERED
        • Table DECENTRALAND FOUNDATION: DEALS
      • MYTHICAL GAMES
        • Table MYTHICAL GAMES: BUSINESS OVERVIEW
        • Table MYTHICAL GAMES: SOLUTIONS OFFERED
        • Table MYTHICAL GAMES: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table MYTHICAL GAMES: DEALS
      • ILLUVIUM
        • Table ILLUVIUM: BUSINESS OVERVIEW
        • Table ILLUVIUM: SOLUTIONS OFFERED
        • Table ILLUVIUM: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table ILLUVIUM: DEALS
      • SORARE
        • Table SORARE: BUSINESS OVERVIEW
        • Table SORARE: SOLUTIONS OFFERED
        • Table SORARE: PRODUCT LAUNCHES AND ENHANCEMENTS
        • Table SORARE: DEALS
      • POPCAP GAMES
        • Table POPCAP GAMES: BUSINESS OVERVIEW
        • Table POPCAP GAMES: SOLUTIONS OFFERED
    • OTHER PLAYERS
      • G.JIT JAPAN
      • DOUBLE JUMP.TOKYO
      • GALA GAMES
      • LUCID SIGHT
      • ROKOSOFT
      • HORIZON BLOCKCHAIN GAMES
      • XAYA
      • PLANETARIUM
      • BINAMON
      • CODEBIT LABS
  • ADJACENT MARKETS
    • INTRODUCTION TO ADJACENT MARKETS
      • Table ADJACENT MARKETS
    • LIMITATIONS
    • BLOCKCHAIN MARKET
      • Table BLOCKCHAIN MARKET, BY COMPONENT, 2018-2020 (USD MILLION)
      • Table BLOCKCHAIN MARKET, BY COMPONENT, 2021-2026 (USD MILLION)
      • Table BLOCKCHAIN MARKET, BY APPLICATION AREA, 2018-2020 (USD MILLION)
      • Table BLOCKCHAIN MARKET, BY APPLICATION AREA, 2021-2026 (USD MILLION)
    • NON-FUNGIBLE TOKENS MARKET
      • Table NON-FUNGIBLE TOKENS MARKET, BY OFFERING, 2018-2021 (USD MILLION)
      • Table NON-FUNGIBLE TOKENS MARKET, BY OFFERING, 2022-2027 (USD MILLION)
      • Table NON-FUNGIBLE TOKENS MARKET, BY END USER, 2018-2021 (USD MILLION)
      • Table NON-FUNGIBLE TOKENS MARKET, BY END USER, 2022-2027 (USD MILLION)
    • METAVERSE MARKET
      • Table METAVERSE MARKET, BY COMPONENT, 2018-2021 (USD BILLION)
      • Table METAVERSE MARKET, BY COMPONENT, 2022-2027 (USD BILLION)
      • Table METAVERSE MARKET, BY VERTICAL, 2018-2021 (USD BILLION)
      • Table METAVERSE MARKET, BY VERTICAL, 2022-2027 (USD BILLION)
  • APPENDIX
    • DISCUSSION GUIDE
    • KNOWLEDGESTORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
    • CUSTOMIZATIONS OFFERED
    • RELATED REPORTS
    • AUTHOR DETAILS

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