United Kingdom (UK) Leisure Attractions Market to 2027
Summary Leisure Attractions in the United Kingdom industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
The leisure attractions sector encompasses the revenue generated by recreational establishments such as amusement parks, arcades, museums, and historical sites.
The UK captured a share of 5.3% in the global leisure attractions sector in 2022.
The UK Leisure Attractions sector had total revenues of $5.3 billion in 2022, representing a negative compound annual growth rate (CAGR) of 0.5% between 2017 and 2022.
The amusement parks and arcades segment dominated the sector in 2022. The segment witnessed an annual growth rate of 4.8% in 2022.
Scope
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure attractions market in the United Kingdom
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the leisure attractions market in the United Kingdom
Leading company profiles reveal details of key leisure attractions market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the United Kingdom leisure attractions market with five year forecasts
Reasons to Buy
What was the size of the United Kingdom leisure attractions market by value in 2022?
What will be the size of the United Kingdom leisure attractions market in 2027?
What factors are affecting the strength of competition in the United Kingdom leisure attractions market?
How has the market performed over the last five years?
Who are the top competitors in the United Kingdom's leisure attractions market?
1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Category segmentation
1.4. Geography segmentation
1.5. Market rivalry
1.6. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Category segmentation
4.2. Geography segmentation
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. What are the strengths of leading players?
7.3. What are the recent developments for players in the market?
8 Company Profiles
8.1. Merlin Entertainments Ltd
8.2. The National Gallery
8.3. The British Museum Co Ltd
8.4. The Natural History Museum Trading Company Ltd.