South Korea Toys and Games Retail Market Summary, Competitive Analysis and Forecast to 2027
Summary
Toys & Games Retail in South Korea industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
The South Korean toys & games market had total revenues of $2.8 billion in 2022, representing a compound annual growth rate (CAGR) of 8.1% between 2017 and 2022.
South Korean’s nominal GDP stood at $1.7 billion as of the end of June 2022 whereas nominal GVA (USD) in wholesale, retail trade and hotels was $151.4 billion in 2022.
Gross household disposable income in South Korea had increased from 984.6 billion in 2021 to 1,026.6 billion in 2022.
Scope
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the toys & games retail market in South Korea
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games retail market in South Korea
Leading company profiles reveal details of key toys & games retail market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the South Korea toys & games retail market with five year forecasts
Reasons to Buy
What was the size of the South Korea toys & games retail market by value in 2022?
What will be the size of the South Korea toys & games retail market in 2027?
What factors are affecting the strength of competition in the South Korea toys & games retail market?
How has the market performed over the last five years?
What are the main segments that make up South Korea's toys & games retail market?
1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Geography segmentation
4.2. Market distribution
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. What are the strengths of the leading players?
7.4. What is the rationale for the recent M&A activity?
8 Company Profiles
8.1. Lotte Shopping Co., Ltd.
8.2. Amazon.com, Inc.
8.3. Lego AS
8.4. Gwangju Shinsegae Co. Ltd.
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
List of Tables
Table 1: South Korea toys & games retail market value: $ million, 2017-22
Table 2: South Korea toys & games retail market geography segmentation: $ million, 2022
Table 3: South Korea toys & games retail market distribution: % share, by value, 2022
Table 4: South Korea toys & games retail market value forecast: $ million, 2022-27