Japan Games Consoles Market to 2027

Japan Games Consoles Market to 2027


Summary
Games Consoles in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights
  • A game console is a specialized computer system designed specifically for playing video games. It typically consists of a console unit and a controller and is connected to a display device such as a television or monitor.
  • The Japanese games consoles market had total revenues of $2,482.2 million in 2022, representing a compound annual growth rate (CAGR) of 10.9% between 2017 and 2022.
  • Market consumption volumes declined with a negative CAGR of 0.2% between 2017 and 2022, to reach a total of 7,138.0 thousand units in 2022.
  • Japan accounted for 13.8% of the market share of the global game consoles market in 2022.
Scope
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in Japan
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games consoles market in Japan
  • Leading company profiles reveal details of key games consoles market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Japan games consoles market with five year forecasts
Reasons to Buy
  • What was the size of the Japan games consoles market by value in 2022?
  • What will be the size of the Japan games consoles market in 2027?
  • What factors are affecting the strength of competition in the Japan games consoles market?
  • How has the market performed over the last five years?
  • What are the main segments that make up Japan's games consoles market?


1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Market volume
1.4. Market volume forecast
1.5. Category segmentation
1.6. Geography segmentation
1.7. Market share
1.8. Market rivalry
1.9. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
3.2. Market volume
4 Market Segmentation
4.1. Category segmentation
4.2. Geography segmentation
5 Market Outlook
5.1. Market value forecast
5.2. Market volume forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Market share
7.2. Who are the leading players?
7.3. What are the strengths of the leading players?
7.4. What strategies do the leading players follow?
7.5. What are the recent developments in the market?
8 Company Profiles
8.1. Sony Corporation
8.2. Microsoft Corporation
8.3. Nintendo Co., Ltd.
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. About MarketLine
List of Tables
Table 1: Japan games consoles market value: $ million, 2017–22
Table 2: Japan games consoles market volume: thousand units, 2017–22
Table 3: Japan games consoles market category segmentation: % share, by value, 2017–2022
Table 4: Japan games consoles market category segmentation: $ million, 2017-2022
Table 5: Japan games consoles market geography segmentation: $ million, 2022
Table 6: Japan games consoles market value forecast: $ million, 2022–27
Table 7: Japan games consoles market volume forecast: thousand units, 2022–27
Table 8: Japan games consoles market share: % share, by value, 2022
Table 9: Sony Corporation: key facts
Table 10: Sony Corporation: Annual Financial Ratios
Table 11: Sony Corporation: Key Employees
Table 12: Sony Corporation: Key Employees Continued
Table 13: Microsoft Corporation: key facts
Table 14: Microsoft Corporation: Annual Financial Ratios
Table 15: Microsoft Corporation: Key Employees
Table 16: Microsoft Corporation: Key Employees Continued
Table 17: Nintendo Co., Ltd.: key facts
Table 18: Nintendo Co., Ltd.: Annual Financial Ratios
Table 19: Nintendo Co., Ltd.: Key Employees
Table 20: Japan size of population (million), 2018–22
Table 21: Japan gdp (constant 2005 prices, $ billion), 2018–22
Table 22: Japan gdp (current prices, $ billion), 2018–22
Table 23: Japan inflation, 2018–22
Table 24: Japan consumer price index (absolute), 2018–22
Table 25: Japan exchange rate, 2018–22
List of Figures
Figure 1: Japan games consoles market value: $ million, 2017–22
Figure 2: Japan games consoles market volume: thousand units, 2017–22
Figure 3: Japan games consoles market category segmentation: $ million, 2017-2022
Figure 4: Japan games consoles market geography segmentation: % share, by value, 2022
Figure 5: Japan games consoles market value forecast: $ million, 2022–27
Figure 6: Japan games consoles market volume forecast: thousand units, 2022–27
Figure 7: Forces driving competition in the games consoles market in Japan, 2022
Figure 8: Drivers of buyer power in the games consoles market in Japan, 2022
Figure 9: Drivers of supplier power in the games consoles market in Japan, 2022
Figure 10: Factors influencing the likelihood of new entrants in the games consoles market in Japan, 2022
Figure 11: Factors influencing the threat of substitutes in the games consoles market in Japan, 2022
Figure 12: Drivers of degree of rivalry in the games consoles market in Japan, 2022
Figure 13: Japan games consoles market share: % share, by value, 2022

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