Games Software Retail Global Industry Guide 2019-2028
Summary
Global Games Software Retail industry profile provides top-line qualitative and quantitative summary information including: market size (value , and forecast to 2028). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
The games software retail market includes games for domestic game consoles, handheld game consoles, mobile phones, and other wireless devices, and games for PC and Mac desktop computers. Online games are excluded (e.g., Second Life) from our scope. Market value includes retail sales.
All market data and forecasts are adjusted for inflation and all currency conversions used in the creation of this report have been calculated using yearly annual average exchange rates.
The global games software retail market recorded revenues of $61,164 million in 2023, representing a compound annual growth rate (CAGR) of 3% between 2018 and 2023.
Online specialists account for the largest proportion of sales in the global games software retail market in 2023, sales through this channel generated $21,805.4 million, equivalent to 35.7% of the market's overall value.
According to GlobalData, North America held the largest share of 39.0% of the global games software retail market in 2023, followed by Asia-Pacific accounting for 28.7%.
Scope
Save time carrying out entry-level research by identifying the size, growth, and leading players in the global games software retail market
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global games software retail market
Leading company profiles reveal details of key games software retail market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the global games software retail market with five year forecasts
Reasons to Buy
What was the size of the global games software retail market by value in 2023?
What will be the size of the global games software retail market in 2028?
What factors are affecting the strength of competition in the global games software retail market?
How has the market performed over the last five years?
How large is the global games software retail market in relation to its regional counterparts?
1 EXECUTIVE SUMMARY
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Competitive landscape
2 Introduction
2.1. What is this report about?
2.2. Who is the target reader?
2.3. How to use this report
2.4. Definitions
3 Global Games Software Retail
3.1. Market Overview
3.2. Market Data
3.3. Market Segmentation
3.4. Market outlook
3.5. Five forces analysis
4 Macroeconomic Indicators
4.1. Country data
5 Games Software Retail in Asia-Pacific
5.1. Market Overview
5.2. Market Data
5.3. Market Segmentation
5.4. Market outlook
5.5. Five forces analysis
6 Games Software Retail in Europe
6.1. Market Overview
6.2. Market Data
6.3. Market Segmentation
6.4. Market outlook
6.5. Five forces analysis
7 Macroeconomic Indicators
7.1. Country data
8 Games Software Retail in Japan
8.1. Market Overview
8.2. Market Data
8.3. Market Segmentation
8.4. Market outlook
8.5. Five forces analysis
9 Macroeconomic Indicators
9.1. Country data
10 Games Software Retail in The United Kingdom
10.1. Market Overview
10.2. Market Data
10.3. Market Segmentation
10.4. Market outlook
10.5. Five forces analysis
11 Macroeconomic Indicators
11.1. Country data
12 Games Software Retail in The United States
12.1. Market Overview
12.2. Market Data
12.3. Market Segmentation
12.4. Market outlook
12.5. Five forces analysis
13 Macroeconomic Indicators
13.1. Country data
14 Games Software Retail in France
14.1. Market Overview
14.2. Market Data
14.3. Market Segmentation
14.4. Market outlook
14.5. Five forces analysis
15 Macroeconomic Indicators
15.1. Country data
16 Games Software Retail in Germany
16.1. Market Overview
16.2. Market Data
16.3. Market Segmentation
16.4. Market outlook
16.5. Five forces analysis
17 Macroeconomic Indicators
17.1. Country data
18 Company Profiles
18.1. GameStop Corp
18.2. Target Corp
18.3. Amazon.com Inc
18.4. Walmart Inc
18.5. Sanborn Hermanos SA
18.6. Valve Corporation
18.7. Rakuten Group Inc
18.8. Tencent Holdings Ltd
18.9. NetEase Inc
18.10. Yamada Holdings Co Ltd
18.11. Ceconomy AG
18.12. Game Retail Ltd
18.13. Carrefour SA
18.14. Nintendo Co Ltd
18.15. J Sainsbury Plc
18.16. Fnac Darty SA
18.17. MediaMarktSaturn Retail Group GmbH
19 Appendix
19.1. Methodology
19.2. About MarketLine
List of Tables
Table 1: Global games software retail market value: $ million, 2018-23
Table 2: Global games software retail market geography segmentation: $ million, 2023
Table 3: Global games software retail market distribution: % share, by value, 2023
Table 4: Global games software retail market value forecast: $ million, 2023-28
Table 5: Global size of population (million), 2019-23
Table 6: Global real gdp (constant 2010 prices, $ billion), 2019-23
Table 7: Global gdp (current prices, $ billion), 2019-23
Table 8: Global inflation, 2019-23
Table 9: Global consumer price index (absolute), 2019-23