Mobile Gaming Market Report 2023-2028

Mobile Gaming Market Report 2023-2028


Executive Summary

The Global Gaming industry that is also known as electronic gaming is expanding year on year with growing internet penetration, cloud gaming technologies, spreading popularity of gaming in emerging economies, multi-player engagement and many other factors are contributing in the global gaming market. China being the most competitive country in the gaming business, the Asia-Pacific gaming industry is growing by double digit year on year. The video game market in China is the largest in the world. However North America is undoubtedly the market player and expected to hold the position during the forecasted period.

The mobile game industry has experienced significant growth over the past few years, with a CAGR of 12% from 2018 to 2022. Despite a slight decline in 2022 due to the reopening of workplaces and schools, the industry's future looks promising. Mobile gaming has become a significant contributor to many economies globally, and its popularity continues to grow as more people adopt mobile devices.

The rise of mobile gaming can be attributed to several factors, including the increasing availability of smartphones, the rise of mobile internet, and the development of more sophisticated and engaging mobile games. Mobile games have become an essential part of people's daily lives, and they are used not only for entertainment but also for education, social interaction, and even health monitoring.

Regional Contribution

The Asia Pacific region is the largest market for mobile gaming, accounting for the majority of global revenue in the industry. This can be attributed to the high demand for mobile gaming in key economies such as China, India, and Southeast Asian countries, where there is a large and growing population of mobile gamers.

The US, is the second largest market in the global mobile gaming market with the presence of numerous players like Apple Inc, Google LLC and Microsoft Corporation etc.

Segmentation by Source

Global mobile market revenue by source is divided into Apple app store (IoS), Google play store, Third-party store.

Segmentation by Gender

Global mobile gaming market revenue by Gender is dominated by Male segment however Women account for half of all hyper-casual gamers, making up a major portion of the gaming industry.

Popularity of eSports

Despite the Chinese government's recent crackdown on online gaming and efforts to limit young people's access to games, China is still the largest e-sports industry in the world. Japan and South Korea are also significant markets for e-sports income in Asia. In Japan, the e-sports market has been growing rapidly in recent years, driven in part by the popularity of mobile games.

The United States has the second-largest eSport market in the world, with over 160 million gamers. This indicates that the United States is home to more than half of the world's eSports players.

Impact of COVID-19 over Online Gaming Industry

The gaming industry has largely escaped the pandemic's damage, and user engagement has grown considerably throughout this time. The gaming business faced a number of difficulties and experienced an extraordinary rise in consumer demand during the COVID-19 pandemic.
  • In contrast to a 12% increase in digital video traffic and a 20% increase in web traffic, the American telecommunications giant Verizon recorded a 75% spike in online gaming traffic during peak hours.
  • WinZo Games (India), saw a 30% increase in traffic and a threefold increase in user engagement. Paytm First Games, an Indian mobile-based online gaming company, claimed a 75,000 user increase almost a 200% increase in its user base during the pandemic.
  • The expected release of new games and next-generation consoles was cited as a contributing factor to people's heightened interest in online gaming, in addition to the COVID-19 lockdowns.
  • Sales for the two Asian gaming behemoths Nintendo (Japan) and Tencent (China) surged, with Tencent's online game revenue increasing by 31% year over year.
The "Mobile Gaming Market Report 2023-2028: Global Trends and Forecast by Source, Gamers Population, Spending on Gaming, and Regional break-up" is an extensive report published by Makreo Research. The report assesses the market for online gaming with a focus on mobile gaming, taking into account user statistics, the state of the world economy at the time, current market trends and changes, and other elements. The performance of the online gambling sector and an overview of the eSports market by the main geographical regions are also highlighted in the report. The future forecast section aids in assessing the industry's anticipated adjustments as well as its main driving forces.

The global market for mobile gaming is examined in the research, taking into account various aspects of user statistics including, the average spending on mobile gaming, number of mobile gamers, type of games and games with highest penetration rate. Market revenue has been analysed for major contributing countries in the gaming sector.

Key Questions Answered

1. What is the potential of online gaming sector in the global market?

2. What is the revenue growth of global mobile gaming market and how future is shaping up?

3. What are the key factors contributing the industry growth?

4. What are the major mobile gaming markets worldwide and what is their present positioning in the market?

5. How gaming users are utilizing expenditure on gaming?

6. What are the leading mobile games and at what rate active gamers population is rising worldwide?

7. How eSports market is growing globally?

8. How online gambling market has performed in selected geographies?


1. Research Methodology
1.1. Objective of the Study
1.2. Research Process
1.3. Data Collection Methods
1.4. Analytical Framework
2. Country Overview-EPTD Analysis (Economic, Political, Technological, Demographic)
2.1. Global EPTD Analysis
2.2. EPTD Analysis – Economic Overview
2.3. EPTD Analysis – Political Overview
2.4. EPTD Analysis – Technological Overview
2.5. EPTD Analysis – Demographic Overview
3. Global Online Gaming Market - Past and Present Performance
3.1. Global Online Gaming Market Structure
3.2. Global Online Gaming Market – An Overview
3.3. Impact of COVID-19 over Global Online Gaming Industry
3.4. Global Mobile Gaming Market Regional Break Up
3.5. Global Online Gaming Market Revenue - Past and Present Performance
4. Global Mobile Gaming Market - Past and Present Performance
4.1. Global Mobile Gaming Market Performance – Key Highlights
4.2. Global Mobile Gaming Market Revenue - Past and Present Performance
5. Global Mobile Gaming Market Segmentation
5.1. Global Mobile Gaming Market : by Ad Spend
5.2. Global Mobile Gaming Market : by Source/Platform
5.3. Global Mobile Gaming Market : by Gender
5.4. Global Mobile Gaming Market Expenditure on Gaming : by Geography
6. North America Mobile Gaming Market
6.1. North America Mobile Gaming Market – An Overview (United States & Canada)
6.2. The United States Mobile Gaming Market – An Overview
6.2.1. The United States Commercial Gaming Market
6.2.2. The United States Mobile Gaming Market – Key Facts
6.3. Canada Online Gaming Market – An Overview
6.3.1. Canada Online Gaming Market – Performance By Provinces
6.4. Mexico Online Gaming Market – An Overview
7. Europe Mobile Gaming Market
7.1. Europe Mobile Gaming Market – An Overview (United Kingdom & Germany)
7.2. Unite Kingdom Online Gaming Market – An Overview
7.3. Germany Mobile Gaming Market Revenue
7.3.1. Germany Gaming Market – Key Facts
7.4. France Online Gaming Market – An Overview
8. Asia-Pacific Mobile Gaming Market
8.1. Asia-Pacific Mobile Gaming Market – An Overview
8.2. China Mobile Gaming Market – An Overview
8.2.1. China Online Gaming Market – License Approval
8.2.2. China Gaming Market – Age Distribution & Expenditure
8.2.3. China Mobile Gaming Market Analysis by Revenue
8.3. Japan Online Gaming Market – An Overview
8.3.1. Japan Mobile Gaming Market –Key Facts
8.3.2. Japan Online Gaming Market Analysis by Revenue
8.4. South Korea Online Gaming Market – An Overview
8.4.1. South Korea Mobile Gaming Market Performance
8.4.2. South Korea Online Gaming Market – Gamers Key Facts
8.4.3. South Korea Online Gaming Market Analysis by Revenue
8.5. India Online Gaming Market – An Overview
8.5.1. India Online Gaming Market – Key Facts
8.5.2. India Mobile Gaming Market – Performance by Region (States)
8.5.3. India Mobile Gaming Market Analysis by Revenue
9. MENA Mobile Gaming Market
9.1. UAE Online Gaming Market – An Overview
9.2. Africa Online Gaming Market – An Overview
9.2.1. Africa Online Gaming Market – Key Facts
10. Global Online Gambling Market
10.1. The United States Gambling Market
10.1.1. The United States Offline Gambling Market by Cities
10.1.2. The United States Online Sports Betting Market
10.1.3. The United States Online Sports Betting Market
10.2. Europe Online Gambling Market
10.2.1. Europe Online Gambling Market by Product Performance
10.2.2. Europe Online Gambling Market by Customer Performance
10.3. Asia Pacific Gambling Market –An Overview
11. Global eSports Industry
11.1. Global eSports Market Performance
11.1.1. Global eSports Viewership Facts
11.1.2. Global Leading eSports Prize Pools, 2022
11.1.3. Global Leading eSports Games, 2022
11.1.4. Global Leading eSports Games by Major Countries, 2022
11.2. North America eSports Market Overview
11.2.1. Leading eSports Games in US and Canada
11.3. China eSports Market – Key Facts
11.4. India eSports Market – Key Facts
11.5. Dubai and Egypt eSports Market – Key Facts
12. Global Mobile Gaming Market – Future Outlook
12.1. Global Mobile Gaming Market – Future Outlook
12.2. Factors to Drive Future Growth of Global Mobile Gaming Market
13. Global Online Gaming Industry - Trends & Developments

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