Global video lottery terminals Market Research Report 2024-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2030
A video lottery terminal (VLT), also sometimes known as a video gaming terminal (VGT), video slots, or the video lottery, is a type of electronic gambling machine. They are typically operated by a region's lottery, and situated at licensed establishments such as bars and restaurants.
Market Overview:The latest research study on the global video lottery terminals market finds that the global video lottery terminals market reached a value of USD 1385.47 million in 2023. It’s expected that the market will achieve USD 2919.09 million by 2029, exhibiting a CAGR of 13.22% during the forecast period.
Due to the popularity of the lotto game, the market for video lotto terminals is growing rapidly. Automated and intelligent technology is applied to video lotto terminal products so that it has more advantages in the layout of lotto games in casinos. On the one hand, this makes lottery games mainly self-service, reducing the number of full-time sales staff and reducing labor costs. On the other hand, video lottery terminals can be easily deployed in more scenarios, making it easier to attract people who have never been in contact with lottery tickets.
1.Market Drivers
The game thrill and winning bonuses are the immediate drivers.
The advantage of the video lottery terminal is its integration.
2.Market Challenges
Data and Privacy Protection Challenges
3.Market Restraints
Strict industry regulation
Region Overview:Latin America had the highest growth rate of all regionsIn 2022,
the share of the video lottery terminals market in North America stood at 43.46%.
Company Overview:1.IGT
They deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, their solutions deliver unrivaled gaming experiences that engage players and drive growth. IGT delivers best-in-class products and services to legal, regulated public and commercial gaming operators across 100 countries on six continents.
2.Aristocrat Leisure
Aristocrat Leisure Limited (ASX: ALL) is an entertainment and content creation company powered by technology to deliver world-leading mobile and casino games which entertain millions of players across the globe, every day. The company has three operating units: Aristocrat Gaming, Pixel United (encompassing the Product Madness, Plarium and Big Fish Games business units) and Anaxi (online RMG).
IGT is one of the major players operating in the video lottery terminals market, holding a share of 21.62% in 2023.
IGT, Aristocrat Leisure, Light & Wonder(Scientific Games),, Everi, Playtech are the five key players in the global video lottery terminals market. These companies have shown consistent growth in revenue, larger volumes of sales and a prominent presence in terms of share in the global Video Lottery Terminals market in the past 5 years.
Application Overview:New/Expansion
This type of application refers to video lottery terminals deployed for the first time or for extended venues.
Replacement
Such applications refer to video lottery terminals deployed for machine replacement or renewal.
By application, the Replacement segment occupied the biggest share from 2018 to 2022.
Key Companies in the global video lottery terminals market covered in Chapter 3:IGT
NOVOMATIC
Light & Wonder (Scientific Games)
SOFTSWISS
SYNOT Group
Aristocrat Leisure
Everi
Apollo Games
Playtech
In Chapter 4 and Chapter 14.2, on the basis of types, the video lottery terminals market from 2019 to 2030 is primarily split into:Bar
Restaurant
Convenience Store
In Chapter 5 and Chapter 14.3, on the basis of Downstream Industry, the video lottery terminals market from 2019 to 2030 covers:New/Expansion
Replacement
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2019-2030) of the following regions are covered in Chapter 8 to Chapter 14:North America (United States, Canada)
Europe (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden)
Asia Pacific (China, Japan, South Korea, Australia, India, Indonesia, Philippines, Malaysia)
Latin America (Brazil, Mexico, Argentina)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa)