Global Video Streaming Media Software Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029

Global Video Streaming Media Software Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029


Streaming media is video or audio content sent in compressed form over the Internet and played immediately, rather than being saved to the hard drive. With streaming media, a user does not have to wait to download a file to play it. Because the media is sent in a continuous stream of data it can play as it arrives. Video Streaming Media Software is a kind of software to process video.

Market Overview:

The latest research study on the global Video Streaming Media Software market finds that the global Video Streaming Media Software market reached a value of USD 7149.33 million in 2022. It’s expected that the market will achieve USD 15005.61 million by 2028, exhibiting a CAGR of 13.15% during the forecast period.

Opportunities

Users expect opportunities to interact with their content.
This presents challenges in terms of flexibility and responsiveness, but provides an opportunity to learn more about—and appropriately monetize—audiences.

Global, IP-based video services will be the next big revenue pool for content makers.

This presents challenges to reaching a global market for everything from technology to legal and localization issues. However, the opportunity for monetization at scale and in hyper-local and niche contexts is huge.

Live TV is not dying; it is shifting to connected devices.

The technological demands of delivering live content at scale are quite high but audiences are attracted to real-time content, which creates a must-watch revenue opportunity.

Consumers will demand new, diverse types of content.

Creating new content types is never easy, but for those who do, audiences and earnings are sure to follow.

Artificial Intelligence (AI) will play a key role in the success of video services.

Though already being effectively implemented in a range of media settings, AI is hardly a perfected technology. There’s plenty of work to be done. That said, Parks sees it as the key to the evolution of personalization, with monetization opportunities to match.

Region Overview:

North America had the highest growth rate of all regions.

Company Overview:

IBM Corporation is one of the major players operating in the Video Streaming Media Software market, holding a share of 10.21% in 2019.International Business Machines Corporation operates as an integrated technology and services company worldwide. Its Cognitive Solutions segment offers a portfolio of enterprise artificial intelligence platforms, such as analytics and data management platforms, cloud data services, talent management, and industry solutions primarily under the Watson Platform, Watson Health, and Watson Internet of Things names.

Plantronics, Inc. designs, manufactures, and markets lightweight communications headsets, telephone headset systems, other communication endpoints, and accessories for the business and consumer markets under the Plantronics brand worldwide. The company’s enterprise products include headsets optimized for unified communications and collaboration, other corded and cordless communication headsets, audio processors, and telephone systems; and consumer products comprise Bluetooth and corded products for mobile device applications, personal computers, and gaming headsets. It provides audio solutions for enterprise and remote working offices, contact centers, computer and gaming, residential, and other applications, as well as mobile devices comprising mobile phones, smartphones, and tablets.

Segmentation Overview:

Among different product types, Cloud segment is anticipated to contribute the largest market share in 2028.

Application Overview:

By application, the Broadcasters, Operators, and Media segment occupied the biggest share from 2018 to 2022.

Key Companies in the global Video Streaming Media Software market covered in Chapter 3:

Wowza Media Systems LLC.
Kaltura, Inc.
Ooyala Inc.
Plantronics
Kollective Technology Inc.
VBrick
Haivision Inc.
Brightcove Inc.
Sonic Foundry Inc.
IBM Corporation
Panopto Inc.
Qumu Corporation

In Chapter 4 and Chapter 14.2, on the basis of types, the Video Streaming Media Software market from 2018 to 2029 is primarily split into:

Cloud
On-premises

In Chapter 5 and Chapter 14.3, on the basis of Downstream Industry, the Video Streaming Media Software market from 2018 to 2029 covers:

Broadcasters, Operators, and Media
BFSI
Education
Healthcare
Government
Other

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2018-2029) of the following regions are covered in Chapter 8 to Chapter 14:

North America (United States, Canada)
Europe (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden)
Asia Pacific (China, Japan, South Korea, Australia, India, Indonesia, Philippines, Malaysia)
Latin America (Brazil, Mexico, Argentina)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa)


Chapter 1 Market Definition and Statistical Scope
Chapter 2 Research Findings and Conclusion
Chapter 3 Key Companies’ Profile
Chapter 4 Global Video Streaming Media Software Market Segmented by Type
Chapter 5 Global Video Streaming Media Software Market Segmented by Downstream Industry
Chapter 6 Video Streaming Media Software Industry Chain Analysis
Chapter 7 The Development and Dynamics of Video Streaming Media Software Market
Chapter 8 Global Video Streaming Media Software Market Segmented by Geography
Chapter 9 North America
Chapter 10 Europe
Chapter 11 Asia Pacific
Chapter 12 Latin America
Chapter 13 Middle East & Africa
Chapter 14 Global Video Streaming Media Software Market Forecast by Geography, Type, and Downstream Industry 2023-2029
Chapter 15 Appendix

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