Global Multi-access Edge Computing Market Research Report 2024-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2030

Global Multi-access Edge Computing Market Research Report 2024-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2030


Multi-Access Edge Computing (MEC) moves the computing of traffic and services from a centralized cloud to the edge of the network and closer to the customer. Instead of sending all data to a cloud for processing, the network edge analyzes, processes, and stores the data. Collecting and processing data closer to the customer reduces latency and brings real-time performance to high-bandwidth applications.

Market Overview:

The latest research study on the global Multi-access Edge Computing market finds that the global Multi-access Edge Computing market reached a value of USD 4327.18 million in 2023. It’s expected that the market will achieve USD 68435.22 million by 2029, exhibiting a CAGR of 58.43% during the forecast period.

Microsoft to acquire Activision Blizzard to bring the joy and community of gaming to everyone, across every device

January 18, 2022- With three billion people actively playing games today, and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. (Nasdaq: MSFT) announced plans to acquire Activision Blizzard Inc. (Nasdaq: ATVI), a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.

Global digital transformation and the digital economy are developing rapidly.

In 2022, more than 90% of people in high-income countries use the Internet. Globally, the digital economy is developing rapidly. Digital foundations, especially high-quality, reliable, affordable connections, and devices; open, interoperable, and secure digital public infrastructure; and digital skills, have become imperatives for inclusive, resilient, and sustainable development in the new digital era.

Multi-access edge computing (MEC) extends usage scope.

5G can be considered an edge computing use case, and it enables other edge use cases as well. As part of 5G deployment, service providers need to virtualize network functions to simplify network operations, increase flexibility and availability, and allow them to create new services and capabilities. MEC is a way to meet the performance and latency requirements of 5G networks and improve customer experience. MEC and 5G can be used together to deliver new applications and services. MEC platforms are platforms that run value-added services or smart applications delivered over 5G. Other use cases include data and video analytics, location tracking services for mobile devices, Internet of Things (IoT) and IoT devices, and augmented reality/virtual reality.

Region Overview:

In 2022, the share of the Multi-access Edge Computing market in United States stood at 33.13%.

Company Overview:

Microsoft Corporation is one of the major players operating in the Multi-access Edge Computing market, holding a share of 21.36% in 2023.

Segmentation Overview:

Among different product types, Software segment is anticipated to contribute the largest market share in 2028.

Application Overview:

By application, the Large Enterprise segment occupied the biggest share from 2018 to 2022.

Key Companies in the global Multi-access Edge Computing market covered in Chapter 3:

Intel Corporation
Adlink Technology Inc .
Saguna Networks Ltd.
China Telecom
Huawei
NEC Corporation
China Unicom
Telkomsel
China Mobile Communications Group Co.,Ltd
Amazon Web Services(AWS)
Fujitsu Technology Solutions
HP Enterprise Development LP.
Advantech Co Ltd.
IBM Corporation
Microsoft Corporation

In Chapter 4 and Chapter 14.2, on the basis of types, the Multi-access Edge Computing market from 2019 to 2030 is primarily split into:

Hardware
Software
Service

In Chapter 5 and Chapter 14.3, on the basis of Downstream Industry, the Multi-access Edge Computing market from 2019 to 2030 covers:

Small and Medium Enterprise
Large Enterprise

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2019-2030) of the following regions are covered in Chapter 8 to Chapter 14:

North America (United States, Canada)
Europe (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden)
Asia Pacific (China, Japan, South Korea, Australia, India, Indonesia, Philippines, Malaysia)
Latin America (Brazil, Mexico, Argentina)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa)


Chapter 1 Market Definition and Statistical Scope
Chapter 2 Research Findings and Conclusion
Chapter 3 Key Companies’ Profile
Chapter 4 Global Multi-access Edge Computing Market Segmented by Type
Chapter 5 Global Multi-access Edge Computing Market Segmented by Downstream Industry
Chapter 6 Multi-access Edge Computing Industry Chain Analysis
Chapter 7 The Development and Dynamics of Multi-access Edge Computing Market
Chapter 8 Global Multi-access Edge Computing Market Segmented by Geography
Chapter 9 North America
Chapter 10 Europe
Chapter 11 Asia Pacific
Chapter 12 Latin America
Chapter 13 Middle East & Africa
Chapter 14 Global Multi-access Edge Computing Market Forecast by Geography, Type, and Downstream Industry 2024-2030
Chapter 15 Appendix

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