Global Games and Puzzles Market Research Report 2022 - Market Size, Current Insights and Development Trends

Global Games and Puzzles Market Research Report 2022 - Market Size, Current Insights and Development Trends

A Games and Puzzles is a tiling puzzle that requires the assembly of often oddly shaped interlocking and tessellating pieces. Each piece usually has a small part of a picture on it; when complete, a jigsaw puzzle produces a complete picture. In some cases more advanced types have appeared on the market, such as spherical jigsaws and puzzles showing optical illusions.
The report focuses on the Games and Puzzles market size, segment size (mainly covering product type, application, and geography), competitor landscape, recent status, and development trends. Furthermore, the report provides strategies for companies to overcome threats posed by COVID-19.

Technological innovation and advancement will further optimize the performance of the product, enabling it to acquire a wider range of applications in the downstream market. Moreover, customer preference analysis, market dynamics (drivers, restraints, opportunities), new product release, impact of COVID-19, regional conflicts and carbon neutrality provide crucial information for us to take a deep dive into the Games and Puzzles market.

Major Players in the Games and Puzzles market are:

Hasbro, Inc.
Educa Borras, S.A.U.
Eurographics, Inc.
Castor Drukarnia
Ceaco, Inc.
Springbok Puzzles
Piatnik
Heye Puzzle
MasterPieces Puzzle Company
Buffalo Games
Royal Jumbo BV
Ravensburger
SunsOut
White Mountain Puzzles, Inc.
Trefl S.A.
Cobble Hill (Outset Media)
Schmidt Spiele GmbH
Yanoman Corporation
Gibsons

On the basis of types, the Games and Puzzles market is primarily split into:

Games
Puzzles

On the basis of applications, the market covers:

E-commerce
Brick & Mortar

Major Regions or countries covered in this report:

United States
Europe
China
Japan
India
Southeast Asia
Latin America
Middle East and Africa
Others

Years considered for this report:

Historical Years: 2017-2021
Base Year: 2021
Estimated Year: 2022
Forecast Period: 2022-2029


1 Games and Puzzles Market Overview
1.1 Product Overview and Scope of Games and Puzzles Market
1.2 Games and Puzzles Market Segment by Type
1.2.1 Global Games and Puzzles Market Sales and CAGR (%) Comparison by Type (2017-2029)
1.3 Global Games and Puzzles Market Segment by Application
1.3.1 Games and Puzzles Market Consumption (Sales) Comparison by Application (2017-2029)
1.4 Global Games and Puzzles Market, Region Wise (2017-2029)
1.5 Global Market Size (Revenue) of Games and Puzzles (2017-2029)
1.5.1 Global Games and Puzzles Market Revenue Status and Outlook (2017-2029)
1.5.2 Global Games and Puzzles Market Sales Status and Outlook (2017-2029)
1.6 Influence of Regional Conflicts on the Games and Puzzles Industry
1.7 Impact of Carbon Neutrality on the Games and Puzzles Industry
2 Games and Puzzles Market Upstream and Downstream Analysis
2.1 Games and Puzzles Industrial Chain Analysis
2.2 Key Raw Materials Suppliers and Price Analysis
2.3 Key Raw Materials Supply and Demand Analysis
2.4 Market Concentration Rate of Raw Materials
2.5 Manufacturing Process Analysis
2.6 Manufacturing Cost Structure Analysis
2.6.1 Labor Cost Analysis
2.6.2 Energy Costs Analysis
2.6.3 R&D Costs Analysis
2.7 Major Downstream Buyers of Games and Puzzles Analysis
2.8 Impact of COVID-19 on the Industry Upstream and Downstream
3 Players Profiles
3.1 Hasbro, Inc.
3.1.1 Hasbro, Inc. Basic Information, Manufacturing Base, Sales Area and Competitors
3.1.2 Product Profiles, Application and Specification
3.1.3 Games and Puzzles Market Performance (2017-2022)
3.1.4 Business Overview
3.2 Educa Borras, S.A.U.
3.2.1 Educa Borras, S.A.U. Basic Information, Manufacturing Base, Sales Area and Competitors
3.2.2 Product Profiles, Application and Specification
3.2.3 Games and Puzzles Market Performance (2017-2022)
3.2.4 Business Overview
3.3 Eurographics, Inc.
3.3.1 Eurographics, Inc. Basic Information, Manufacturing Base, Sales Area and Competitors
3.3.2 Product Profiles, Application and Specification
3.3.3 Games and Puzzles Market Performance (2017-2022)
3.3.4 Business Overview
3.4 Castor Drukarnia
3.4.1 Castor Drukarnia Basic Information, Manufacturing Base, Sales Area and Competitors
3.4.2 Product Profiles, Application and Specification
3.4.3 Games and Puzzles Market Performance (2017-2022)
3.4.4 Business Overview
3.5 Ceaco, Inc.
3.5.1 Ceaco, Inc. Basic Information, Manufacturing Base, Sales Area and Competitors
3.5.2 Product Profiles, Application and Specification
3.5.3 Games and Puzzles Market Performance (2017-2022)
3.5.4 Business Overview
3.6 Springbok Puzzles
3.6.1 Springbok Puzzles Basic Information, Manufacturing Base, Sales Area and Competitors
3.6.2 Product Profiles, Application and Specification
3.6.3 Games and Puzzles Market Performance (2017-2022)
3.6.4 Business Overview
3.7 Piatnik
3.7.1 Piatnik Basic Information, Manufacturing Base, Sales Area and Competitors
3.7.2 Product Profiles, Application and Specification
3.7.3 Games and Puzzles Market Performance (2017-2022)
3.7.4 Business Overview
3.8 Heye Puzzle
3.8.1 Heye Puzzle Basic Information, Manufacturing Base, Sales Area and Competitors
3.8.2 Product Profiles, Application and Specification
3.8.3 Games and Puzzles Market Performance (2017-2022)
3.8.4 Business Overview
3.9 MasterPieces Puzzle Company
3.9.1 MasterPieces Puzzle Company Basic Information, Manufacturing Base, Sales Area and Competitors
3.9.2 Product Profiles, Application and Specification
3.9.3 Games and Puzzles Market Performance (2017-2022)
3.9.4 Business Overview
3.10 Buffalo Games
3.10.1 Buffalo Games Basic Information, Manufacturing Base, Sales Area and Competitors
3.10.2 Product Profiles, Application and Specification
3.10.3 Games and Puzzles Market Performance (2017-2022)
3.10.4 Business Overview
3.11 Royal Jumbo BV
3.11.1 Royal Jumbo BV Basic Information, Manufacturing Base, Sales Area and Competitors
3.11.2 Product Profiles, Application and Specification
3.11.3 Games and Puzzles Market Performance (2017-2022)
3.11.4 Business Overview
3.12 Ravensburger
3.12.1 Ravensburger Basic Information, Manufacturing Base, Sales Area and Competitors
3.12.2 Product Profiles, Application and Specification
3.12.3 Games and Puzzles Market Performance (2017-2022)
3.12.4 Business Overview
3.13 SunsOut
3.13.1 SunsOut Basic Information, Manufacturing Base, Sales Area and Competitors
3.13.2 Product Profiles, Application and Specification
3.13.3 Games and Puzzles Market Performance (2017-2022)
3.13.4 Business Overview
3.14 White Mountain Puzzles, Inc.
3.14.1 White Mountain Puzzles, Inc. Basic Information, Manufacturing Base, Sales Area and Competitors
3.14.2 Product Profiles, Application and Specification
3.14.3 Games and Puzzles Market Performance (2017-2022)
3.14.4 Business Overview
3.15 Trefl S.A.
3.15.1 Trefl S.A. Basic Information, Manufacturing Base, Sales Area and Competitors
3.15.2 Product Profiles, Application and Specification
3.15.3 Games and Puzzles Market Performance (2017-2022)
3.15.4 Business Overview
3.16 Cobble Hill (Outset Media)
3.16.1 Cobble Hill (Outset Media) Basic Information, Manufacturing Base, Sales Area and Competitors
3.16.2 Product Profiles, Application and Specification
3.16.3 Games and Puzzles Market Performance (2017-2022)
3.16.4 Business Overview
3.17 Schmidt Spiele GmbH
3.17.1 Schmidt Spiele GmbH Basic Information, Manufacturing Base, Sales Area and Competitors
3.17.2 Product Profiles, Application and Specification
3.17.3 Games and Puzzles Market Performance (2017-2022)
3.17.4 Business Overview
3.18 Yanoman Corporation
3.18.1 Yanoman Corporation Basic Information, Manufacturing Base, Sales Area and Competitors
3.18.2 Product Profiles, Application and Specification
3.18.3 Games and Puzzles Market Performance (2017-2022)
3.18.4 Business Overview
3.19 Gibsons
3.19.1 Gibsons Basic Information, Manufacturing Base, Sales Area and Competitors
3.19.2 Product Profiles, Application and Specification
3.19.3 Games and Puzzles Market Performance (2017-2022)
3.19.4 Business Overview
4 Global Games and Puzzles Market Landscape by Player
4.1 Global Games and Puzzles Sales and Share by Player (2017-2022)
4.2 Global Games and Puzzles Revenue and Market Share by Player (2017-2022)
4.3 Global Games and Puzzles Average Price by Player (2017-2022)
4.4 Global Games and Puzzles Gross Margin by Player (2017-2022)
4.5 Games and Puzzles Market Competitive Situation and Trends
4.5.1 Games and Puzzles Market Concentration Rate
4.5.2 Games and Puzzles Market Share of Top 3 and Top 6 Players
4.5.3 Mergers & Acquisitions, Expansion
5 Global Games and Puzzles Sales, Revenue, Price Trend by Type
5.1 Global Games and Puzzles Sales and Market Share by Type (2017-2022)
5.2 Global Games and Puzzles Revenue and Market Share by Type (2017-2022)
5.3 Global Games and Puzzles Price by Type (2017-2022)
5.4 Global Games and Puzzles Sales, Revenue and Growth Rate by Type (2017-2022)
5.4.1 Global Games and Puzzles Sales, Revenue and Growth Rate of Games (2017-2022)
5.4.2 Global Games and Puzzles Sales, Revenue and Growth Rate of Puzzles (2017-2022)
6 Global Games and Puzzles Market Analysis by Application
6.1 Global Games and Puzzles Consumption and Market Share by Application (2017-2022)
6.2 Global Games and Puzzles Consumption Revenue and Market Share by Application (2017-2022)
6.3 Global Games and Puzzles Consumption and Growth Rate by Application (2017-2022)
6.3.1 Global Games and Puzzles Consumption and Growth Rate of E-commerce (2017-2022)
6.3.2 Global Games and Puzzles Consumption and Growth Rate of Brick & Mortar (2017-2022)
7 Global Games and Puzzles Sales and Revenue Region Wise (2017-2022)
7.1 Global Games and Puzzles Sales and Market Share, Region Wise (2017-2022)
7.2 Global Games and Puzzles Revenue and Market Share, Region Wise (2017-2022)
7.3 Global Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.4 United States Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.5 Europe Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.6 China Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.7 Japan Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.8 India Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.9 Southeast Asia Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.10 Latin America Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
7.11 Middle East and Africa Games and Puzzles Sales, Revenue, Price and Gross Margin (2017-2022)
8 Global Games and Puzzles Market Forecast (2022-2029)
8.1 Global Games and Puzzles Sales, Revenue Forecast (2022-2029)
8.1.1 Global Games and Puzzles Sales and Growth Rate Forecast (2022-2029)
8.1.2 Global Games and Puzzles Revenue and Growth Rate Forecast (2022-2029)
8.1.3 Global Games and Puzzles Price and Trend Forecast (2022-2029)
8.2 Global Games and Puzzles Sales and Revenue Forecast, Region Wise (2022-2029)
8.2.1 United States Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.2 Europe Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.3 China Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.4 Japan Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.5 India Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.6 Southeast Asia Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.7 Latin America Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.2.8 Middle East and Africa Games and Puzzles Sales and Revenue Forecast (2022-2029)
8.3 Global Games and Puzzles Sales, Revenue and Price Forecast by Type (2022-2029)
8.3.1 Global Games and Puzzles Revenue and Growth Rate of Games (2022-2029)
8.3.2 Global Games and Puzzles Revenue and Growth Rate of Puzzles (2022-2029)
8.4 Global Games and Puzzles Consumption Forecast by Application (2022-2029)
8.4.1 Global Games and Puzzles Consumption Value and Growth Rate of E-commerce (2022-2029)
8.4.2 Global Games and Puzzles Consumption Value and Growth Rate of Brick & Mortar (2022-2029)
8.5 Games and Puzzles Market Forecast Under COVID-19
9 Industry Outlook
9.1 Games and Puzzles Market Drivers Analysis
9.2 Games and Puzzles Market Restraints and Challenges
9.3 Games and Puzzles Market Opportunities Analysis
9.4 Emerging Market Trends
9.5 Games and Puzzles Industry Technology Status and Trends
9.6 News of Product Release
9.7 Consumer Preference Analysis
9.8 Games and Puzzles Industry Development Trends under COVID-19 Outbreak
9.8.1 Global COVID-19 Status Overview
9.8.2 Influence of COVID-19 Outbreak on Games and Puzzles Industry Development
10 Research Findings and Conclusion
11 Appendix
11.1 Methodology
11.2 Research Data Source

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