Global Entertainment Lighting Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029

Global Entertainment Lighting Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029

Entertainment industry is completely dependent on various forms of cinematography and photography lighting, such as fill lighting, backlighting, practical light, hard & soft lighting, bounce lighting, and ambient light, to create the desired effects. Entertainment lighting includes lamps which maintain the focus of the audience and provide proper intensity, color distribution, and direction to the performers. Entertainment lighting has various applications, including entertainment venues, concerts, KTV package room, dance halls. In terms of type, Entertainment Lighting has thermal radiation source, discharge light source, electroluminescent light. Moreover, increasing number of global events, such as music concerts, and the rapidly growing entertainment industry are augmenting the demand for entertainment lighting.

Market Overview:

The latest research study on the global Entertainment Lighting market finds that the global Entertainment Lighting market reached a value of USD 3467.57 million in 2022. It’s expected that the market will achieve USD 4757.28 million by 2028, exhibiting a CAGR of 5.41% during the forecast period.

Region Overview:

From 2022-2027, Asia Pacific is estimated to witness robust growth prospects

Company Overview:

OSRAM is one of the major players operating in the Entertainment Lighting market, holding a share of 18.56% in 2020.

OSRAM

OSRAM Lighting is a German multinational lighting manufacturer headquartered in Munich, Germany. The name Osram is derived from Osmium and Wolfram, these two elements are usually used to illuminate the filament when the company was founded

Philips

Philips AG operates as an electronics company. The Company provides electronics, domestic appliances and personal care, lighting, medical systems, and business communications.

Segmentation Overview:

Among different product types, Electroluminescent Light segment is anticipated to contribute the largest market share in 2027.

Thermal Radiation Source

There are many types of entertainment lighting, and the market is constantly changing. According to the light-emitting principle of electric light source, it can be divided into thermal radiation source, discharge light source and electroluminescent light source. Electric light source refers to equipment that can convert electrical energy into light energy.

Discharge Light Source

The discharge light source is made of the principle of gas discharge luminescence. Discharge light source is the main form of ultraviolet radiation source so far. Its arc power per unit length ranges from 0.1W/cm to 400W/cm, the radiation spectrum covers the ultraviolet region, the efficiency is up to 60%, and the life span is 100 to 1000 hours. In this type of ultraviolet radiation source, electrons are accelerated in an electric field of 1V/cm to 100V/cm, then excited and ionized, and finally radiate ultraviolet energy through energy level transitions. Discharge light sources generally have higher luminous efficiency and longer life than thermal radiation light sources, and can be made into a variety of different light colors, and are increasingly used in electrical lighting. It can be divided into low-pressure discharge lamps and high-intensity discharge lamps. Among them, low-pressure discharge lamps mainly include low-pressure sodium lamps, fluorescent lamps, and energy-saving lamps. While high-intensity discharge lamps mainly include high-pressure mercury lamps, high-pressure sodium lamps, and metal halide lamps.

Electroluminescent Light

Electroluminescent Light refers to the phenomenon that when current passes through a substance or the substance emits light under a strong electric field, it is sometimes called luminescence in the production of consumer products. Electroluminescent materials include: zinc sulfide doped with copper and silver, blue diamond (containing boron), gallium arsenide, etc. The current research direction of electroluminescence is mainly the application of organic materials, and the existing application is electroluminescence display. Electroluminescent Light mainly include light-emitting diodes and organic electroluminescence.

Application Overview:

The market's largest segment by application is the segment Dance halls, with a market share of 34.72% in 2021.

Key Companies in the global Entertainment Lighting market covered in Chapter 3:

Visage
ACME
Stadio due
PR Lighting
Golden Sea
GE Lighting
TOPLED Lighting Electronics
Robe
ADJ Group
Fine Art Light
OSRAM
Martin
Philips
ETC
Lightsky
Chauvet
SGM
GTD Lighting
Colorful light
Yajiang Photoelectric
Deliya
Hi-LTTE
Guangzhou Ever Famous Electronic
Grand Plan
JB

In Chapter 4 and Chapter 14.2, on the basis of types, the Entertainment Lighting market from 2018 to 2029 is primarily split into:

Thermal Radiation Source
Discharge Light Source
Electroluminescent Light

In Chapter 5 and Chapter 14.3, on the basis of Downstream Industry, the Entertainment Lighting market from 2018 to 2029 covers:

Entertainment Venues
Concerts
KTV package room
Dance Halls

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2018-2029) of the following regions are covered in Chapter 8 to Chapter 14:

North America (United States, Canada)
Europe (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden)
Asia Pacific (China, Japan, South Korea, Australia, India, Indonesia, Philippines, Malaysia)
Latin America (Brazil, Mexico, Argentina)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa)


Chapter 1 Market Definition and Statistical Scope
Chapter 2 Research Findings and Conclusion
Chapter 3 Key Companies’ Profile
Chapter 4 Global Entertainment Lighting Market Segmented by Type
Chapter 5 Global Entertainment Lighting Market Segmented by Downstream Industry
Chapter 6 Entertainment Lighting Industry Chain Analysis
Chapter 7 The Development and Dynamics of Entertainment Lighting Market
Chapter 8 Global Entertainment Lighting Market Segmented by Geography
Chapter 9 North America
Chapter 10 Europe
Chapter 11 Asia Pacific
Chapter 12 Latin America
Chapter 13 Middle East & Africa
Chapter 14 Global Entertainment Lighting Market Forecast by Geography, Type, and Downstream Industry 2023-2029
Chapter 15 Appendix

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