Global 3D Motion Capture Market Research Report 2023-Competitive Analysis, Status and Outlook by Type, Downstream Industry, and Geography, Forecast to 2029
3D motion capture is a technology that records the motion state of an object in real time and reconstructs it in a virtual 3D space. The technology originated in the life science market for gait analysis but is now used widely by VFX studios, sports therapists, neuroscientists, and for validation and control of computer vision and robotics.
Market Overview:
The latest research study on the global 3D Motion Capture market finds that the global 3D Motion Capture market reached a value of USD 303.66 million in 2022. It’s expected that the market will achieve USD 629.52 million by 2028, exhibiting a CAGR of 12.92% during the forecast period.
The raging COVID-19 plunged the global economic environment into depression. The impact of COVID-19 on the 3D motion capture industry will involve all major links and all entities in the industry chain. The company's management efficiency has declined, commuting has been severely hindered, production plans have been severely hindered, network expansion has been delayed, marketing has been delayed, brand adjustments have been forced, market sales have declined, and company and employee revenue have declined. The government has also put forward higher requirements for the production and operation of enterprises.
During COVID-19, entertainment production companies ceased operations due to a national embargo in countries/regions around the world. This is affecting the 3D motion capture services business, which has also led to a decline in demand for the solution. In addition, from a software perspective, license renewals are expected to continue to generate revenue for vendors in the market.
On the other hand, COVID-19 has brought another impetus to the industry. Gaming, streaming media, and online healthcare, industries that have also performed well during the pandemic. 3D motion capture can be used for both high and low budget projects to improve quality, increase efficiency, and reduce costs. With the global media and entertainment industry forced to suspend production due to COVID-19, but at the same time is one of the opportunities to develop innovation.
Political Factors
Political stability or instability can have a deep impact on the profitability of an industry. Globally the political environment is linked with economic stability. Political instability can lead to chaos and disruption of supply chain.
And in the U.S., with the finalized results of the U.S. presidential election, Biden could bring some policy stability, which would be good for the 3D motion capture industry. There will be fewer twists and turns, perhaps more stringency, but a more predictable policy outcome. In order to promote rapid economic development, the Chinese government has been playing the role of supporter for the development of the 3D motion capture industry, giving full policy support in fostering industrial clusters, stimulating intra-industry competition and international operations. Even then in several other areas in Europe, political turmoil could affect 3D motion capture business. Leaving aside Brexit political turmoil in other nations like Spain could also impact 3D motion capture business. These political changes have both short et contact im long on the term . Changing political tides in the European countries can leave the 3D motion capture makers badly frustrated. Political stab ility ensures several things apart from continued supply and good sales. It also ensures that companies can do business without any fear of losing profits and sales.
Economic Factors
The opportunities faced by the stage of economic development as a variable factor profoundly affect the competitive advantage of a country's 3D motion capture industry. Due to customer attributes and industry characteristics, the market volatility of 3D motion capture is highly correlated with the capital expenditure of enterprises. If the general economic uncertainty is high and companies are conservative in their capital expenditures, the performance of 3D motion capture business will be affected accordingly. At the same time, in the trend of global economic integration, market competition is becoming increasingly fierce. Factors, such as equipment costs, labor costs, etc. that can also affect the profitability of equipment manufacturers.
Region Overview:
North America had the highest growth rate of all regions.
Company Overview
Northern Digital Inc. is one of the major players operating in the 3D Motion Capture market, holding a share of 16.35% in 2022.
Northern Digital Inc
Northern Digital Inc is a global-leading innovator of advanced electromagnetic tracking & optical measurement technology systems. NDI was started in 1981 by the University of Waterloo graduates,NDI expanded globally, opening offices in Germany in 2001 and China in 2002.NDI was acquired by Roper Technologies, Inc., a diversified growth company in 2011. The following year, Ascension Technology Corporation was acquired by Roper, making it an affiliate company of NDI.
Vicon Motion Systems Inc.
Vicon Motion Systems Inc. is the world's number one choice in motion capture for over 35 years. Vicon Motion Systems Inc. provides tailored motion capture systems for any application: life sciences, media and entertainment, location-based virtual reality, and engineering.
Segmentation Overview:
By type, Hardware segment accounted for the largest share of market in 2021.
Application Overview:
By application, the Biomechanical Research and Medical segment occupied the biggest share from 2017 to 2022.
Media and Entertainment
3D motion capture is widely used in media and entertainment. For example, game animation uses 3D motion capture to quickly build a huge motion library for each game character. With the widespread use of 3D motion capture, innovative technologies have also been adopted in theatres, and the concept of digital theatre has been adopted, defining the coexistence of live performers and digital media in the same unbroken space with a co-present audience. Motion capture technology is also widely used in animation and sci-fi movies.
Biomechanical Research and Medical
3D motion capture is used in biomechanical research and medicine. 3D motion capture can help athletes adjust training accordingly by analyzing their movements. By using motion capture technology, a doctor can more easily detect when a patient is using his muscles in the wrong way, when his movements show a level of fatigue. It has been used in injury diagnosis and rehabilitation.
Engineering & Design and Industrial
3D motion capture is used in Engineering & Design and Industrial applications. In the military, for example, 3D motion capture is used to create advanced simulations and improve training programs. It is also used in unmanned systems and robots.
Education
3D motion capture offers many benefits and unlimited potential for education. Motion capture technology can be used to create visual animations to capture students attention and increase classroom engagement. Motion capture can also help students better understand arts and sports activities, etc.
Key Companies in the global 3D Motion Capture market covered in Chapter 3:
Northern Digital Inc.
APDM, INC.
Vicon Motion Systems Inc.
Radical
Qualisys AB
Xsens Technologies B.V.
Motion Analysis Corporation
Noitom Ltd.
Captury
Theia
Notch Interfaces, Inc.
Centroid 3D
STT Systems
PhaseSpace, Inc.
Noraxon U.S.A., Inc.
OptiTrack (NaturalPoint, Inc.)
Rokoko
Move AI
Simi Reality Motion Systems GmbH
Shadow (Motion Workshop)
In Chapter 4 and Chapter 14.2, on the basis of types, the 3D Motion Capture market from 2018 to 2029 is primarily split into:
Hardware
Software
Service
In Chapter 5 and Chapter 14.3, on the basis of Downstream Industry, the 3D Motion Capture market from 2018 to 2029 covers:
Media and Entertainment
Biomechanical Research and Medical
Engineering & Design and Industrial
Education
Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2018-2029) of the following regions are covered in Chapter 8 to Chapter 14:
North America (United States, Canada)
Europe (Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden)
Asia Pacific (China, Japan, South Korea, Australia, India, Indonesia, Philippines, Malaysia)
Latin America (Brazil, Mexico, Argentina)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa)
Learn how to effectively navigate the market research process to help guide your organization on the journey to success.
Download eBook