The Edge Computing market was valued at $16,059.5 Million in 2022, and is projected to reach $166,799.3 Million by 2031 growing at a CAGR of 29.89% from 2023 to 2031. Hardware segment is expected to be the highest contributor to this market, with $6,199.1 Million in 2022, and is anticipated to reach $61,267.0 Million by 2031, registering a CAGR of 29.17%. Software segment is anticipated to reach $36,926.8 Million by 2031 with the highest CAGR of 31.36%. Hardware and Services segments collectively expected to account for about 61.4% share of the Edge Computing market in 2022, with the former constituting around 38.6% share. Software and Services segments are expected to witness significant growth rates at a CAGR of 31.36% and 30.71% respectively, during the forecast period. Presently, share of these two segments is estimated to be around 42.8% in the overall Edge Computing market in 2022, and is anticipated to reach 46.3% by 2031.
1. Global Edge Computing Market, By Component
1.1. Overview
1.2. Hardware
1.2.1 Hardware Market, By Region
1.2.1.1 North America Hardware Market, By Country
1.2.1.2 Europe Hardware Market, By Country
1.2.1.3 Asia-Pacific Hardware Market, By Country
1.2.1.4 Rest of World Hardware Market, By Country
1.3. Software
1.3.1 Software Market, By Region
1.3.1.1 North America Software Market, By Country
1.3.1.2 Europe Software Market, By Country
1.3.1.3 Asia-Pacific Software Market, By Country
1.3.1.4 Rest of World Software Market, By Country
1.4. Services
1.4.1 Services Market, By Region
1.4.1.1 North America Services Market, By Country
1.4.1.2 Europe Services Market, By Country
1.4.1.3 Asia-Pacific Services Market, By Country
1.4.1.4 Rest of World Services Market, By Country
1.5. Edge-managed Platforms
1.5.1 Edge-managed Platforms Market, By Region
1.5.1.1 North America Edge-managed Platforms Market, By Country
1.5.1.2 Europe Edge-managed Platforms Market, By Country
1.5.1.3 Asia-Pacific Edge-managed Platforms Market, By Country
1.5.1.4 Rest of World Edge-managed Platforms Market, By Country
2. Global Edge Computing Market, By Application
2.1. Overview
2.2. IIoT
2.2.1 IIoT Market, By Region
2.2.1.1 North America IIoT Market, By Country
2.2.1.2 Europe IIoT Market, By Country
2.2.1.3 Asia-Pacific IIoT Market, By Country
2.2.1.4 Rest of World IIoT Market, By Country
2.3. Remote Monitoring
2.3.1 Remote Monitoring Market, By Region
2.3.1.1 North America Remote Monitoring Market, By Country
2.3.1.2 Europe Remote Monitoring Market, By Country
2.3.1.3 Asia-Pacific Remote Monitoring Market, By Country
2.3.1.4 Rest of World Remote Monitoring Market, By Country
2.4. Content Delivery
2.4.1 Content Delivery Market, By Region
2.4.1.1 North America Content Delivery Market, By Country
2.4.1.2 Europe Content Delivery Market, By Country
2.4.1.3 Asia-Pacific Content Delivery Market, By Country
2.4.1.4 Rest of World Content Delivery Market, By Country
2.5. Video Analytics
2.5.1 Video Analytics Market, By Region
2.5.1.1 North America Video Analytics Market, By Country
2.5.1.2 Europe Video Analytics Market, By Country
2.5.1.3 Asia-Pacific Video Analytics Market, By Country
2.5.1.4 Rest of World Video Analytics Market, By Country
2.6. AR/VR
2.6.1 AR/VR Market, By Region
2.6.1.1 North America AR/VR Market, By Country
2.6.1.2 Europe AR/VR Market, By Country
2.6.1.3 Asia-Pacific AR/VR Market, By Country
2.6.1.4 Rest of World AR/VR Market, By Country
2.7. Other Applications
2.7.1 Other Applications Market, By Region
2.7.1.1 North America Other Applications Market, By Country
2.7.1.2 Europe Other Applications Market, By Country
2.7.1.3 Asia-Pacific Other Applications Market, By Country
2.7.1.4 Rest of World Other Applications Market, By Country
3. Global Edge Computing Market, By Industry Vertical
3.1. Overview
3.2. Industrial
3.2.1 Industrial Market, By Region
3.2.1.1 North America Industrial Market, By Country
3.2.1.2 Europe Industrial Market, By Country
3.2.1.3 Asia-Pacific Industrial Market, By Country
3.2.1.4 Rest of World Industrial Market, By Country
3.3. Energy & Utilities
3.3.1 Energy & Utilities Market, By Region
3.3.1.1 North America Energy & Utilities Market, By Country
3.3.1.2 Europe Energy & Utilities Market, By Country
3.3.1.3 Asia-Pacific Energy & Utilities Market, By Country
3.3.1.4 Rest of World Energy & Utilities Market, By Country
3.4. Healthcare
3.4.1 Healthcare Market, By Region
3.4.1.1 North America Healthcare Market, By Country
3.4.1.2 Europe Healthcare Market, By Country
3.4.1.3 Asia-Pacific Healthcare Market, By Country
3.4.1.4 Rest of World Healthcare Market, By Country
3.5. Agriculture
3.5.1 Agriculture Market, By Region
3.5.1.1 North America Agriculture Market, By Country
3.5.1.2 Europe Agriculture Market, By Country
3.5.1.3 Asia-Pacific Agriculture Market, By Country
3.5.1.4 Rest of World Agriculture Market, By Country
3.6. Transportation & Logistics
3.6.1 Transportation & Logistics Market, By Region
3.6.1.1 North America Transportation & Logistics Market, By Country
3.6.1.2 Europe Transportation & Logistics Market, By Country
3.6.1.3 Asia-Pacific Transportation & Logistics Market, By Country
3.6.1.4 Rest of World Transportation & Logistics Market, By Country
3.7. Retail
3.7.1 Retail Market, By Region
3.7.1.1 North America Retail Market, By Country
3.7.1.2 Europe Retail Market, By Country
3.7.1.3 Asia-Pacific Retail Market, By Country
3.7.1.4 Rest of World Retail Market, By Country
3.8. Datacenters
3.8.1 Datacenters Market, By Region
3.8.1.1 North America Datacenters Market, By Country
3.8.1.2 Europe Datacenters Market, By Country
3.8.1.3 Asia-Pacific Datacenters Market, By Country
3.8.1.4 Rest of World Datacenters Market, By Country
3.9. Wearables
3.9.1 Wearables Market, By Region
3.9.1.1 North America Wearables Market, By Country
3.9.1.2 Europe Wearables Market, By Country
3.9.1.3 Asia-Pacific Wearables Market, By Country
3.9.1.4 Rest of World Wearables Market, By Country
3.10. Smart Cities
3.10.1 Smart Cities Market, By Region
3.10.1.1 North America Smart Cities Market, By Country
3.10.1.2 Europe Smart Cities Market, By Country
3.10.1.3 Asia-Pacific Smart Cities Market, By Country
3.10.1.4 Rest of World Smart Cities Market, By Country
4. Global Edge Computing Market, By Region
4.1. Overview
4.2. North America
4.2.1 North America Edge Computing Market, By Component
4.2.2 North America Edge Computing Market, By Application
4.2.3 North America Edge Computing Market, By Industry Vertical
4.2.4 North America Edge Computing Market, By Country
4.2.4.1 U.S.
4.2.4.1.1 U.S. Edge Computing Market, By Component
4.2.4.1.2 U.S. Edge Computing Market, By Application
4.2.4.1.3 U.S. Edge Computing Market, By Industry Vertical
4.2.4.2 Canada
4.2.4.2.1 Canada Edge Computing Market, By Component
4.2.4.2.2 Canada Edge Computing Market, By Application
4.2.4.2.3 Canada Edge Computing Market, By Industry Vertical
4.3. Europe
4.3.1 Europe Edge Computing Market, By Component
4.3.2 Europe Edge Computing Market, By Application
4.3.3 Europe Edge Computing Market, By Industry Vertical
4.3.4 Europe Edge Computing Market, By Country
4.3.4.1 Germany
4.3.4.1.1 Germany Edge Computing Market, By Component
4.3.4.1.2 Germany Edge Computing Market, By Application
4.3.4.1.3 Germany Edge Computing Market, By Industry Vertical
4.3.4.2 U.K.
4.3.4.2.1 U.K. Edge Computing Market, By Component
4.3.4.2.2 U.K. Edge Computing Market, By Application
4.3.4.2.3 U.K. Edge Computing Market, By Industry Vertical
4.3.4.3 France
4.3.4.3.1 France Edge Computing Market, By Component
4.3.4.3.2 France Edge Computing Market, By Application
4.3.4.3.3 France Edge Computing Market, By Industry Vertical
4.3.4.4 Italy
4.3.4.4.1 Italy Edge Computing Market, By Component
4.3.4.4.2 Italy Edge Computing Market, By Application
4.3.4.4.3 Italy Edge Computing Market, By Industry Vertical
4.3.4.5 Spain
4.3.4.5.1 Spain Edge Computing Market, By Component
4.3.4.5.2 Spain Edge Computing Market, By Application
4.3.4.5.3 Spain Edge Computing Market, By Industry Vertical
4.3.4.6 Rest of Europe
4.3.4.6.1 Rest of Europe Edge Computing Market, By Component
4.3.4.6.2 Rest of Europe Edge Computing Market, By Application
4.3.4.6.3 Rest of Europe Edge Computing Market, By Industry Vertical
4.4. Asia-Pacific
4.4.1 Asia-Pacific Edge Computing Market, By Component
4.4.2 Asia-Pacific Edge Computing Market, By Application
4.4.3 Asia-Pacific Edge Computing Market, By Industry Vertical
4.4.4 Asia-Pacific Edge Computing Market, By Country
4.4.4.1 China
4.4.4.1.1 China Edge Computing Market, By Component
4.4.4.1.2 China Edge Computing Market, By Application
4.4.4.1.3 China Edge Computing Market, By Industry Vertical
4.4.4.2 Japan
4.4.4.2.1 Japan Edge Computing Market, By Component
4.4.4.2.2 Japan Edge Computing Market, By Application
4.4.4.2.3 Japan Edge Computing Market, By Industry Vertical
4.4.4.3 South Korea
4.4.4.3.1 South Korea Edge Computing Market, By Component
4.4.4.3.2 South Korea Edge Computing Market, By Application
4.4.4.3.3 South Korea Edge Computing Market, By Industry Vertical
4.4.4.4 India
4.4.4.4.1 India Edge Computing Market, By Component
4.4.4.4.2 India Edge Computing Market, By Application
4.4.4.4.3 India Edge Computing Market, By Industry Vertical
4.4.4.5 Singapore
4.4.4.5.1 Singapore Edge Computing Market, By Component
4.4.4.5.2 Singapore Edge Computing Market, By Application
4.4.4.5.3 Singapore Edge Computing Market, By Industry Vertical
4.4.4.6 Rest of Asia
4.4.4.6.1 Rest of Asia Edge Computing Market, By Component
4.4.4.6.2 Rest of Asia Edge Computing Market, By Application
4.4.4.6.3 Rest of Asia Edge Computing Market, By Industry Vertical
4.5. Rest of World
4.5.1 Rest of World Edge Computing Market, By Component
4.5.2 Rest of World Edge Computing Market, By Application
4.5.3 Rest of World Edge Computing Market, By Industry Vertical
4.5.4 Rest of World Edge Computing Market, By Country
4.5.4.1 Brazil
4.5.4.1.1 Brazil Edge Computing Market, By Component
4.5.4.1.2 Brazil Edge Computing Market, By Application
4.5.4.1.3 Brazil Edge Computing Market, By Industry Vertical
4.5.4.2 Mexico
4.5.4.2.1 Mexico Edge Computing Market, By Component
4.5.4.2.2 Mexico Edge Computing Market, By Application
4.5.4.2.3 Mexico Edge Computing Market, By Industry Vertical
4.5.4.3 South Africa
4.5.4.3.1 South Africa Edge Computing Market, By Component
4.5.4.3.2 South Africa Edge Computing Market, By Application
4.5.4.3.3 South Africa Edge Computing Market, By Industry Vertical
4.5.4.4 Australia
4.5.4.4.1 Australia Edge Computing Market, By Component
4.5.4.4.2 Australia Edge Computing Market, By Application
4.5.4.4.3 Australia Edge Computing Market, By Industry Vertical
4.5.4.5 ROW Countries
4.5.4.5.1 ROW Countries Edge Computing Market, By Component
4.5.4.5.2 ROW Countries Edge Computing Market, By Application
4.5.4.5.3 ROW Countries Edge Computing Market, By Industry Vertical ROW Countries Edge Computing Market Value, By Industry Vertical, 2022-2031, Million USD