Global Volumetric Capture Technology Market Growth (Status and Outlook) 2024-2030
Volume capture technology is a new type of photography in the digital age, which mainly relies on photogrammetry to dynamically capture 3D images. Volume capture technology is a technology that uses multiple high-resolution cameras (usually hundreds of them) to simultaneously capture three-dimensional image data of the same object or scene from multiple angles. These cameras can capture videos or pictures containing depth information, and then use computer vision algorithms and three-dimensional modeling technology to convert these two-dimensional image data into three-dimensional models or videos.
The global Volumetric Capture Technology market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
LPI (LP Information)' newest research report, the “Volumetric Capture Technology Industry Forecast” looks at past sales and reviews total world Volumetric Capture Technology sales in 2022, providing a comprehensive analysis by region and market sector of projected Volumetric Capture Technology sales for 2023 through 2029. With Volumetric Capture Technology sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Volumetric Capture Technology industry.
This Insight Report provides a comprehensive analysis of the global Volumetric Capture Technology landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Volumetric Capture Technology portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Volumetric Capture Technology market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Volumetric Capture Technology and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Volumetric Capture Technology.
Volume capture technology is a technology that uses multiple high-speed cameras to record objects, people, and actions in a scene in all directions. The volumetric video generated by this technology carries three-dimensional information and dynamic data information, allowing the experiencer to watch dynamic images from any angle and interactively control the free viewpoint. Volumetric capture studios are places dedicated to volumetric capture work, usually equipped with a large number of high-speed cameras and professional post-processing equipment. With the growing demand for high-quality 3D/360° content in the entertainment, advertising, and film industries, the volumetric capture studio market has also shown a steady growth trend. Volumetric capture technology has a wide range of applications in advertising, film, games, virtual reality (VR), augmented reality (AR) and other fields. For example, in advertising, volumetric capture technology can generate realistic virtual characters and scenes to increase the attractiveness and interactivity of advertising; in filmmaking, the technology can be used to create complex special effects and scenes. In summary, the volumetric capture studio market is in a stage of rapid development, and the development prospects of this field are very broad.
This report presents a comprehensive overview, market shares, and growth opportunities of Volumetric Capture Technology market by product type, application, key players and key regions and countries.
Segmentation by Type:
Based on Multiple Cameras
Based on Light Field Capture Technology
Segmentation by Application:
Entertainment Industry
Advertising and Marketing
Education and Training
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
Based on Multiple Cameras
Based on Light Field Capture Technology
Segmentation by Application:
Entertainment Industry
Advertising and Marketing
Education and Training
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
MRMC
Intel Studios
4D Views
Mantis Vision
Volograms
Microsoft
Metastage
Avatar Dimension
Nikon
Depthkit
Please note: The report will take approximately 2 business days to prepare and deliver.