Global Trading Card Game Market Growth (Status and Outlook) 2023-2029
Trading Card Game is a type of card game that mixes strategic deck building elements with features of trading cards.
LPI (LP Information)' newest research report, the “Trading Card Game Industry Forecast” looks at past sales and reviews total world Trading Card Game sales in 2022, providing a comprehensive analysis by region and market sector of projected Trading Card Game sales for 2023 through 2029. With Trading Card Game sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Trading Card Game industry.
This Insight Report provides a comprehensive analysis of the global Trading Card Game landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Trading Card Game portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Trading Card Game market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Trading Card Game and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Trading Card Game.
The global Trading Card Game market size is projected to grow from US$ 935.2 million in 2022 to US$ 1327.8 million in 2029; it is expected to grow at a CAGR of 5.1% from 2023 to 2029.
Global key players of trading card game include Hasbro, The Pokémon Company, Konami, Bushiroad, Bandai, etc. Global top five manufacturers hold a share over 60%. North America and Japan is the two largest market of trading card game. In terms of product, digital game is the largest segment, with a share over 87%, followed by physical card. And in terms of application, the largest users is Teenager, with a share over 83%.
This report presents a comprehensive overview, market shares, and growth opportunities of Trading Card Game market by product type, application, key players and key regions and countries.
Market Segmentation:
Segmentation by type
Digital Game
Physical Card
Segmentation by application
Teenager
Adult
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Hasbro Inc.
Konami Holdings Corporation
Bandai
The Pokémon Company
Blizzard Entertainment
Upper Deck Company
Bushiroad
CyberAgent, Inc
Fantasy Flight Games
Riot Games
Kyy Games
Legend Story Studios
Please note: The report will take approximately 2 business days to prepare and deliver.
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