Global Toys Market Growth (Status and Outlook) 2023-2029

Global Toys Market Growth (Status and Outlook) 2023-2029

A toy is an item that is used in play, especially one designed for such use. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay, paper, and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can also be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment. Some toys are produced primarily as collectors' items and are intended for display only.

Playing with toys is considered to be important when it comes to growing up and learning about the world around us. Younger children use toys to discover their identity, help their bodies grow strong, learn cause and effect, explore relationships, and practice skills they will need as adults. Adults on occasion use toys to form and strengthen social bonds, teach, help in therapy, and to remember and reinforce lessons from their youth.

LPI (LP Information)' newest research report, the “Toys Industry Forecast” looks at past sales and reviews total world Toys sales in 2022, providing a comprehensive analysis by region and market sector of projected Toys sales for 2023 through 2029. With Toys sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Toys industry.

This Insight Report provides a comprehensive analysis of the global Toys landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Toys portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Toys market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Toys and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Toys.

The global Toys market size is projected to grow from US$ million in 2022 to US$ million in 2029; it is expected to grow at a CAGR of % from 2023 to 2029.

United States market for Toys is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

China market for Toys is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Europe market for Toys is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of % from 2023 through 2029.

Global key Toys players cover Lego, Mattel, Bandai Namco, Fisher-Price, Barbie, Nerf, Hasbro, Hot Wheels and My Little Pony, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2022.

This report presents a comprehensive overview, market shares, and growth opportunities of Toys market by product type, application, key players and key regions and countries.

Market Segmentation:

Segmentation by type
Outdoor & Sports Toys
Dolls
Infant/Toddler/Preschool Toys
Games/Puzzles
Building Sets
Action Figures & Accessories
Others

Segmentation by application
Age 0-3
Age 3-6
Age 6-12
Other

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Lego
Mattel
Bandai Namco
Fisher-Price
Barbie
Nerf
Hasbro
Hot Wheels
My Little Pony
Mobile Suit Gundam
Play-Doh
Monopoly
Playskool
Magic: The Gathering
Monster High
MEGA Bloks
Yo-Kai Watch
Transformers
Power Rangers
American Girl
Littlest Pet Shop
Masked Rider
TOMICA
Tomy Company
FurReal Friends

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Toys Market Size by Player
4 Toys by Regions
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global Toys Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion

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