Global Sports Technology Market Growth (Status and Outlook) 2024-2030
According to this study, the global Sports Technology market size will reach US$ 46660 million by 2030.
Sporting technologies are man-made methods, developed to reach human interests or goals in or relating to a particular sport. Technology in sports is a technical means by which athletes attempt to improve their training and competitive surroundings in order to enhance their overall athletic performance.
This report presents a comprehensive overview, market shares, and growth opportunities of Sports Technology market by product type, application, key players and key regions and countries.
Segmentation by product type: Device Smart Stadium Esports Sports Analytics
Segmentation by Application: Soccer Baseball Basketball Ice Hockey American Football/Rugby Tennis Cricket Golf Esports
This report also splits the market by region: United States China Europe Other regions: Japan South Korea Southeast Asia Rest of world
The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: IBM Ericsson Cisco Fujitsu SAP Oracle NEC LG Sharp Samsung Apple Fitbit Garmin Sony Panasonic Tencent SAS Xiaomi Huawei
Please note: The report will take approximately 2 business days to prepare and deliver.
*This is a tentative TOC and the final deliverable is subject to change.*