Global Ray Tracing Technology Market Growth (Status and Outlook) 2024-2030

Global Ray Tracing Technology Market Growth (Status and Outlook) 2024-2030


In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images. On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping and path tracing, are generally slower and higher fidelity than scanline rendering methods.Thus, ray tracing was first deployed in applications where taking a relatively long time to render could be tolerated, such as still CGI images, and film and television visual effects (VFX), but was less suited to real-time applications such as video games, where speed is critical in rendering each frame.

The global Ray Tracing Technology market size is projected to grow from US$ 401 million in 2024 to US$ 2525 million in 2030; it is expected to grow at a CAGR of 35.9% from 2024 to 2030.

LPI (LP Information)' newest research report, the “Ray Tracing Technology Industry Forecast” looks at past sales and reviews total world Ray Tracing Technology sales in 2022, providing a comprehensive analysis by region and market sector of projected Ray Tracing Technology sales for 2023 through 2029. With Ray Tracing Technology sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Ray Tracing Technology industry.

This Insight Report provides a comprehensive analysis of the global Ray Tracing Technology landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Ray Tracing Technology portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Ray Tracing Technology market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Ray Tracing Technology and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Ray Tracing Technology.

United States market for Ray Tracing Technology is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

China market for Ray Tracing Technology is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Europe market for Ray Tracing Technology is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.

Global key Ray Tracing Technology players cover NVIDIA, AMD, Imagination Technologies, Intel, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.

This report presents a comprehensive overview, market shares, and growth opportunities of Ray Tracing Technology market by product type, application, key players and key regions and countries.

Segmentation by Type:
Forward Ray Tracing
Backward Ray Tracing

Segmentation by Application:
Movies
Video Games
Others

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

Segmentation by Type:
Forward Ray Tracing
Backward Ray Tracing

Segmentation by Application:
Movies
Video Games
Others

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
NVIDIA
AMD
Imagination Technologies
Intel

Please note: The report will take approximately 2 business days to prepare and deliver.


*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Ray Tracing Technology Market Size by Player
4 Ray Tracing Technology by Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global Ray Tracing Technology Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion

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