Global Move-to-Earn NFT Games Market Growth (Status and Outlook) 2024-2030
Move-to-Earn NFT Games are blockchain-based fitness programs that reward cryptocurrency through exercise such as walking, running or cycling. These games use sensors in users' devices to monitor physical activity, and verified movements are recorded on the blockchain to ensure data security. Depending on the application, users can earn cryptocurrency or tokens based on activity levels and duration, which can usually be used for in-app purchases or traded on cryptocurrency exchanges. With the continuous development of the metaverse and blockchain technology, the Move-to-Earn NFT game market is booming. In the future, such games may further expand sports types, enrich gameplay, and improve the stability and transparency of the economic system to attract more players to participate. At the same time, with the continuous improvement of regulatory policies and the gradual maturity of the market environment, Move-to-Earn NFT games will also usher in a broader development prospect.
The global Move-to-Earn NFT Games market size is projected to grow from US$ million in 2024 to US$ million in 2030; it is expected to grow at a CAGR of %from 2024 to 2030.
LPI (LP Information)' newest research report, the “Move-to-Earn NFT Games Industry Forecast” looks at past sales and reviews total world Move-to-Earn NFT Games sales in 2022, providing a comprehensive analysis by region and market sector of projected Move-to-Earn NFT Games sales for 2023 through 2029. With Move-to-Earn NFT Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Move-to-Earn NFT Games industry.
This Insight Report provides a comprehensive analysis of the global Move-to-Earn NFT Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Move-to-Earn NFT Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Move-to-Earn NFT Games market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Move-to-Earn NFT Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Move-to-Earn NFT Games.
United States market for Move-to-Earn NFT Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
China market for Move-to-Earn NFT Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Europe market for Move-to-Earn NFT Games is estimated to increase from US$ million in 2023 to US$ million by 2030, at a CAGR of % from 2024 through 2030.
Global key Move-to-Earn NFT Games players cover Genopets, STEPN, SweatCoin, BurgerCities, Aircoins, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2023.
This report presents a comprehensive overview, market shares, and growth opportunities of Move-to-Earn NFT Games market by product type, application, key players and key regions and countries.
Segmentation by Type:
Running
Swimming
Dancing
Cycling
Fitness
Segmentation by Application:
Computers
Phones & Tablets
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
Segmentation by Type:
Running
Swimming
Dancing
Cycling
Fitness
Segmentation by Application:
Computers
Phones & Tablets
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Genopets
STEPN
SweatCoin
BurgerCities
Aircoins
Calo
DEFIT
Dotmoovs
Lympo
Metabike
MetaGym
OliveX
Step App
Please note: The report will take approximately 2 business days to prepare and deliver.